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Chrome SpecForce (PC)
 
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Chrome SpecForce (PC)

by Deep Silver
Platform:   Windows XP
3.0 out of 5 stars  See all reviews (1 customer review)
In stock.
Dispatched from and sold by Startup Media.
2 new from £2.82 6 used from £0.88

Game Information

  • Platform:   Windows XP
  • PEGI Rating: Ages 12 and Over
  • Media: Video Game

Frequently Bought Together

Customers buy this item with Alpha Prime (PC) by G2 Games

Chrome SpecForce (PC) + Alpha Prime (PC)
Price For Both: £9.85

These items are shipped from and sold by different sellers. Show details

  • This item: Chrome SpecForce (PC) by Deep Silver

    In stock.
    Dispatched from and sold by Startup Media.
    £1.95 shipping.

  • Alpha Prime (PC) by G2 Games

    In stock.
    Dispatched from and sold by GamesHeaven.
    £1.95 shipping.


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Product Features

  • Battle through extensive & diverse urban & rural locations
  • Operate as a lone SpecForce field agent or as part of an elite team
  • Utilize the latest weaponry from a range of 13 firearms
  • Photorealistic graphics based on the updated Chrome engine
  • Advanced AI enemies can dynamically adapt their tactics according to the situation
  • Achieve superiority over your enemies by utilizing 1 of 5 vehicle types (land and air)
  • Multiplayer maps consisting of 32 players with 4 modes (Death Match, Team Death Match, Team Domination, Capture The Flag)
  • Chrome's very own map editor

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000A432TC
  • Release Date: 19 Aug 2005
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon.co.uk Sales Rank: 14,666 in PC & Video Games (See Bestsellers in PC & Video Games)

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Product Description

Manufacturer's Description

Chrome SpecForce, are an elite strike force unit of the FEC (Federal Expeditionary Corps), created with one sole purpose, to rid the planetary system of global hazards and crisis situations that endanger the Federation's stability, or directly violate federal order.

This elite strike force must undertake top secret missions such as high profile target assassination, espionage, infiltration and sabotage of enemy territory.

Armed with the most up to date combat equipment, the SpecForce field agents are equipped with SPA4 Power Armour, along with various weaponry depending on their mission objectives.

Rapid advancement in technology has realized mans common dream of colonising distant planets, leading to a plethora of criminal activity spread across the universe.

A heavily guarded laboratory complex, located deep within the forests of Estrella (one of the few remaining terraformed planets of the borderland, owned by LorGen Corp) is hiding a dark secret.

The Security Office send in a squad of SpecForce agents under absolute secrecy. Their mission: to destroy LorGens' laboratory and find evidence that might incriminate the corporation.


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Customer Reviews

1 Review
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Average Customer Review
3.0 out of 5 stars (1 customer review)
 
 
 
 
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Most Helpful Customer Reviews

 
1 of 1 people found the following review helpful:
3.0 out of 5 stars Ahead of it's time, 30 Oct 2008
By infilTRAITOR (Portsmouth, UK) - See all my reviews
Fun:4.0 out of 5 stars 
Gameplay

Lets get the negatives out of the way shall we? Most importantly about the game is that the levels were repetitive. Each one had the same old forest/swamp setting with the odd complex building. This was fine if youre into that sort of thing but a game with this much potential should have more varied environments. I understand that the setting is based around a rebellion in a local setting but hell, make it a global setting and add some deserts or some tundra. They did in the original game, why not here?

Another problem I had was that the way the character responded to your commands was slightly different to what youd usually be used to in an FPS. This was quite frustrating until you got the hang of it but it really did effect the quality of the first few missions (probably why I enjoyed the game more second time around).

The missions were rather generic. Hack this. Escort that. Kill him. Blow that up. Etc. But thats not to say they werent fun to accomplish, they were just a bit uninspired.

Another niggle was the real lack of vehicular mayhem. Sure you got to blow things up in big ol walkers but those moments were very rare. And the speeder bikes were just awful, especially the speeder bike mission.

Onto the positives now. Once youve gotten over the issues the game throws at you, a game briming with some very exciting moments. The first thing you notice is the better than average AI. Admittedly sometimes the enemy can be boneheaded (hell, theyre grunts) but sometimes your quarry can shock you. Let me offer an example. Very first mission and youve just stolen a machine gun walker. You stumble around the corner to find three armed guards looking quite shocked at you. You open fire and all of a sudden two of the guards run in panick while the other, quite futily, fires a few shots at you before panicking and turning away. Just one of those moments where you sit back and go Wow before blowing something else up.

Now, a lot of people have commented on the inventory system. A lot of it bad. I like it. Shocking as it may seem, I know, but I like it. The devs have taken stock of the fact that no-one can carry a whole armoury in their back pocket and have come up with quite a good system. Its something that should be appreciated and I hope to see it in games for years to come.

Another aspect I quite liked in the more open areas of the game was the ability to bypass enemy footsoldiers unseen using your cunning stealth. Although it was not always perfect, you could save yourself some ammo and health by avoiding unwanted battles. But it does take a lot of trial and error to get the sneaking routine down as you will find your back riddled with bullets the first few times you try.


Graphics

Although not on the same level as many other shooters released at the same time, the graphics arent all bad. Considering the size of each map the devs havent done a bad job. There are obviously a lot of annoying things such as the same building found twenty times over in the same map.

For me the best bit about the game visually are the bullet sparks. The fact that when you shoot an enemy each bullet produces sparks. I loved it. Reminded me so much of Stargate. I was very impressed each time I made a kill.


Sound

The sound is where the game really struggles. On the music side of things, its pretty good. As well as any generic scifi soundtrack could be to be honest.

The weapons are again adequate. Theres not enough grunt behind them yet its not as bad as to think you were firing BBs. One good thing about the weapon sounds is that they dont sound too generic. You could actually believe they were scifi weapons.

Voice overs. Sweet moses. Thats something that can either send shivers down your spine or make you smile at conversations youve had with characters youve never met. In Chrome, youd be glad you have never met these people. You know that if you did, they would have their shirts tucked into their underwear and will insist on wearing the most unusual hats. In short, the voices are rubbish. But what else would you expect from a game that was made in Poland?

The redeeming quality is the ambient sounds. They absorb you into the world around you quite well.


Value

With a price tag of £15 brand new off the shelf, this game isnt much to sniff at. As long as youre not expecting a super high quality game youll be happy with the purchase. Consider it a standalone expansion pack to the previous Chrome and you'll be happy.
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