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10 of 28 people found the following review helpful:
1.0 out of 5 stars
Hm..., 15 Feb 2005
As a major Disgaea fan. I bought this the day it came out and prepared to dedicate vast amounts of time to it. No chance of that. First, where Disgaea had a basic, but charming and occasionally witty, storyline, PB has revolting mush. A girl of about 5 speaks in a Flonne-like voice about love and happiness and a bloke with an equally wussy voice tells her not to trust people. As they progress through the story, you realise there's no punchline and it's not going to get better - it's like a child's picture book. It's Flonne, without the jokes or the parody.Not to worry - it's all about the battle system anyway, isn't it? Again, no. You create your army, as you did in Disgaea, and arm them - only weapons this time. However, simply to get their asses on the map you have to consign them (they're ghosts) into an item (say, make your Fighter possess a Tree). Each item comes with good sides (+ATK50%) and bad ones (-DEF50%). So it really doesn't matter if you build up your army or not, as they're going to be half as weak in some way just showing up to battle. Then, to add insult to injury, your chars can only hang around on the map for a set number of turns - 3 for your mages, 5 for your soldiers, for example. After these turns, they vanish and cannot be summoned again in that battle. This means your army has usually packed up and left long before the end of the fight. Alright, so you can conserve your best ones till you've reached the boss, or even create two or three of each character just to ensure you've someone left to kill the last demon, but still - it sucks, and loses its appeal or challenge very quickly. No story, no battle... what does this game have going for it? Well... a sense it might get better if you carry on. But I doubt it.
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