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Ade in the zone "Ade" (uk)

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Battering Ram
Battering Ram
Price: £9.49

2 of 2 people found the following review helpful
4.0 out of 5 stars Another great saxon album, 25 April 2016
Verified Purchase(What is this?)
This review is from: Battering Ram (Audio CD)
Whereas iron maiden songs get ever more complex, long and very rarely have good guitar riffs, saxon stick to what they know works - 4 minute songs with exciting riffs. This has been the case for the last 6 albums at least. This album doesn't disappoint- like acdc you know what you're going to get before you get it - and why change when it works so well? The really distressing thing for a saxon fan is that they are making the albums of their careers in the last decade or so but barely chart in the UK- which just makes me want to spread the word!! Saxon are fab!


The Office - An American Workplace - Season 6 [DVD]
The Office - An American Workplace - Season 6 [DVD]
Dvd ~ Steve Carrell
Price: £7.00

5.0 out of 5 stars usual fun at the office, 17 April 2012
The dysfunctional office members are back again for another series and they're just as dysfunctional as before. My current favourite character is the HR manager Toby - Michael Scott just doesn't like him ! I can't really think of anything to say about this apart from it's hilarious, funny and is exactly what you would expect.


Into The Labyrinth
Into The Labyrinth
Offered by Fulfillment Express
Price: £15.65

4.0 out of 5 stars Another great Saxon album, 2 Mar. 2012
This review is from: Into The Labyrinth (Audio CD)
This is another fab saxon album - it's hard to say anything original about this because it is very very good and the other reviewers have already said that in many different ways. The worst thing are the lyrics to Crime of Passion - very Spinal Tap 'lick my love pump' or "Sex Farm" ! Talk of 'loading his gun' and ' firing on sight' !! Oh well - as daft as those particular lyrics it doesn't detract from another great album.


The Inner Sanctum (Ltd. Cd+dvd)
The Inner Sanctum (Ltd. Cd+dvd)
Price: £10.42

0 of 1 people found the following review helpful
5.0 out of 5 stars Classic album - maybe their best ever ..., 2 Mar. 2012
This album is fab - Make no mistake ! No fillers at all - just great songs about the usual Saxon interests. I saw them in Bournemouth back in Spring 2011 after not bothering with them since Crusader - they were so good live that I then bought loads of their cds and this ranks as one of the best ever. Some great singalong choruses, some great epics.


The Final Frontier
The Final Frontier
Price: £5.99

3 of 6 people found the following review helpful
3.0 out of 5 stars Overly complex, 15 Nov. 2011
This review is from: The Final Frontier (Audio CD)
Don't get me wrong this is technically speaking a good album but after listening to the cd about 40 times I still can't hum a tune or rememeber anything about the songs. Every song has about 30 parts to it, fast, slow, loud, quiet, etc each song constanly changes so its really really hard to remember any songs at all. They are way too complex and many are far too long. The band are technically great musicians but they need to perhaps make the songs slightly less bewildering. How about repeating a chorus a few more times, or not changing each song all the time so the listener can have a chance of working out what's going on. There's nothing crap here just too confusing mish mash of ever changing soundscapes. It's too clever !


The Best of Black Sabbath
The Best of Black Sabbath
by Troy Stetina
Edition: Paperback
Price: £16.95

1 of 1 people found the following review helpful
5.0 out of 5 stars Sabbath are easy !, 4 Nov. 2011
It's nice to find out that Sabbath guitar is relatively easy - I've managed to learn a new song every 2 days. The solos are almost always pentatonic minor. The tab is pretty accurate - not that I bother learning the solos note for note - and I can't find a problem with it. Oops except that the intro to Fairies Wear Boots isn't there - but then it's the same as the mid section which is documented.
Comment Comment (1) | Permalink | Most recent comment: Oct 6, 2014 12:28 PM BST


Ac/DC: the Definitive Songbook
Ac/DC: the Definitive Songbook
by Angus Young
Edition: Paperback

1 of 1 people found the following review helpful
5.0 out of 5 stars The only book you'll ever need !, 6 Aug. 2008
800 pages of all the solos, songs, keys etc etc
No holds barred music covering all their greatest songs - and there's a lot of those ! guitar tabbed as well.
To the other reviewer - yes it does have thundherstruck in it !
This is the best thing I've seen in music books and i wish other guitarists would do the same.


3D Game Programming All in One (Course Technology PTR Game Development Series)
3D Game Programming All in One (Course Technology PTR Game Development Series)
by Kenneth C. Finney
Edition: Paperback

5 of 6 people found the following review helpful
4.0 out of 5 stars good intro on how to use Torque, 2 April 2007
I'm about 3/4 of the way through this.

This book is entirely on how to do games using Torque using the Torque Script which is basically very similar to C/C++.

It goes through set up, network play, loading models, creating terrains, 3d movement of the character, collision detection, creating the gui, loading levels.

This is great if you want an easy introduction to using a proper game engine. It also goes into reasonable depth on creating the art for Torque - milkshape for character modelling and animation, making vehicles and guns, paint shop pro for textures, quark for buildings/structures, creating terrains.

Most of the examples you write build up into a game towards the end. I would strongly recommend this book if:

1)You are a c/c++ programmer and have done a bit of game programming and want to get started using a proper engine

2)You don't want to re-invent the wheel and want to use a game engine with built in networking and other common features

3)an artist who wants an intro into setting up art to use in a game engine so you can team up with a programmer to help do your game.

If you use all the Torque features you will be saving yourself years of programming - imagine doing networking for games from scratch ? Doing animation from scratch ? Guis? Level editor ? All of the above ? etc etc

I would not recommend this book if you want to program games but haven't got c/c++ or good programming skills as it may seem a bit steep. Or if you're an artist and think you can get a game done using Torque without needing a programmer.

So to summarise this is a useful, helpful intro to using Torque.

Torque will save you years of development if you want to do a multilevel multiuser game. Not everything is covered though - AI is not covered nor can I work out from reading this how you could put AI into the game - I think that is covered by the next book "Advanced 3d game programming all in one".

Also, it gives a good intro in how to use the arts tools to create characters. This should be enough for programmers to understand the issues an artist may have. It should also be enough for artists to get started. However, if I were you I'd focus your efforts on one or the other, make friends with someone who can do the other parts as doing the programming and arts is too much for one person in reality.

I wish I had used it now - I've been doing hobbyist games for 3 years now - this would have saved me about 18 months of these three years as I always ended up having to re-invent common gaming solutions.
Comment Comment (1) | Permalink | Most recent comment: Sep 20, 2012 2:25 PM BST


OpenGL Game Programming (Game development series)
OpenGL Game Programming (Game development series)
by Dave Astle
Edition: Paperback
Price: £76.00

4 of 4 people found the following review helpful
5.0 out of 5 stars cd was fine, all examples worked !, 26 May 2004
I bought this in Jan 2004 - all the examples on the cd were fine. I found it fabulous, even now as I'm going through making my game I'm still refering back to it - it has just about everything you could want as a beginner - and it really does explain things well. There wasn't a topic I didn't understand.
To be quite honest I can't think of any important topics it didn't cover, I now have 4 months of amateur developemnt of games since finishing the book and have obviously picked up a lot of new tricks but after examining the features of professional game engines they don't seem to have so much more in them than I can already do.


Core Techniques and Algorithms in Game Programming: CCNA 1-4 Instructor's Manual (NRG)
Core Techniques and Algorithms in Game Programming: CCNA 1-4 Instructor's Manual (NRG)
by Daniel Sánchez-Crespo Dalmau
Edition: Paperback

2 of 2 people found the following review helpful
3.0 out of 5 stars Good as an info-filler..., 20 May 2004
As another review said.."I should've known...".
He was correct but it doesn't tell the whole story.
The author gives us an overview of just about everything gaming related - and that *is* a lot of info. He gives crystal clear explanations to everything you've ever heard of in gaming- hence this book is superb at filling the gaps of knowledge that otherwise you'd have to delve through endless websites to glean. The problem is though that the explanations are at a very high level - a few snippets of pseudo code here and there give more detail but it's unlikely that you could use the book as a reference in itself - more likely that you use this book to get a high level explanation of a techiqure/concept and then trawl gaming websites (eg [...]) to get a proper working coded example. You can flick through the whole book in a few hours or so and fill in your gaps in knowledge.
Useful, but not the 'all things to all men' book you'd expect from the title. However, I'd highly recommend it to newbies.


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