5 of 5 people found the following review helpful
5.0 out of 5 stars
Very Thorough, Great Read, 8 Jan 2010
I've thoroughly enjoyed reading this book. Obviously the author knows his stuff, and the research that went into it includes personal communication with some of the developers of the games mentioned in the book. I would right away want to point to the author's YouTube channel youtube/user/blacklily8 where he does his thing in full colour and audio. Naturally, the book goes to a level of depth that one can't reach in streaming media - that was my personal reason for getting it.
When Matt writes about gameplay, he manages to touch exactly those points of interest that make or break a game, which is definately recommendable for any game developer to closely look into. Also for game developers: there have been many great ideas in the past, which have not returned in modern games (yet). There's a lot of inspiration to be found, and not just for digital junkies - the book starts off with the very root of computer RPGs which lies in tabletop simulation games and ofcourse the pen & paper RPG's like Dungeons & Dragons (duh). It's very interesting to read how (and why) a genre went digital and how (and why) it branched off in different directions, and how it could become in the future.
Beside all that it's well written too. It certainly keeps the attention to the essence of RPGs - entertainment. All in all it was an entertaining and very informative read, it feels like I've played many more games than I actually did, in the past!