Virtual Fantasy

Tad Williams completes Otherland , one of the largest sf novels of the last decade, with Sea of Silver Light . He talked to Roz Kaveney about the massive series.


Amazon.co.uk: Otherland is one of the most ambitious sf and fantasy projects of recent times - how does it feel to have finished it, and will you ever do anything as gigantic again?

Tad Williams: My standing joke is that after I finished Memory, Sorrow and Thorn I told my friends, "If I ever start something this big again, just shoot me." One look at the Otherland books suggests they're either not very good friends or not very good shots.

I'd like to think I'll never let myself in for another one of these mind-bending, multiyear projects, but the stories seem to suggest their own lengths, and some of them just scream "I am the next five or six years of your shortening lifespan!"

I certainly don't have any ideas for anything like that at the moment, but this long-book stuff is a chronic illness -- you just don't know when the next attack will flare up.

Amazon.co.uk: One feature of the sequence is its visiting of a large number of locations: from a virtual version of H G Wells' London besieged by Martians to Oz and a vast house a bit like Gormenghast, all of which are very strongly conceived of in visual and other sensory terms. How did you go about giving each location its own distinctive flavour?

Williams: Unlike the real-world settings, which I approached in much the same way I would a novel set in the present (figuring things don't change THAT much in a few decades) I tried to find a way to put a bit of a twist on all the fantastical settings, whether my own (the House, although it's influenced by several things, including Peake, of course) or someone else's, like the environments based on Wells, Baum's Wizard of Oz, Alice Through the Looking Glass, etc. I probably did the least with the Wells section in terms of tweaking it, because I wanted to emphasize Paul Jonas' solitude, and because it was important he recognize it as a literary creation -- his first major clue that he couldn't be traveling through real worlds.

In fact, most of these settings were affected by where in the story they appeared and who experienced them. Some of the early ones, like Looking Glass, I allowed to be a little murky, so that Paul wouldn't quite realize where he was (although the reader would twig pretty quickly.) Others came at a point when the idea of the simulation worlds was established, or, like the Oz world, were visited by characters like Renie and !Xabbu who knew they were in a simulation, so I tried to find other things to make the experience interesting -- in that case, a sort of Kansas-as-80s-Lebanon version of Baum's stories.

Amazon.co.uk: The book is also set in a lot of different real world places - unusually, not just the US, but, very convincingly, a South Africa and Australia of the near future. How did you go about researching not just the facts, but the feel, of this?

Williams: As mentioned, I had to approach this multiplicity of settings as though I were writing something more like a contemporary novel -- that is, I didn't have the usual science-fiction escape hatch of "But there's been a nuclear war and everyone and everything is different." Think about how much most major cities have changed in forty years. Substantially, yes, but far more has remained the same.

I researched every way I could -- extensive reading, phone calls to bewildered strangers, merciless bugging of friends whose only crime was having lived in or visited one of the locations. I'm proud that lots of South African readers have asked me if I spent a lot of time in Durban, researching. (Interestingly, I've had more kind but firm "I like the book, but you got this detail wrong" comments from folks in Sydney, which I've visited twice, than from South Africa, where I've never been.)

Fortunately, there haven't been a lot of those, even from the Australians. Several of the comments came from readers who thought the characters talked too much like Americans, and I had to point out that I think in forty years Australians and South Africans WILL talk a lot more like Americans. (I'm not in favor of that, by the way, I just think it's already happening.)

Amazon.co.uk: 'Otherland' is a book which wears, very lightly, the marks of considerable reading on questions like Artificial Life, Virtual Reality, Artificial Intelligence and so on. Could you discuss some key books that helped you think about these subjects?

Williams: Unlike many of my more distinguished science-fiction writing comrades, almost all the science I read is of the "for passably intelligent know-nothings" variety, since I didn't discover until long after I was out of high school that the natural world was an interesting place, and thus am a complete amateur. So most of my understanding on these subjects comes from reading people like Daniel Dennett, Brian Greene, Fritjof Capra, K.C. Cole, and Steven Pinker, to name a few, not to mention old favorites like Stephen Jay Gould and Richard Dawkins. I also enjoyed (although didn't always agree with) the cyber-enthusiasms of Douglas Rushkoff, and would recommend without hesitation Steven Levy's Artificial Life to anyone who can read anything more complicated than a laundry list.

Amazon.co.uk: It is also a book about story - not just the stories on which the various virtual worlds we travel through are based, but story as part of the way human beings construct their universe. Can we talk about this?

Williams: The final book makes this even more explicit, if it needed to be hammered any harder. Part of it was my original intent -- to contrast those new extensions of our being, mostly electronic, which seem to be changing humanity and the world, with those human things which have not changed in a million years. The need for order, narrative, and meaning is clearly one of the latter, no matter how much watching MTV may lead one to wonder whether the trait is finally atrophying.

That was one of the reasons I wanted a character like !Xabbu (a South African bushman) whose way of looking at the world is shaped by a mythology his ancestors have sent down to him from prehistory, but who is also a very intelligent visitor to this new world of untrustworthy, electronically-enhanced experience. I was interested to see how he would filter this new world's events through his old-world sensibilities -- in fact, I was half-hoping myself to find other ways to look at the information-world that seems to be all around us, like air.

But there are also layers on layers of other story-related themes in the book, and in fact one of the ways we get to know most of the characters is through their stories, either those they tell to others, those they present as their reality (like their simulated appearances), or even those they have constructed and in which they want to live, like the old rich monster Jongleur's universe of childhood nostalgia-worlds.

And then of course a lot of these themes and their recurrence simply rose out of the complexity of the piece. I didn't intend for folktale and nursery-rhyme themes to be such a part of the book, but I suppose when two of your strongest themes are "children" and "the power of story" it's inevitable. This was something else that became explicit in the last volume, in part because it sort of wrote itself (which means that when it occurred to me, I couldn't think of a reason to avoid it. In for a penny, in for several more pounds, basically.)

Amazon.co.uk: You write very well about childhood and adolescence - little Christabel and the endlessly resourceful teenagers Orlando and Sam are as thoroughly visualized as adult characters like Renie and !Xabbu, particularly in the way their thought processes are as complex and peopled , even if dependent on fewer bits of context and background. Is this memory, parenting or just efficiently making things up?

Williams: A little of all three, I suppose. My kids aren't quite old enough yet to be models for Christabel and the others, but I've been around a lot of other people's kids in the last ten years, and of course I remember my own childhood, at least the parts of it that happened before I discovered recreational drugs. But there's a lot of making-things-up, too. For me, the main thing in writing characters is trying to create a context for how the character feels and thinks -- that is, to try to imagine the small details of a life, even if you don't have time to imagine the life in full. Perhaps also it has something to do with the reason that some readers have kindly told me "You write women well." I don't know if that's true, but if I am sometimes successful, it's because I don't think of them as "woman characters", but just as characters. That doesn't mean being female doesn't affect their experience in a huge way, just that it isn't the most important thing -- and certainly isn't the only thing -- about understanding who that character is. As Renie Sulaweyo realizes -- in an ethnic context rather than a gender context, but it's still the same dynamic -- she, a black African woman, has more in common with a middle-class white American or European than she does with !Xabbu (because of his bushman heritage), a black man from her own country.

Amazon.co.uk: Your villains and various morally ambiguous characters like Dulcie are as well-imagined as your good guys - and yet some of them are totally without redeeming features. How does it feel to inhabit the mental landscape of someone like Johnny Wulgaru?

Amazon.co.uk: I think you HAVE to inhabit it a little, find some points of connection within your own self, or you'll never write it convincingly. But, of course, it doesn't feel particularly good.

Now, I hope people would understand I don't mean I'm just getting in touch with my inner psycho-killer, that part of me that truly wants to torture people and chop them up. As far as I know, I don't have that particular interest lurking somewhere underneath the netting of superego. But I do try to find that in me which is secretive, that in me which is controlling of others, which revels in power or supremacy. Then I take the part of me which genuinely delights in women as people and throw it out, try to think "What would it be like if I still felt the same attraction, but with all interest in them as human beings, all my desire for friendship or reciprocal attraction somehow erased? And what if that attraction in my end could only be expressed satisfactorily through control and violence?"

Thus, little by little, I extrapolate by addition and subtraction, trying to make a place where I can stand and imagine something of what someone like that feels. It's not easy. I suppose that's a good thing...

Amazon.co.uk: You have been doing a lot of work with film in the last few years. Does this add something to your writing?

Williams: I wish I could say it's added something financial to my writing, but not so far. However, it's certainly made me much more sensitive to the grammar of film and television writing, and in some projects (like SHADOWMARCH, which I'll discuss in a moment) it's made me much more economical. Yes, that's hard to believe of someone who's just finished a four-thousand-page story, but I do write short stories too, you know. It's just that the long books are so...well, long that they sort of prevent me from doing much in the shorter forms.

Amazon.co.uk: What is your next project? One of your shorter books, or another large-scale one?

Williams: I'm currently working on two projects simultaneously, testing the limits of both sanity and effective childcare. THE WAR OF THE FLOWERS will be my next novel (single volume!) a rather dark fairy-tale about what things are like in the Other Fields these days (hint: very urban) and what happens to a young man who is drawn there after his girlfriend has left him and his mother has died and his life has generally gone to hell in a handbasket. The other project is an online epic-fantasy serial called SHADOWMARCH. I say "serial" as opposed to "online novel" because SHADOWMARCH.COM will be modeled more closely on, say, television -- it will be episodic, with frequent updates, and the website itself will have lots of additional material, illustrations, background information on the world, behind-the-scenes stuff, message boards, etc. We're launching it June 1st, 2001, but the first little free installment and other information will be up by the time this interview is being read.

Amazon.co.uk: Anything else you want to talk about?

Williams: Just that I'm working too hard, and it will be interesting to see what happens trying to write two novel-length projects in one year (especially considering that one of them, the website for SHADOWMARCH, has a whole raft of other launching details that goes with it.) That which does not kill me makes me stronger, or so I'm assured. If so, I suppose I will be terrifyingly strong by this time next year.

I'll still have two really little kids, though. Terrifyingly strong people are allowed to sleep sometimes, aren't they?

by Tad Williams

Otherland


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