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B. white "UNDEAD WOLF 8D - Gamertag" (Uk - London)

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BabyDan Extra Tall Pressure Indicator Safety Gate (White)
BabyDan Extra Tall Pressure Indicator Safety Gate (White)
Price: £44.99

1.0 out of 5 stars Shocking quality, 22 Jun. 2016
Verified Purchase(What is this?)
A pain to use, doesn't sit flush so top and bottom catches only lock in place once top and bottom are moved out of alignment. After a while top becomes bent and no longer sits flush with the door frame unless the gate is closed; pushing the sides against the frame. Will be getting a different better branded gate that isn't as expensive.

The North Face Men's Sangro Jacket - Tnf Black, Large
The North Face Men's Sangro Jacket - Tnf Black, Large
Price: £68.94

5.0 out of 5 stars Worth every penny, 21 Jun. 2016
Verified Purchase(What is this?)
I'm a telecommunications engineer (aerials, satellite etc) so spend days rushing around London or climbing pitched roofs in dire weather. An old company coat handed to me (Helly Hanson) would leave me soaked before even starting work on rainy days which was a terrible rain coat, and always feeling hot and clammy. This North Face coat looks very smart, keeps me bone dry (I ended up shielding a colleague while they knelt looking in a equipment cabinet) and is much more breathable than most rain coats which means you stay comfortable and don't get so hot, very pleased.

Only thing I would say, I'm 6ft 2 and 13 stone, the large coat was way too big for me, the back area looked as though it could fit another person in it, so unless you're a larger gentleman go for Medium size.

Galaxy S7 Edge Case, SUPCASE Unicorn Beetle Series Premium Hybrid Protective Clear Case for Samsung Galaxy S7 Edge 2016 Release, Retail Package (Frost/Black) (Black/Black)
Galaxy S7 Edge Case, SUPCASE Unicorn Beetle Series Premium Hybrid Protective Clear Case for Samsung Galaxy S7 Edge 2016 Release, Retail Package (Frost/Black) (Black/Black)
Offered by I-Blason EU
Price: £8.99

2.0 out of 5 stars Feels pointless and cheap, 21 Jun. 2016
Verified Purchase(What is this?)
The case won't protect your phone if you drop it, doesn't even really have shock absorption, just a thin hard plastic sounding half the phone. Needs springy silicone edges and more side protection.

Ratchet and Clank (PS4)
Ratchet and Clank (PS4)
Price: £17.99

5.0 out of 5 stars Games like this aren't really around anymore, 21 Jun. 2016
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I only really played Ratchet & Clank on ps2 on a demo many years back, but loved playing it over on the demo. Over a decade later and I buy the remake 2 consoles later on PS4.

Visuals: 10/10
It's not often a game gets top marks for graphics, but this game earns it. Very colorful bright and beautiful visuals with lovely lighting to boot, which are aa treat to the eyes. Even the fur on Ratchet can be seen if looked at carefully.

SFX: 10/10
Hard to really fault the sound, the BGM is constantly on the go giving a sense of urgency and heroic-ness, whilst the sound effects never feel dull or out of place.
The dialog is done well and suits everyone, often with a comical edge that will make you smile.

Gameplay: 10/10
Again difficult to find fault, the game is pure old skool platforming at it's best. You get in your ship, pick a planet to fly to (each one a different mission) then are given a generous, sometimes rather big area to explore and complete objectives or optional quests (albeit often linear) via running, gunning, front flipping or even flying. There are a large number of weapons, around 15, each of which can be upgraded using a type of Crystal ore rareatanium, dropped sometimes by enemies or found in hidden spots, you use them to fill in a hexagonal grid dotted with various perks, as you get more kills with a weapon it levels up unlocking previously dimmed out perks.
You also have your trusty wrench to hit with or boomerang at people. Finally there's a number of gadgets you collect through the game like a jet pack, grind boots, hydrodisplacer which sucks water from a room or fills it. Or the trespasser which allows you to unlock doors/terminals with a fun little circular puzzle game, where you must turn the wheels to make the lasers hit the lights, but without blocking other ones.

Storyline: 9/10
The plot doesn't try to break you emotionally like The Last Of Us or Red Dead Redemption. It's a cheesy comical story where Ratchet ends teamed up with a robot defect called Clank, and joining the Space Rangers to save the galaxy. But the game doesn't take itself too seriously and is quite funny to play through.

Overall: 10/10
Whether you played the original or are new to it, I'd strongly recommend this game, it doesn't really get dull at any moment and is guaranteed a few laughs.

Price: £9.99

4 of 5 people found the following review helpful
3.0 out of 5 stars Not their best album, but good, 21 Jun. 2016
Verified Purchase(What is this?)
This review is from: Magma (Audio CD)
Having listened to all of Gojira's albums from way back when, you always look forward to their next release (they sound like no other band and put a lot of emotion and creativity into their work). So when they said their said they releasing their best album that ups the ante even more. Sadly their strongest songs were among the ones they already released prior to the album, Silvera still being one of the best, but the rest of the album falls short mostly. One song Yellow Stone is a filler whichever way you look at it consisting of bass riffs, the final song Liberation ends the album on a mellow and forgettable instrumental note, certainly not one of their best. There are some good songs to be had though, Shooting Star is a slower hypnotic and interesting starter, The Cell isn't bad and has an interesting drumming rhythm throughout. Magma is other worldly and a good listen reminiscent of material from their album The Link. The next song Pray also opens similar to The Link with a heavy chorus covering familiar ground. Only Pain starts off similar to Heaviest matter of the universe and carries the heavier tone throughout. Low Lands is made up predominantly of slower hypnotic vocals like from L‘enfant Sauvages final track Fall. Overall this album doesn't live up to other greats in their discography, but given the emotional blow to the 2 Dulpantier brothers who are one of the band's main driving forces, with the loss of their mother, it was said to have impacted their song writing half way through a number of songs.
Gojira have said their next album won't take long to write so will be interesting to see what else they come up with.
Comment Comment (1) | Permalink | Most recent comment: Jun 23, 2016 7:06 PM BST

Doom (PS4)
Doom (PS4)
Offered by EVERGAME
Price: £29.79

11 of 11 people found the following review helpful
5.0 out of 5 stars Brilliant, refreshing take on modern FPS's, 22 May 2016
This review is from: Doom (PS4) (Video Game)
I wasn't 100% sure what you'd get with this game despite launch trailers etc, due to its development reset. But Doom is a brilliant FPS that does something modern ones don't.

Gameplay: 10/10
I can't fault the gameplay and design, it's made with the original in mind, fast brutal and hectic, on ultra violence difficulty you can't afford to stand still for a second, which helps keep the game flowing. You'll find yourself strafing left to right avoid imps fireballs, hell razers erratic blasts of energy beams and revenants missile barrages while you lock and and fire multiple missiles at the revenant, switch to heavy mg and fire a rack of missiles and blast it away with the standard mg. Switch to a plasma rifle and take at a group of scurrying imps before performing a glory kill on the last, using it's own leg to kill it.. (a good number of different and satisfying kill animations, they glow orange when able to execute the glory kill but I turned the color glow off for realism) And finally using the chainsaw on the hell razer to replenish ammo. Then a hell knight will come and stomp on your head, or a summoner (arch vile) from the original will confuse you, leaving trails of hell energy as they zap around firing arcs of fire at you.
Call of duty, Battlefield and co hold your hand as you follow another character and watch them perform cinematic actions. In this game you stand still and you're dead meat. But beyond the hectic combat and array of weapons/modifications to use or power ups and glory kills, there's a good amount of exploration and platforming too. This game is fast paced and you can scale the environment in an agile manor, finding a number of secrets or collectibles (in the form of doom guy dolls or classic maps)
There are codex's scattered throughout which add well written lore about everything from environments and background to characters, demons and weapons.
In this game you can get 2 different modifications for each weapon by finding little bots, these mods have different levels or perks to make them more effective, and really give the needed edge in battle. Plus a number of the weapon mods are pretty cool!
There's also suit upgrades found from usb stick/bio chip implants you can remove from red armored elite marines found dead in out of sight areas. Finally you can find balls of argent energy which up your health, armour or ammo capacity. There are also rune perks adding bonus effects, acquired from rune challenges.
Power ups make a return (coloured spheres, invincibility, haste, quad damage). We also have the afore mentioned hidden classic maps, one for each level, you must find a hidden lever then find the hidden entrance to a classic map, which in turn unlocks it in the main menu.

Audio: 8.5/10
The sound in the game is good, the music similar to Doom 3 (metal mixed with ambient/industrial pads/synths or whatever they're called) go perfect with the hectic gameplay. Some of the weapons sound effects could've been more meaty or better. The voice dialogue (what there is) is done well and goes with the games tone well, the demons don't say a lot, hard to pay attention to how they sound when you're dodging projectiles from every direction.

Visuals: 9/10
I'm not as blown away as ratchet and clanks sumptuous colors and beauty, but the game has some pretty solid visuals. When traversing the Martian outdoors or for instance in the lava abundant foundry, it's easy to admire them and their lightning or the UAC complexes detail, hell and the titan realm especially are designed well. The demons look great and have been designed mostly from the original games, only a few decisions to probably modernize them. The weapons look nice too and don't feel like any of them are too similar to one another.

Story: 8/10
I've not yet completed all the campaign and the game isn't exactly The Last Of Us in terms of plot or story, but the premise seems smart enough and the codex's you can find and their lore, or a few holograms and dialogue help put together pieces of the story. Basically the hell portal is opened again thanks to an overly fanatical scientist Olivia Pierce, by releasing a wave of Lazarus wave (killing or warping any UAC personnel in its path) and the doom/ed marine that hell seems to be familiar with is woken from a slumber to deal with it. Also the UAC on mars are mining/farming argent hell energy which has unlimited use and potential, but hell doesn't agree.

The multiplayer is fun, there's no room for cod/battlefield camping here, you run and gun like a mad man, it has an old school arena style to it. It's not perfect, not the highlight of the game (whereas call of duty lives off multiplayer) this games single player is strong.
The snapmap level editor is a great edition adding longevity rather than taking the route of every FPS and charging for dlc maps. The map editor is akin to Timesplitters, you put together various section of pre made structures and walls, but can add and edit a lot of elements to make challenges for others to share or battle it out on, including events and triggers.

Overall: 9/10
The game turned out to be a fun one, with an old school design that works, very slight repetition in some lock down areas and the not perfect multiplayer don't really detract from everything else the game does well, one of few hype inducing games this year which pleasantly lives up to it.

Dark Souls III (PS4)
Dark Souls III (PS4)
Price: £38.85

5 of 12 people found the following review helpful
2.0 out of 5 stars Underwhelming for the finale in the series, 2 May 2016
This review is from: Dark Souls III (PS4) (Video Game)
Having played the previous souls games and after playing Bloodborne, I expected good things from this game. The reality? A mostly recycled experience with broken covenants, good old phantom range/non-existent poise, dull level design that mostly isn't memorable and bosses that are mostly just, bigger than you, not to mention a host of recycled weapons and armor. Blue Sentinel covenant to name but one no longer works because blue eye orbs have been removed, meaning standing around for hours hoping someone is part of the way of the blue covenant and gets invaded and the connection actually works (which never does for anyone) There are one or two brilliant bosses such as the course rotted great wood, Aldrich devour of gods or Dragon slayer armour. One or two levels stand out, like Ithryll dungeon or Farron Keep and it's confusing toxic swamp. The boss OST/BGM is much improved over the last game, and there are good secondary attacks for weapons. But overall an underwhelming experience, and low finish for the trilogy. Hopefully From Software's next IP is better.

Galaxy S7 Screen Protector, JETech Tempered Glass Full Screen Screen Protector Film for Samsung Galaxy S7 (Gold)
Galaxy S7 Screen Protector, JETech Tempered Glass Full Screen Screen Protector Film for Samsung Galaxy S7 (Gold)
Offered by JEDirect UK
Price: £7.95

2.0 out of 5 stars would've been ok if not for rainbow dots, 13 April 2016
Verified Purchase(What is this?)
I have this glass screen protector on my galaxy S 4, it's ok but not the toughest. I got one by the same Chinese brand jtech for a new Galaxy S 7 edge, it curves around the screen and would've been fine if not for a'll the rainbow colored dots embedded into the screen protector, most prominent on a white background. These make a lovely screen look horrible and are annoying to look at. The attached picture only show a few rainbow colored dots, most being black, bit to the human eye they're all multi colored.
Comment Comment | Permalink

Price: £9.99

4 of 5 people found the following review helpful
5.0 out of 5 stars A touch different but brilliant, 29 Mar. 2016
This review is from: Jomsviking (Audio CD)
Amon Amarth have release quite a few albums over the years, admittedly I weren't a huge fan of their last 2. This album however is brilliant, it still sounds very Amon Amarth, but with some more guitar melodies here, slightly different vocals there. One song Vengeance is my name, even bordering thrash.

The lyrics are as normal; very good, like a story being told in an interesting way. My highlights on this album, the very epic "The way of Vikings", the aggressive and catchy "Vengeance is my name", or one made for the crowd, "Raise your horns".

Not every song on the album is a 10/10, but it's definitely a good listen.

Tom Clancy's The Division (PS4)
Tom Clancy's The Division (PS4)
Price: £27.99

3 of 5 people found the following review helpful
5.0 out of 5 stars A game that gets most things right, 15 Mar. 2016
Verified Purchase(What is this?)
After some of Ubisoft's previous releases, people would've been a tad skeptical about whether or not this game would be as good as in previous and demos.

Visuals: 9/10
The visuals in The Division are quite nice; what you'd expect on a next gen console, not mind blowing but certainly nice. Set in post pandemic NY during winter, you'll traverse a snow logged city, rife with blockades, abandoned cars, trash piles, quarantined zones etc. The environment and detail does a good job of immersing the player and creating atmosphere. Running about at night time in the dark whilst it snows is cool.

Sound FX: 9/10

There aren't amazing musical scores, but a decent job no less. The guns sound nice, beefy and diverse, rather than all the same like GTA 5. The dialog is decent enough and BGM is in the form usually of tense themes, (think series like 24, NCIS etc) The city itself, car alarms, distant noises, smashing, dogs barking all created a good atmosphere. Sadly for a game rated 18 and set in a snowy post pandemic city, there's no blood really when you shoot enemies.

Gameplay: 9/10

Here is where it gets interesting, The Division's main mechanic is a third person cover fire system like Rainbow Six Vegas, minus third person, but is also heavy on the UI (user interface) and how it works. The UI is implemented like a futuristic hologram supposedly displayed by your watch, this goes for way points, your map, even your HUD is in the same theme showing behind your characters backpack or next to them. There are markers that can be switched on and off showing where you can climb up, where you can take cover, or if in cover; a next piece of cover you can dart and slide to by holding x. Also enemy damage numbers. This UI heavy element and the RPG-esque menu and character/weapon customization menu may be a bit much for some people to understand or get along with, but it does give the game a slightly unique and tactical feel.
The cover and fire system is as you'd expect, you can blind fire, move to other cover, aim over or around it, it is fluid and easy enough to use. You can sprint by holding L3, change shoulder aim camera from left to right with L3 whilst aiming, though this resets each time annoyingly. Vault immediately over obstacles or up onto a ladder by running towards and holding o. Or climb down safely by approaching a ledge and pressing o.
AI, they are bullet sponges, head shots aren't instant kills, high ranking enemies with purple or especially golden health bars take an armoury to drop, do a mission on hard or above your Lv and the game gets brutal as you and 3 team mates are relentlessly forced to retreat as numbers of enemies advance and flank you. This can be both a blessing and pain. A blessing because the game has a tactical D&D style damage system or vibe to it, and results with the cover fire mechanics in a game that is more tactical than most, where's players literally must help each other to survive missions. But a pain because you're shooting humans, not Terminators. The AI are relatively smart, they'll take cover, react to noises or sight, throw grenades, and push forward or flank you, actually making it pretty tough by yourself at times. Play main missions with 1 or more teammates who are also online and the game becomes really fun and tense, players can revive others when they're downed, players seem to be matched by level brackets. Missions on hard difficulty offer higher rewards.
There is a fairly big PVP area called the infamous Dark Zone, it too has level brackets for various sections, going higher and more dangerous the more north into the map you go. There is also great loot in the Dark Zone, but it's eerie and tense, with very though AI or other players hiding about waiting to shoot you.
The map is quite generously sized, you can't walk into most buildings, but there are a number you can, whether safe houses, explorable apartments or shops for loot.
Loot can be found and scavenged from containers, or dropped by enemies, otherwise bought from various vendors (weapon, gear, mods) Certain loot such as weapon parts and fabric can be used at a crafting station to make specialist or good equipment.
You can fully customize weapons (muzzle, magazine, under barrel, scope, paint job etc) you can also customize your agents armour (vest, knee pads, gloves, holster, back pack etc) which play importantly into your characters build and stats. Whether they'll have high DPS (Damage per second?) High armour rating, or high tech skill (Damage/effectiveness of tech equipment) plus there are perks to unlock and other character abilities.
The game revolves around a central hub, the "Base of operations" which has 3 wings, medical, tech and security you must upgrade (taking them from trashed quarantine shelters to a highly capable command post), this is achieved by completing 3 different mission types that will respectively reward you with medical, tech or security supplies.
You can create your character at the start but only from a small selection of pre created faces and minimal hair styles. You can in game find and select different clothing items.
There are rival factions in the game, sadly they're not highly distinctive, only two groups really do so far, the cleaners are notable with their hazmat suits and flamethrowers, or rikers with orange prison looking trousers and masks.

The storyline is told through some cinematic events between main missions and radio dialogue from your commander (a female agent who's name I can't remember) or holographic shots of events and audio/CCTV that can be discovered. But the main crack is a small pox epidemic from bank notes, you're trying to restore order.

All in all The Division is an absorbing and fun game, some of the missions may become a touch repetitive, but it's a very decent title from Ubisoft after prior mishaps. And during a mission set to hard difficulty with 3 other teammates, you won't find a more challenging, intense and tactical experience to date.

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