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Initial post: 10 May 2013 09:49:13 BDT
I found the Edge post-E3 2003 issue when I was clearing out some stuff recently, and I thought it would be interesting to look at and discuss how the industry was shaped 10 years ago.

Main features:
"PSP proves to be the talk of the show dominated by World War II, connectivity and, above all, noise"
Nokia N-Gage (with some puzzlement at the $299 price tag)
An amusing comment I found which evoked déjà vu: "Satoru Iwata begins by declaring that new circumstances require new strategies while admitting to errors committed and problems faced by the company in 2002. The first half of the year, Iwata-san acknowledges, didn't contain a sufficient number of exclusive titles while the latter half saw a number of high profile releases fail to meet sales expectations. There's more: the GBA/GC connectivity wasn't properly demonstrated and there were issues in terms of third party support."
Sony unveils the PSX

Main show floor previews: (all games arranged alphabetically by publisher)
Vampire: The Masquerade - Bloodlines
True Crime: Streets of LA
Mission Impossible
Terminator 3: Rise of the Machines
Resident Evil Outbreak
Gotcha Force
Thief III
Deus Ex: Invisible War
Tomb Raider: Angel of Darkness
Medal of Honour: Rising Sun
The Sims 2
The Lord of the Rings: Return of the King
James Bond: Everything or Nothing
Castlevania: Lament of innocence
Boktai: The Sun is in Your Hand
Metal Gear Solid 3: Snake Eater
Star Wars: Knights of the Old Republic
Armed and Dangerous
Secret Weapons Over Normandy
Star Wars Rogue Squadron III: Rebel Strike
Halo 2
Grabbed by the Ghoulies
Fable
I-Ninja
Mario Kart: Double Dash
Pac-Man
Tetra's Trackers
Billy Hatcher & The Giant Egg
Worms 3D
Jak II: Renegade
Ghost Hunter
Gran Turismo 4
Ninja Gaiden
Full Spectrum Warrior
STALKER
Matrix Online
Prince of Persia: The Sands of Time
Half Life 2 (Edge's game of the show)
SWAT: Global Strike Team
Men of Valour: Vietnam

E3 Prescreen Alphas; "Announcements and updates from the show"
Gladiator: Sword of Vengeance
Call of Duty
Doom III
Rome: Total War
Trinity
X-Men Legends
Neverwinter Nights: Shadows of Undrentide
Group S Challenge
Maximo vs. Army of Zin
Mega Man X7
Onimusha 3
Onimusha Blade Warriors
Resident Evil 4 (note: this is the original haunted house version)
Steel Battalion Online
Viewtiful Joe (one of Edge's favourites from the show)
Breed
Battlefield Command (nothing to do with EA's series)
Colin McRae Rally 04
Operation Flashpoint (Xbox port)
Pop Idol
The Italian Job
Legacy of Kain: Defiance
Freedom Fighters
Harry Potter: Quidditch World Cup
Need for Speed Underground
SSX3
CY Girls
Firefighter FD18
Gradius V
Karaoke Revolution
McFarlane's Evil Prophecy
Teenage Mutant Ninja Turtles
Full Throttle: Hell on Wheels
Gladius
Star Wars Jedi Knight II: Jedi Academy
Wrath Unleashed
Spy Hunter 2
The Suffering
Breakdown
Extreme Force
kill.switch
R: Racing Revolution
Spawn
Amped 2
Conker: Live and Reloaded
Counter-Strike
Crimson Skies: High Road to Revenge
Halo (PC)
Kameo (original Xbox version)
Project Gotham Racing 2
Sudeki
Voodoo Vince
1080 Avalanche
F-Zero GX
Geist
Kirby Air Ride
Zelda: Four Swords
Mario Golf Toadstool Tour
Metroid: Zero Mission
Metal Gear Solid: The Twin Snakes
Pikmin 2
Star Fox Assault
Wario World
Seven Samurai 20XX
Conflict: Desert Storm 2
Altered Beast
Headhunter Redemption
Sonic Heroes
Vectorman
Warhammer Online
Destruction Derby Arenas
EyeToy
Ratchet & Clank 2: Going Commando
Rise To Honour
Socom II: US Navy Seals
Syphon Filter: The Omega Strain
Final Fantasy Crystal Chronicles
Final Fantasy X-2
Final Fantasy XI
Sword of Mana
Drakengard
Hidden & Dangerous II
Space Colony
Alter Echo
Broken Sword III
Charlie's Angels
Crouching Tiger, Hidden Dragon
Far Cry
XIII
Fallout: Brotherhood of Steel
Judge Dredd
Mace Griffin: Bounty Hunter
Metal Arms: Glitch in the System
Starcraft: Ghost
World of Warcraft

Posted on 10 May 2013 09:59:59 BDT
Genuinely fascinating. Even back then there were a hell of a lot of sequels

Posted on 10 May 2013 10:01:56 BDT
LotR RotK
SSX3
Gran Turismo 4
Colin McRae Rally 04

some of my last gen favourites there :)

Posted on 10 May 2013 10:10:37 BDT
Solar Fox says:
I miss Onimusha. Why can't they bring it back?

Posted on 10 May 2013 10:13:53 BDT
Armed and Dangerous. Loved that game.

Posted on 10 May 2013 10:20:05 BDT
XIII - what a great game!

Posted on 10 May 2013 10:20:06 BDT
Last edited by the author on 10 May 2013 10:41:31 BDT
Solar Fox says:
R Racing Revolution. That was when Ridge Racer decided to follow Gran Turismo's tracks and lost the plot of what makes a great arcade racer. Loved Ridge Racer back in the day, now it's just an abomination of copycat ideas.

I wonder if anybody at Namco has said anything at a meeting like 'look gentleman, this isn't working is it? We had a great successful racing game in the 90's and ever since we've been copying other racing game's ideas we've failed. The question I ask is WHAT ARE WE DOING WRONG!?'.

"Er.. go back to what we did in the 90's? Big wide tracks with beautiful scenery and er.. keep it simple."

"GET OUT!"

Posted on 10 May 2013 10:23:40 BDT
"Mace Griffin: Bounty Hunter"

Wasn't that game marketed as a Halo killer, then ended up being fairly underwhelming and (unsurprisingly) didn't live up to the hype?

Posted on 10 May 2013 10:28:16 BDT
One thing I find especially fascinating is how much more creative Microsoft were with their software output when they were fighting to gain a foothold in the market.

Also, Sony's software by and large pretty weak back then. Thankfully they've invested in studios which has really borne fruit this generation.

In reply to an earlier post on 10 May 2013 10:29:50 BDT
Um, I don't recally ever reading that it was meant to be a Halo killer? It was an FPS but there were also first person ship flying sections. It wasn't a successful game and it wasn't marketed much. Not bad, but not remarkable either.

Posted on 10 May 2013 10:30:53 BDT
Some of my favourite Gamecube games are in that list too - Mario Golf Toadstool Tour, F-Zero GX and Twin Snakes. Also Pikmin 2, although I didn't actually play that on the Gamecube - ended up playing the updated Wii version instead.

In reply to an earlier post on 10 May 2013 10:32:05 BDT
Last edited by the author on 10 May 2013 10:36:44 BDT
Mace Griffin: Bounty Hunter (PS2)

Quote on the front of the box - "Mace Griffin is Halo for Playstation 2. It's that good"

Edit: maybe the developer didn't advertise as such then, but I definitely remembered some of the magazines hyping it up to be a 'Halo killer'.

In reply to an earlier post on 10 May 2013 10:36:07 BDT
Last edited by the author on 10 May 2013 10:42:58 BDT
Ha ha ha, bloody PSW. I used to read that mag too! That's total nonsense by the way; it was probably objectively a 6/10 game. Solid but unremarkable. But then PS publications were always looking to position a shooter as the Playstation's Halo; the one genre the console probably never nailed.

Posted on 10 May 2013 11:07:52 BDT
"the one genre the console probably never nailed."

the fps genre? i know it wasn't an exclusive, but Black was just brilliant

Posted on 10 May 2013 11:16:06 BDT
I would argue that the Timesplitters series nailed the FPS on PS

Posted on 10 May 2013 11:46:04 BDT
What I mean by that comment is a PS exclusive FPS series. Because the Playstation didn't have an exclusive FPS series of the success and popularity of Halo, PS publications were always trying to set up FPSs as the console's 'Halo killer'; i.e. Mace Griffin, Killzone, Warhammer Fire Warrior, etc.

Posted on 10 May 2013 12:16:45 BDT
ps2 still dominated!!!!!!!!!!! didn't need a great exclusive fps ;)

Posted on 10 May 2013 13:10:51 BDT
I must have been one of the 5 people who bought Boktai on GBA.

Picked it up the day before going on holiday and beasted it for a week or so. Awesome game. The sunlight sensor was cool and a unique aspect, but it did hamper the damned thing considering we live in the UK...

In reply to an earlier post on 10 May 2013 13:19:46 BDT
I'm the second of those 5 people - it was an awesome game. But yeah from what I can remember, the sun sensor was a bit of a pain at times. The game allowed you to 'store' a certain amount so you could progress through some of the game without a direct light source, but when you were in a boss encountered, you pretty much had to be playing it outside in order to make progress.

Never got the second game though because none of my local game shops stocked it.

Posted on 10 May 2013 13:39:12 BDT
Nessy says:
Ah the days of E3 where you had to wait for magazines for your info / screenshots !.

Posted on 10 May 2013 13:46:39 BDT
I bought Boktai when I got a GBA SP about four years ago. I could never really play it though, due to my GBA being pink (really; although I got it for free as a gift), there not really being enough sun for it and finding the glare on the screen too much. Plus, y'know, my handheld was pink so I wouldn't actually leave the house carrying it.

In reply to an earlier post on 10 May 2013 14:03:24 BDT
Solar Fox says:
Could of been worse.. you could have had Mario all over it. :-P

Posted on 10 May 2013 14:11:41 BDT
I have the Limited Edition Legend of Zelda Gold GBA SP. Oh, and a Gamecube copy of Twilight Princess as well. I don't think I've talked about them much on the forum... ;).

Posted on 10 May 2013 14:16:14 BDT
I have a bright pink Gameboy Micro, I love it :) Ive also got Zelda Minish Cap, Zelda ALttp and Golden Sun 1&2 :)

Posted on 10 May 2013 14:24:18 BDT
Solar Fox says:
Ooo Cptn, I didn't realise. Well I have a pink Vita with silver sequins, and I love it too. I have a cuddly Mario on my bed and a big framed picture of Zelda blowing a kiss on my wall. Ooo.. I dropped my pink purse.. let me bend over and pick that up..
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Participants:  17
Total posts:  67
Initial post:  10 May 2013
Latest post:  17 May 2013

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