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37 of 43 people found the following review helpful:
4.0 out of 5 stars
More of the Same, 9 Feb 2010
Fun:4.0 out of 5 stars
This review is from: BioShock 2 (Xbox 360) (CD-ROM)
I waited with some degree of excitement to play this game, as the original must rank of one the most innovative and enjoyable 360 shooters ever created. In this sequel, Rapture remains a great place to creep around, kill splicers and slowly build an arsenal of retro weapons alongside futuristic plasmids.
However, if we stack the vision required to create the original, covering its art deco aesthetic and pseudo-Randian philosophy, which laid the foundation for a frightening and anarchic post-utopian setting in which gamers could run wild , blow genetic mutants apart, and ultimately become one of them, this sequel doesn't really move the franchise forward much. It's fun, but the setting is essentially the same. A few new enemies and weapons are available, and the designers have picked a new philosophic bent around which to wrap the themes of the game which fits less comfortably in Rapture than that of the original game.
Don't let that stop you buying and enjoying the game, as I did. It's just that I came away feeling like this was a massive DLC add-on to the original instead of a fresh new turn on the incredibly inventive original.
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7 of 8 people found the following review helpful:
4.0 out of 5 stars
Very good, but not the same atmosphere as the first one, 26 Feb 2010
Fun:4.0 out of 5 stars
This review is from: BioShock 2 (Xbox 360) (CD-ROM)
I borrowed the first Bioshock from a friend, and thoroughly enjoyed it. The first time you went underwater in the elevator and saw Rapture was stunning. The first time you saw a Splicer from inside the elevator made me get a chill with anticipation. The characters and the story were excellent throughout. So when this was anounounced, I pre-ordered my copy. When it was eventually released and it arrived, I put the disc in with great anticipation. Although a brilliant game, it just did not live up to my expectation.
The story is told from a completely different point of view, you are a Big Daddy. This time, you can help the little sisters to harvest the ADAM from the corpses and either rescue them or harvest them. Just like the first game, you should roughly get the same ADAM at the end. When you harvest them, you get it quicker, when you rescue them you get less, but receive presents of ADAM as the game progresses. I have played the game through twice, the first time rescuing the Little Sisters, and the second time harvesting them. It does change the game ending and how Eleanor will interact with you and others. I found harvesting them a little disturbing and felt awful for doing so ech time, especially when the Little Sisters kept saying Don't hurt me Daddy.
The weapons you use are good, i particularly liked the spear gun. This will go through the enemy and pin them against the wall if they are light, like Splicers etc. You can then pick the spears back up again. You still have the launcher and ammo, machine guns etc. The Plasmids you have are the same as this first, ice, fire, telekinesis, hypnotise etc.
To get all the tonics in the game and for easier killing of the enemies, you need to researching them first. This means that later on in the game you get a camera. You must equip the camera and take a photo of the subject. Then start shooting it and using plasmids on it to increase the points. When you have amassed enough points on a subject, you are rewarded with either a tonic or more damage against future enemies. There are 4 awards to each subject. Unlike the first game there are no films to find for the camera. Unfortunately it also means that you must take some damage whilst you photograph each subject, make sure you have plenty of health first.
A neat feature is the remote hack. Whereas previously you had to be near an item to hack it, you can now shoot a dart and hack it from a distance. A great feature, especially with the auto hack whereby it is automatically hacked. The first game you played a pipe game for hacking, trying to get the flow of liquid from one point to the other. Now, a needle moved fast left to right and you must stop it in a green zone. Hit a red zone and the bots come for you, hit a neutral zone and you take some damage. The harder the hack, the more times you must get it right, between 1 - 5 correct stops will successfully hack the equipment.
The setting in Rapture is the same atmosphere as the first, the same art deco and the same music. To upgrade the weapons you use the stations in the game to use them only once, so you have to think what weapons you want upgrading.
A bonus I thought was the inclusion of multiplayer. However, playing it a few times I found it to be a little jerky and not as fluid as other online games such as MW2 and Gears of War. This could have been so much better and it does not make me wanting to keep playing multiplayer. The single story was far better.
The story was a little confusing at first and only become clearer after much playing. It also feel a bit of the seen it and done it before genre, and question how many times you can keep playing the game to earn all achievements.
Overall, it is a good game and a good sequel, but I was expecting something more from all the marketing hype and anticipation.
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19 of 23 people found the following review helpful:
5.0 out of 5 stars
An Excellent Sequel., 9 Feb 2010
Fun:5.0 out of 5 stars
This review is from: BioShock 2 (Xbox 360) (CD-ROM)
I have been looking forward to this game since i first heard they were making it and I am not disappointed in any way. In fact.... I absolutely love it. I wont go into much detail about the story line because I dont want to spoil anything (but having just completed the game I can honestly say I enjoyerd it thoroughly and am looking forward to my second playthrough. There were nice little twists and some really epic moments, I was genuinely gutted when it was over) So I will focus more on the characters, gameplay, graphics and overall experience of playing.
Ten years have past since The fall of Andrew Ryan and we are back in Rapture, one of the most unique gaming environments you will ever experience. With it's dark and moody atmopshere and superb attention to detail it's hard not to appreciate just how much effort has gone into making this game. The graphics are really lovely, about the same as the first one only the characters and visual effects look better, the speckles of blood and water on your helmet look briliant. However, i must note the textures on some objects are not quite as crisp as they were in BioShock 1 making them look a little bland at times, but that's no reason to be put off. There is a nice little option to turn the helmet effect on or off to the gamers preference, the only difference is there are little edges in the corners of your screen which i found not to my liking so i simply turned it off so there are no obstructions what so ever.
The game plays and feels very similar to the first BioShock so veteran BioShock fans will feel right at home with the controls straight away, apart from the healing button that has changed from B to -> on the D pad which can be quite odd at first, but you soon get used to it.
A great feature in BioShock 2 is that you dont have to swap from your weapon hand to your plasmid hand, they're both right there on the screen which is so much better than before because you can dish out some real damage without having to slow the pace down.
The Single player starts out with a nice little cutscene letting us know what has roughly happened since the events of BioShock 1, and who you are and why you're here. You are Subject Delta, a prototype Big Daddy never to have been seen before, and I will just say how well he fits into the game and how much of an excellent character I feel he is. It is great fun and a nice refreshing change to play as a Big Daddy, it puts a whole new aspect of feel and play to the game particularly with rescuing little sisters. Rather than rescue or harvest, you now adopt her with the choice of either collecting some ADAM from corpses containing this much desired drug, or simply returning her to a sister vent, then you can harvest her or let her go. The ADAM collecting is quite fun and can have some pretty intense battles with swarming splicers trying their best to stop you and the Little Sister.
The weapons are brutally brilliant in BioShock 2 and can all be upgraded again at the weapon upgrade stations. The drill arm is so much fun to use, just drilling through the splicers torso never gets old! and if you run out of fuel you can simply whack them with a melee attack, and what is also nice is that you can melee with any of the weapons instead of just one (the wrench) from BioShock. I must say though I do miss the wrench simply for how fast it was, the melee attack on the weapons obviously is a touch slower, but does come in extremely handy when the splicers get too close for comfort (which does happen often when playing on hard mode)
The story is very in depth again, and all the characters and voice talents are top notch yet again, they really make this game what it is and BioShock 2 is another truly epic and gripping story which will make you keep wanting more and more! The game as a whole is much creepier than the first BioShock, and because Rapture is in such a dreadful state (much worse than before) it adds to it being even eerier. And the game comes with a whole new tension factor, the fights with the Big Sisters can be so intense at times it makes your heart start to race as you battle away with this acrobatic, plasmid abusing lunatic! These guys aren't too easy to beat when you're playing on hard mode, and I do recommend all players giving this difficulty a shot because it will make your game last longer and give you more of a challenge, and if it's too hard you can lower the difficulty at any time. Some other intense battles are when you first encounter a Brute Splicer. These guys look like 3 Arnies all morphed into one and they will do whatever it takes to defeat you. They're really dirty brawlers, throwing things at you and charging at you, they fight very similar to the bouncers from BioShock 1, only they're even faster and stronger!
We still have the Bouncer big daddy and the Rosie, and of course the alpha series (the test big daddys, which is what you are of course)and now there is a new Big Daddy called the Rumbler, but i wont give anything about him away, you will have to find out for yourself.
The multiplayer mode is great, very addictive, very VERY fun rather than frustrating and will prove to be a huge hit particularly with true BioShock fans. Particularly fun when you get to wear the big daddy suit, you can do some real damage when wearing it!
Anyway i'm rambling on now so to sum it up, this is an excellent sequel, possibly even better than the original game. It's not 100% perfect, but it's as good as it gets for me. I love it. And to all the people who are saying it is too similar to the first bioshock well... 90% of sequels are similar to their predecessors, they're not going to make a completely new and unique game all together, otherwise it wouldnt be a sequel it would be a brand new game. Bioshock 2 is an amazing sequel in my eyes and true Bioshock fans will love this.
Thanks for reading.
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