Profile for mje > Reviews

Personal Profile

Content by mje
Top Reviewer Ranking: 450,687
Helpful Votes: 117

Learn more about Your Profile.

Reviews Written by
mje (northwest england)

Page: 1 | 2 | 3
Skullcandy 2010 Aviator Earbuds - White
Skullcandy 2010 Aviator Earbuds - White
Offered by Trusted-Goods
Price: £49.99

2 of 2 people found the following review helpful
5.0 out of 5 stars Oh So Good, 13 Aug. 2012
Verified Purchase(What is this?)
Looks: Sexy
Sounds: Crystal
Feels: Fantastic

I've put up with rubbish in-ear and earbud earphones for too long and I decided to treat myself to some proper headphones or "cans". I spent an age umm-ing and ahh-ing and reading conflicting reviews, but after one late evening I bit the bullet and went for these Skullcandy Aviators (Gold & Brown). They come incredibly well packaged and it took a good fifteen minutes to get them out of the box, but this didn't bother me as, unlike some, this signifies quality to me. Carefully extracting them I marvelled at how gorgeous they looked, reminiscent of the gold & brown Rayban Aviators that inspired the design. The cord is fabric to reduce tangling and is a good length (1.3 metres) for connecting to your phone or ipod that you keep in your pocket. Unless you're a giant the reach from player to head is fine, even for you lot that keep your device in your jeans pocket and your jeans round your ankles. Walking around with your arse out, seriously people.

The control piece looks great and works fine with my ipod and there's some limited functionality with my Samsung Galaxy s2 (pause works, volume control doesn't). And when you plug it in? I've rediscovered music, honestly my collection has never sounded so good. I'm not an "audiophile", so it's difficult to describe it perfectly, but basically it sounds like each individual instrument is playing on it's own layer, distinct yet in-sync. I've listened to some songs and it's like hearing them for the first time. I mostly listen to guitar/bass/drum/front man bands, with a bit of dance and electro in the mix, swing, jazz and well pretty much everything in between. They all sound great.

Couldn't recommend them more highly. I've taken my first plunge into headphones and decided to do it properly by making a higher-end purchase (over £100 for headphones is a higher-end purchase to me, regardless of other pricier options) and with the amount of music I listen to, the quality of the build, the sexy looks and audio excellence I consider this a good investment.

For the curious I also considered the Sennheiser Hd 215 Closed Back Headphones With High Passive Noise Attenuation, Urbanears Plattan Headset - Indigo, AKG Q460 Quincy Jones High Performance Foldable Mini Headphones - Black, Philips SHL5905BK/10 CitiScape Uptown Style Headband Headphone with Universal Mic, Panasonic RP-HTX7AE-C Retro Style Monitor Headphones - Cream and Marshall Major Mic Headphones - Black.

And I might go back and get these Skullcandy Aviator Headphones - Black...seriously.

Dolce & Gabbana 3719770097 Gents Watch Quartz Analogue Chronograph Black Leather Strap
Dolce & Gabbana 3719770097 Gents Watch Quartz Analogue Chronograph Black Leather Strap

1 of 1 people found the following review helpful
5.0 out of 5 stars Beautiful watch, 9 Jun. 2012
I received this as an 18th birthday present some years ago and it's still one of my favourites. It has that timeless look, great to wear with a suit or tux and will instantly add a touch of class to any casual clothes. I always feel great when it's on my wrist. It has a nice weight to it, not excessive but noticeable on the wrist. I don't have the thickest of wrists, but the clock face is nice and big and clear without looking ridiculous. The three buttons on the side are for adjusting the time and date (middle), starting and stopping the millisecond timer (top) and resetting it (bottom).

Should I need to, I would buy another one without hesitation.

Icewind Dale 3-in-1 Compilation  (PC DVD)
Icewind Dale 3-in-1 Compilation (PC DVD)
Price: £7.12

4 of 5 people found the following review helpful
4.0 out of 5 stars Just about 4 stars, 12 Oct. 2011
= Fun:4.0 out of 5 stars 
Verified Purchase(What is this?)
The first Icewind Dale is basically just making the most of the well used Bioware Infinity Engine and if you've played Planescape Torment or the Baldur's Gates you'll know your way around the controls. Where I think the Icewind Dales fail is the plot. Although making the entire party yourself from scratch is fun and if you're anything like me you'll have thought of a backstory for each character and a reason for the party to be there, there's very little to discover in the game. All of your party are of your own creation so there's no agonising decisions of who to have in your party nor do you learn much from other NPCs in the game. The story is basically something's going down, find out what. Go to this dungeon, clear it out. Go to that tower, retrieve a something. Go to those crypts, kill the boss and so it goes on till your basically just slogging through without really learning or gaining much. The graphics are solid, with paper doll avatars and a rich landscape with impressive magic visuals and the musical score is lovely too.

Of course it's still fun, the magic system and the battling is perfect, the gameplay is the best in any RPG i've ever played. But that's because it's Baldur's Gate minus the epic storyline. Basically if you're reading this and you've not played Baldur's Gate, the Tales of the Sword Coast Expansion pack and Baldur's Gate 2 and the Throne of Bhaal (complete with hundreds and hundreds of hours of playing time) then get this Baldurs Gate 4-in-1 Compilation (PC DVD) it's the best RPG game ever. With a story to shake the very foundations of the planes, with permutations that will shape the future of Faerun, great NPCs, humour, intrigue and twists that tap you on your shoulder and slap you across the face, this is the place to start.

However if you've played all that awesomeness and don't fancy creating your 8th character just to see what the differences are when you play as a chaotic neutral Gnome cleric, then this is a fine way to experience more of the Dungeons and Dragons world, with the exactly the same gameplay, but a greatly inferior plot.

Posters And Propaganda in Wartime
Posters And Propaganda in Wartime
by Ruth Thomson
Edition: Paperback
Price: £9.99

3 of 3 people found the following review helpful
3.0 out of 5 stars Too basic for me, 5 Oct. 2011
Verified Purchase(What is this?)
I bought this because I'm interested in design and advertising and I thought it'd be interesting to look at the design of wartime propaganda posters, which is basically another form of advertising and communication. I had hoped for a more in depth approach to the work with more posters, but it is obviously more of a primary school resource. It's only 48 pages long (which I should've spotted and been suspicious of in the product description) and well spaced out. It's a book you can probably get through in half an hour or so and it's not quite stunning enough to come back to or leave on a coffee table unless you specifically want to look at a particular poster. It does look very polished and the posters look great, but there are too many pages where there are two or three on a page and you're not getting the full effect of the poster. It was disappointing for me as I wanted a British version of Soviet Posters: The Sergo Grigorian Collection which really is a wonderful collection of posters of over 200 posters that look amazing and you could flick through any time to admire as you get a poster per page. I think this would be perfect for younger readers either interested in design and art or the World Wars, but I'm going to return this and get War Posters: Weapons of Mass Communication, which at over 200 pages is probably more along what I wanted. So if you expect a coffee table book; a large collection of British posters don't get this as I think you'd be disappointed, but as primary school resource book giving a lightweight overview of posters and propaganda during World War I and II it's fine.

Tinker Tailor Soldier Spy [DVD] [2011]
Tinker Tailor Soldier Spy [DVD] [2011]
Dvd ~ Gary Oldman
Price: £2.99

14 of 31 people found the following review helpful
2.0 out of 5 stars Tedious Tortuous Seriously Slow, 26 Sept. 2011
and bloody boring. Tinker Tailor Soldier Spy took a long time to get interesting. It was so incredibly slow. I know this was based on a famous book of the same title by John le Carré, but apparently it's trying to be more faithful to a 70s television adaption and it shows. If you're completely unaware of the book or series (like I am) you'll struggle with all the plot threads, character names (and codenames) and skipping between past and future. There was too much to put in and it was incredibly difficult to follow, it was only after the film that I along with a friend were able to piece together the events and motives and we both agreed that we didn't really give a flying shizzum either way. Had I have read the book (which I still might) there would have more time to have flicked back, double checked the names and what was going on, which obviously isn't really possible on screen.

John Hurt (Controller) has to find proof that there's a mole in the agency before being forced out, but he fails and the whole the thing is ignored and swept under the rug and Hurt is forced into retirement. Then Gary Oldman (Smiley), Hurt's right-hand man, is brought back to the agency to find the mole after new evidence is discovered by Tom Hardy (Ricki Tarr). Smiley, Tarr, Benedict Cumberbatch (Peter Guillam) and Trigger from Only Fools and Horses must find who the mole is in the British Intelligence Service or 'circus'. That's pretty much the gist of it...I think.

Despite a really stellar British cast, outstanding acting and beautiful direction this film is interminably boring. Very little happens, there's a complete lack of tension or suspense mainly due to the fact that there's very little threat to any of the agents. There's no race against time to find out who the double agent is nor is there anyone chasing them to stop them from finding out who the double agent is. The suspects all seem to be incapable idiots and the shadowy Russian operative is an undefined character, which means that he never feels threatening. Basically at no point was I made to care whether the mole was discovered or not.

In the final half hour after we finally get something interesting as Smiley puts the wheels in motion to flush out the mole. When we get the reveal I didn't really understand why the character defected or the exact machinations of the plot before I discussed it with a friend. I definitely would never watch this film again nor can I recommend it. You'll probably read this and think this fellow's an idiot how can he not appreciate the acting juggernauts that are Firth, Hurt and Oldman or the artful shots, the depth and meaning in a single surreptitious glance between co-conspirators. Well I can and honestly it's still really boring. And has anyone watched the film and knows what Trigger was there for at all? Smiley distinctly asks for him to be on his team, but beyond making that phone call how does he contribute? I think it would be harsh to give a film as stylish or well acted as this 1 star, but had it have been any other cast of actors, any other director (though there were somes strange, unecessary scenes in there) I wouldn't have even given it 1.

Might & Magic: Clash Of Heroes (Nintendo DS)
Might & Magic: Clash Of Heroes (Nintendo DS)

1 of 1 people found the following review helpful
5.0 out of 5 stars Addictive and innovative, 6 Aug. 2011
= Fun:5.0 out of 5 stars 
Verified Purchase(What is this?)
One of the best games i've played on the DS, if you have one you should get this game.

This is a strategic, turn based RPG. The story is a pretty standard fantasy fare, but you're not playing for the plot but for the best and most innovative gameplay i've experienced on the DS. I'll try to explain it in this review as it really is the core of this game. The graphics are fine, not spectacular but serviceable, although the art in the cut scenes are very sylish. The music is pretty catchy too, not immense but after a while you may find youself with the battle theme stuck in your head. Controls are fine, there's not much use of the touchscreen, you can use it but i always used the directional pad and buttons; much easier.

So, the gameplay. You play as 5 different friends who are scattered by a demon. Through the storyline they will come to command very different armies; elves, demons, knights, the undead and wizards (i know, how cliche eh?). It is these armies and upon the battlefield that you play the game. They have their own units and abilities which mean that tactics change everytime you change character (this happens as the plot develops, you play as each as least once). Each army is composed of three types of units; core, elite and champion. These each have attack (damage dealt), turn time (the amount of turns it takes for them to attack once activated), toughness (how much damage they absorb when not activated) attributes and then some may or may not have a special power. There are four colours for every unit on the battlefield, matching the colours in the right formation activates them.

Core: Basic units of an endless supply. To activate line three (of the same colour) vertically on the battefield. To create a wall line three horizontally. Occupy one space on the battlefield.

Elite: Deal more damage, maximum of 10 in the army at any point. Can permanently die id hit while not active or 'idle'. To activate vertically line two core units (of the same colour) behind an elite. Occupy two spaces on the battlefield.

Champion: Deal HUGE damage, a maximum between 3 and 5 (depending on the unit). Can permanently die while idle. To activate place 4 core unites (of the same colour) in a square behind it. Occupy four spaces on the battlefield.

The aim of the game is to kill the opposing commander by hitting him. This consists of arranging your units (by colour) so they activate, waiting till they fully charge (determined by turn time) and then attacking. The opponent is obviously doing the same. You can defend by creating walls that absorb the damage that units deal. Once you've gotten through their walls and defeated any enemies in your activated units path you hit the commander. Once his HP reaches zero you win. Not only is this format of game incredibly addictive, but they also mix it by having moving targets (the standard is just hitting any of the backline) and timing it so that you can only hit the target when they'e vulnerable. You can increase attack strength by linking (where formations of the colour have the same remaining turn time) or fusing (putting the same formation and colour behind another) and you move by selecting units or deleting them.

It's quite difficult to explain, but incredibly easy to pick up.

If you still can't picture it check out a clip on youtube for Clash of Might gameplay. With this combat system every battle is basically a puzzle where you are tring to activate your units by manouvering them around the field while at the same time creating walls so that your enemy doesn't kill you. On top of this each of the 5 characters has there own "ability" (either offensive or defensive) that activates when you've been hit enough or you've hit your enemy enough and items that can be equipped (only one at a time) that might decrease turn time or increase HP or attack etc.

It is a brilliant game, a little bit easy at times, but the bosses can take multiple attempts to beat and the level bosses are difficult. The gameplay time is a little short for an RPG(i think maybe 25 hours?) and there isn't much replayability however there is a quick battle option in the start menu where you select a commander and difficulty rating to play and as the game is all about the battle rather than the story this is where you'll coming back to play the game when you've finished the main storyline.

The Reapers are the Angels
The Reapers are the Angels
by Alden Bell
Edition: Hardcover

0 of 1 people found the following review helpful
2.0 out of 5 stars Rubbish, 6 Aug. 2011
Okay that's a little harsh. but it's really ordinary. I hate how he hasn't used quotation marks, I feel like Bell read The Road, saw that Mccarthy didn't use quotations and thought that looks cool, but there's a reason it works in The Road, namely that it's so bleak you feel that all the emotion and civility for grammar has been drained from these truly world weary characters.

In contrast Temple and some of characters are quite quirky and there are moments of attempted humour that made the lack of quotation clunky and frankly in places it was confusing to know when Temple was thinking or talking. Thankfully it's very easy to read even if every did talk in dialect, which I hate. It's not so bad when it's an English dialect I can just about tolerate it, but I struggle with american ones.

It passes quickly, you can probably finish it in a day, because it's short (always helpful) but it flows well too to Bell's credit. This is pop literature, it's about a 15 year old girl, involves zombies, (on trend) and there's quite a bit of action and gore. There are some strange inconsistencies, electricity that still works 25 years after the end of the world, petrol stations that still have fuel, a vintage whiskey of 16 years (who was making whiskey 9 years into the end of the world?) and truly baffling character motivations and justifications of incomprehensible actions. Then when i accepted this to being an average but okay story that i will put down and forget and never read again I was hit with the ending.

Bloody rubbish. Don't waste your time. If you do want a different type of zombie book, try Warm Bodies, it's not an action/gore fest event, but it's at the same literay level (thankfully with proper grammar and punctuation) as The Reapers Are The Angels and is much funnier, thoughtful and engaging.

Cloud Atlas
Cloud Atlas
by David Mitchell
Edition: Paperback
Price: £6.29

2 of 3 people found the following review helpful
4.0 out of 5 stars Superb book, but difficult to read in places, 6 Aug. 2011
This review is from: Cloud Atlas (Paperback)
I recently finished Cloud Atlas by David Mitchell and while it enjoyed i can see why some people wouldn't (and looking at the amazon reviews many don't.) The story is split into six accounts of different people's lives, which all sort of touch at the edges. It's arranged 1, 2, 3, 4, 5, 6, 5, 4, 3, 2, 1. Not sure if that's explained well, but i'll get into it. The reason it recieves 4 rather 5 stars is because the Adam Ewing (first) account is fairly boring and the post-apocalyptic world (sixth) is difficult to read.

The first is of an american travelling the pacific islands and i have to say it was my least favourite, I just found it kind of boring. We learn of the maori tribe and Adam Ewing's (the travelling american) "adventures" in the pacific and is composed as diary so we get a lot of inner thoughts and retrospective action, which is why I found it so boring. Plus he's a bit of a pompous idiot and he doesn't really do much.

Following is Robert Forbisher's letters to his friend. This is (in my opinion) a more interesting account. Forbisher is a disgraced and rather arrogant musician who travels to belgium to study under and assist a brilliant ageing composer. From his letters we learn of his ascension to some musical recognition, though not as much as he'd like. This section is probably the most fluid and ethereal, a reflection of the character I suppose. The second half of his story is better than the first, but in both we get a good account of his life.

The third is of Luisa Rey, a journalist daughter working little more than a gossip magazine, the daughter of great investigative journalist. She comes across a report detailing the risk of a new power plant (worth billions) owned by a huge american corporation. In an attempt to blow the lid off it she must outfox unscrupulous corporation executives and dogged assassins. It very much reads as a thriller and it's very well written and really engaging. Again the interest increases from the previous account. I could have a whole book in this style.

Next is an unfortunate year or so in the life of Tom Cavendish a london publisher. Even better than the last, full of dark humour. After an altercation with a client's (rough) family tom implores his brother's help to go underground and hide. There may have been some misunderstanding as instead of staying in a hotel he is incarcerated in a retirement home, much to his irritation. And actually it's quite horrific, not in a scary way just in a "oh my god old folk's homes are grim" way.

100(s?) of years pass before the next account. Set in corporate future where genomed clones do the majority of menial, dangerous and customer service jobs. We read an account of one such clone who "ascends" from vacant minded clone to almost human. This is written retrospectively in the form of an interview. Don't want to give too much away but again this improves upon the tom cavendish story.

Lastly we have a tale of a post apocalyptic future (i think set on the hawaiian islands, though other readers might have a better idea). From the point of view a villager who struggles with the arrival of a "Smart One" coming to live in his home with him and the interaction of the different tribes on the islands, one being full of bloody thirsty barbarians. I think Mitchell is trying to show how society could fall into different groups after civilisation falls and this isn't as good as 3,4 or 5.

With the conclusion of the sixth account the stories then start up again in reverse order to complete the tales as must of them finish abruptly or on a cliff hanger. The brilliance of this device is that you read quickly and it builds suspense and anticipation. However as i've stated the earlier section weren't as good, so as the book built into a climax of great reading into the middle so does it fall back into slow mediocrity towards the end. Ewing is rather boring and Forbisher is a bit of sop.

What i found really impressive was Mitchell's use of language. He adjusts his writing to make it obvious particular to each era. It makes for quite difficult reading by the post apocalyptic account (one of the reasons i didn't like it as much) but it is admirable. I liked how for the fifth account, he dropped "gh"s and and other certain letters to make, for example "xample", "lite" etc. and how he identified how popular brands often the replace the name of the product, like hoover did for vacuum cleaners.

While a lot of the book is lacking in action that make other book real turn-pagers (with the excetion of the Luisa Rey and Cavendish sections), Mitchell's characters are so well developed and fleshed out that they really jump off the page. They're impressively individual and seperate and all the POVs could easily be passed as real accounts of people's lives.

What i didn't like was how smug i felt david mitchell was as he was writing this. He comes across as very intelligent in this book and i can almost feel him looking over my shoulder going "look at that bit, isn't it clever?". The fact he then sort of points that in the book only makes it worse, but this is really just a nitpick that doesn't overly detract from the book.

Overall i really liked this book, though it could have been better, it's still up there as one of my favourite ever reads.

Warm Bodies
Warm Bodies
by Isaac Marion
Edition: Paperback
Price: £5.99

4.0 out of 5 stars Picked at random, loved instantly, 6 Aug. 2011
This review is from: Warm Bodies (Paperback)
I was waiting to board a plane on friday (because unsurprising you are told to check in two hours before the flight only to have to wait around forever while the notification board advises you to "relax, eat, drink, shop" for 90 ruddy minutes) and I was short of any entertainment. I thought I would be rushing around and that a book would only fill up my already worryingly pregnant looking carry-on, which to be frugal was all i was taking for 4 nights.

So. With a discerning eye I paced the aisles of a miniature WHSmith in Liverpool's John Lennon Airport, scorning Warhammer novels, deliberating over classic novels, considering epic fantasy and basically taking forever. In the end a white spine on a shelf of dark book covers caught my eye, it was entitled Warm Bodies by Isaac Marion and published by Vintage Originals. Hmm i think....hmm indeed.

'A mesmerising evolution of a classic contemporary myth' SIMON PEGG, reads one quote on the cover. Aha! A recommendation from a man I respect for his film and television a man who I think may think like me. Let me see the synopsis to this 'mesmerising evolution of a classic contemporary myth' and end this search for a perfect inflight book once and for all!

"'R' is a zombie. He has no name, no memories and no pulse but he has dreams. He is a little different from his fellow Dead.

Amongst the ruins of an abandoned city, R meets a girl. Her name is Julie and she is the opposite of everything he knows warm and bright and very much alive, she is a blast of colour in a dreary grey landscape. For reasons he can't understand, R chooses to save Julie instead of eating her, and a tense yet strangely tender relationship begins..."

Wait a second. A romance involving a zombie for a lead? Really? I read the front again.

'A mesmerising evolution of a classic contemporary myth' SIMON PEGG.

It's the same book, I didn't in a weird moment of self-sabotage try to make myself crazy by swapping the book for another and then forgetting about it simply to entertain myself. Simon Pegg thinks a romance involving a zombie lead is 'mesmerising'. Well what do i know? So I open the front page and for a thin book (238 pages) the text is quite large, but quality does not require quantity (although it does mean that I enjoy it for longer).

The opening paragraph reads as so:

"I am dead, but it's not so bad. I've learned to live with it. I'm sorry i can't properly introduce myself, but i don't have a name any more. Hardly any of do. We lose them like card keys, forget them like anniversaries. Mine might have started with an 'R', but that's all i have now. It's funny because back when i was alive i was always forgetting other people's name. My friend 'M' says the irony of being a zombie is that everything is funny, but you can't smile because your lips have rotted off."

And so Warm Bodies by Isaac Marion and recommended by Simon Pegg sells itself to me and i (still with reservations though) purchase it at the counter, go to the Starbucks buy a massive cup of tea (with TWO teabags) and a blueberry muffin and sit down at page 1.

So after all this build up...I love this book.

Marion explores life from the zombie's perspective. Although much of the brain has deteriorated for R at least he's aware enough to realise his loss, which saddens him greatly. For a zombie he's very reflective. This book is in turns funny and tragic with what I would call 'pop-philosophy', nothing earth shatteringly deep, but just 'what is a monster' sort of thing and though this book isn't a milestone in literacy, it is very entertaining.

It felt very current (it was written in 2010, so no surprises there) and ticks lots of boxes in regards to music, film references and teenage leads rebelling against bitter set in their ways adults. Among the Dead only the children still play, among the Living only the young still hope. There are elements of Romeo and Juliet as both are vilified for there relationship with the other. There is redemption, conflict all the necessary ingredients to a plot and it's told with great charm, wit and elegance. Although it isn't a lengthy book (I think you can and will want to finish this in an afternoon, it's so gripping) it tells its story perfectly.

I have only two minor issues about the book. Firstly that Julie and R are often very direct voices for the author's opinions and it's a little out of place and like "what happened there?". For example:

"'You don't think about new things? You don't "seek"? What does that even mean? Music? Music is life! It's physical emotion - you can touch it! It's neon ecto-energy sucked out of spirits and..."

(she rants a little more)

"'anyway, you've still got some good stuff in here', she says letting her indignation deflate."

And yeah when I read that I was thinking, where has that come from? It was strange. Also the slightly cliched 'them against us' and 'we're the only ones who can bridge the gap between our two races plotline'. Of course it's a staple to any conflict plotline and to be fair if there are the Living and Dead that's quite a divide, but it was a little heavy handed. And i stress on both those points that that's me being very very harsh and picking faults where there probably aren't any on account of my finding difficulty in believing how much this book really touched me.

Superb, you can't really go wrong with this, it's a perfect summer read for at the pool or beach as it doesn't take too much to follow the plot and it's not very complex. People may dislike it for being too light and poppy, but for me at the time of reading it this book was excellent.

Attack The Block [DVD]
Attack The Block [DVD]
Dvd ~ Nick Frost
Offered by DVD Overstocks
Price: £4.10

29 of 49 people found the following review helpful
2.0 out of 5 stars Not great, 14 May 2011
This review is from: Attack The Block [DVD] (DVD)
I was really optimistic going into this film, the trailer showed it to be a low cost comedy/horror made in the mold of sort of Shaun of the Dead. It features Nick Frost (of Shaun of the Dead, Hot Fuzz, AKA Pegg's sidekick) and stars the young 1960s woman from Marchlands, Jodie Whittaker (i had to look her name up and was surprised to see her mostly as a blonde in picture. With brunette hair in Marchlands and Attack the Block she's very very pretty, i find her more plain as a blonde, but anyway) and some younger actors who i didn't recognise.

The films starts with a gang of youths mugging Jodie Whittaker in south London, when the explosive arrival of an alien vessel crashing to Earth interrupts them, she flees and they chase the beast down, killing it and parading it joyfully back to "The Block". What they weren't to know was that this first alien was to be followed by a load more all out to wreak havoc on London, so begins Attack the Block.

I have to say, i didn't like this film, for a couple of reasons. Firstly the characters. The films follows the 5 or maybe 6 muggers and muggee as they try to survive the alien onslaught. Here is my first gripe. I can't acutally remember whether it was 5 or 6 muggers; the characters were so badly developed and we're given little to time to bond with them or identify them separately. Secondly, i found it very difficult to cheer on what were basically a bunch of, to quote the film, "f*****g monsters". I was backing the aliens all the way to tear them to pieces and those moments were easily the most enjoyable in the film.

I also didn't like how heavy the use of gang language was (blud, you get me, trust, tool up brraapp etc. etc.) and i didn't find this spoofing of gang culture at all funny. In the 90 or so minutes of it, i maybe had a "heh" moment. Also the film reinforced a lot of stereotypes. South london being a rough area, young blacks and minorities carry weapons and mug people, drugs and stuff. I really think that it's the characters that let the film down, i just couldn't relate to this group of moronic, criminal *******. I also didn't buy the, "look how being a moronic criminal ******* is bad and disrespectful, but underneath they're all alright" message.

[edit] Just taken out a paragraph that in hindsight, is probably a bit of a spoiler.

Okay so what i did like. This was a good horror film. Not too funny but had it have been purely billed as a silly horror, something like Piranha 3D [DVD], i may have enjoyed it immensely, in a silly sort of way. There were well climaxed jumps, good "it's behind you" moments and some brilliant face eating. The monsters themselves weren't CGI, to the better IMO and while they didn't look particularly scary, the chasing moments were tense as were the moments that you knew they were lurking.

The plot was solid and familiar, aliens-fall-to-earth-humans-must-survive territory and the action scenes were good. The acting was good, you could say so good and convincing it made me really really dislike the majority of them. The effects didn't need to be spectacular and they weren't. It was well directed. The comedy, for me, fell short. Too many of the laughs were supposed to come from us laughing at dopey gang youths, "awww they're criminals but aren't they silly?"

I have a feeling that teens will like this film. The cast is mainly teenage, i can see how teenagers would relate to it.

If you go to watch this film based on the fact that Nick Frost is in it, don't bother he's not the star, he doesn't say or do much and most of that isn't funny. If you don't think you can cheer on muggers and characters that glorify gang culture don't watch this film. If you do find spoofs of gang culture funny or you can relate to the characters that i've mentioned and (you 'get') the london crime culture you might like this film. If you go to this without too many expectations you might like this film. If you like seeing blood splattering across shots, heads popping and throats being torn out, well i don't want to spoil anything but they are there. Seriously if you're anything like me those are the best bits.

So i'l say 2.5/5, an average film and if you're going in with high hopes (like me) you may be disappointed. It's not pushing any boundaries, it's mildly enjoyable, quite fun, faintly funny and the horror aspects are very good. As i've said you may watch it and love it. I didn't.
Comment Comments (6) | Permalink | Most recent comment: Sep 2, 2011 8:14 PM BST

Page: 1 | 2 | 3