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56 of 60 people found the following review helpful:
3.0 out of 5 stars
Die, die, and die again - fantastic adventures in your underpants, 12 Mar 2007
Fun:3.0 out of 5 stars
Firstly the graphics arent all I hoped for. The character creation options are extremely limited and I simply couldnt make a character I liked the look of no matter how hard I tried.
Secondly the gameplay is insanely hard. One problem is the point and click movement which often sees you unable to flee in a crowded fight because you cant click on a empty bit of land to flee to. Thus you die. Also the camera angles make it very hard to see whats ahead (zooming in gives a nice view of your back and the view for a tiny distance in front of you, zooming out makes the camera tilt downwards showing you a nice view of the top of your head, useful huh?). This means you often run into too many monsters or cant clearly see how to avoid them. Thus you die.
Now, about all this dying. Normally in a game death is no big deal. In Silvefall its a nightmare. For a start you drop all equipment and weapons on the spot and end up back in the start village in your underpants. You then have to retrace your steps to the place where you died, and attempt to retrieve your equipment, which is where you left it, surrounded by the monsters that killed you. So, not only did they kill you when you were fully equipped, this time you have to fight them with no equipment at all, just those trusty underpants. This means you often die over and over. In an hour you can die 15 times and totally forget that youre on some epic quest to save the world. It just feels like a game of 'run around in your underpants to get your gear back'. Fun.
It wouldnt matter if it was hard to die, but its not. Dying is incredibly easy and doesnt happen when you meet something particularly nasty like a Dragon or a huge Troll, oooh no. You die to the zombies 10 feet outside of the start village. Because they breathed on you.
Later after completing a quest you can get insurance so that you dont drop your items when you die BUT you must pay everytime you do die to keep this insurance cover. This quickly bankrupted me and left me with no gold for armour and weapons. Back to those underpants. Fun.
Nice idea but in the end far too punishing and far too hard for the game to be fun or to allow you to get into the storyline and enjoy the plot.
Very dissapointing.
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15 of 16 people found the following review helpful:
2.0 out of 5 stars
The Biggest Hog , 1 Jun 2007
Fun:2.0 out of 5 stars
This game looked and sounded pretty good so I went out and bought it. When it took two ice ages to get to the main screen I knew I was going to be disappointed....
Don't get me wrong, Silverfall is a good game, nice graphics, good old Diablo like hack n slash game play, and an interesting science vs. nature plot premise.
But...and its a big BUT..this game has to be the worst system hog I've ever come across!
I have a top end PC and a stonking graphics card but even on medium settings the game runs like a one legged badger! The pathetic frame rates and constant stuttering are infuriating, especially considering this is a fast paced game!
Trust me when I say you will suffer for it. At some points things run smoothly, but as soon as you heave a sigh of relief and begin to enjoy what is a stunning fantasy world, it turns into a stuttering nightmare that makes you think you've entered a Matrix movie!
Unfortunately, this problem really saps the life out what is actually an above average RPG.
If you have a machine the size of a closet, then go ahead and enjoy! If not...avoid Silverfall and go back to playing Diablo!
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20 of 22 people found the following review helpful:
3.0 out of 5 stars
gets better , 15 Mar 2007
Fun:3.0 out of 5 stars
I agree with "Gray the elfs" review being very hard to get going in this game, I did die a lot at the beginning. It did get really annoying and I really did think about giving up, it wasnt much fun at all, but, after persevering it does get better and more fun. Once you have a companion and pets life is much easier.
I also agree with Gray on the point and click movement, I dont like this at all, its really annoying when your companions get in your way when you want to move and you end up with a dialog box because you have accidently clicked on them.
the Camera angle isnt movable enough either, you can either zoom right in and have a good far view ahead or zoom out and look down on your char but not be able to see very far ahead, I really want to be able to tilt the camera angle to suit me.
Overall this is quite enjoyable but nothing special.
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