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American McGee Presents Scrapland (PC CD)
 
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American McGee Presents Scrapland (PC CD)

by Deep Silver
Platform:   Windows NT / 98 / 2000 / Me / XP
2.0 out of 5 stars  See all reviews (2 customer reviews)

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Game Information

  • Platform:   Windows NT / 98 / 2000 / Me / XP
  • BBFC Rating: Parental Guidance
  • Media: Video Game
 See more system requirements

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Product Features

  • Open-ended gameplay set in a unique and novel science fiction 3D world
  • A compelling, storyline accurately integrated into an emergent -from start to finish- gameplay
  • Immersive 3D environment. Huge outdoor locations and really explorable highly detailed indoor places
  • Sophisticated AI. Interact with dozens of unforgettable bizarre characters with their own behaviours toward the player & towards other NPCs
  • Thrilling combats to death with the most powerful combination of devastating weapons in the most exciting and challenging 3D action seen to date
  • Supercompetitive, original and spectacular races with extreme gunships the player can build to his taste
  • Intuitive, simple and powerful control system both with gamepad and joystick or mouse + keyboard
  • The 140 main missions provide an almost unlimited number of hours of varied and fast-paced gameplay
  • Turn yourself into fifteen different characters, take on their identity and acquire their special abilities
  • Multiplayer capabilities. Fight alone or join a team, with gunships built and optimized by yourself. Via LAN or Internet.

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0006J47WC
  • Release Date: 18 Mar 2005
  • Average Customer Review: 2.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 13,491 in PC & Video Games (See Bestsellers in PC & Video Games)

Product Description

Manufacturer's Description

SCRAPLAND is an action game. In third-person, the player controls D-Tritus when he goes on foot and his gunship when he pilots on Chimera streets. The player, by hacking into the GDB, can transform himself into 15 different characters, acquiring then the special ability of every one of them. The player can also drive any gunship he finds and can create his own collection of unique gunships, freely combining pieces from the ship he finds.

The game is structured in missions whose objectives are always doing things, instead of finding out how to do them. That is, the player will never wonder what to do, which object he needs or which character he has to transform into to accomplish a mission; The game itself provides that information constantly and clearly. Fun and challenge lie in what happens and how the system reacts when the player does what he is asked to, when he uses the object he needs or when he transforms into the precise character.

The player has total freedom of movements most of the game time it is a little restricted at the beginning for tutorial reasons-. In Scrapland, one can freely wander round all levels/maps, interact with all characters, drive all ships and combine, with no restriction, the main mission with any other thing the player feels like doing. The possible casuistry is huge, thanks to which the game world is perceived as living, realistic and unpredictable.


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Customer Reviews

2 Reviews
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Average Customer Review
2.0 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
11 of 11 people found the following review helpful:
2.0 out of 5 stars Made in a garbage dump...and it shows., 12 Aug 2005
American Mcgee, why have you forsaken us? This thought crosses my mind as I play. Here is a game, wonderful in concept yet devoid of proper execution.

Let us first examine the positive: Graphically, the game is pretty. The cities, although claustrophobic to fly around, look alot bigger than they actually are. The place really does look the part. Flying above the city, or at high speed through tunnels and around obstacles is a cheap thrill, for a while. Customising your ship from blueprints can be fun, but seeing as the engines from one ship may be better but look like crap on your ship, its limited.

Possibly the best feature of the game is the ability to imitate other characters and use their abilities - in fact this is necessary to have any measure of success. Its fun as a banker, taking peoples money, or as the mayor, putting cops to sleep.

Thats it. The rest is crap. The sound is limited, and the voice acting is COMPLETELY inappropriate in all situations. If the main characters friends were killed, he'd sound like a bemused Amish person. The gameplay while in the ship is BRUTAL - the only way to kill is by complete surprise, so in the missions where the enemy expects you, you haven't a hope. The weapons are not powerful or accurate enough to do enough quick damage; the enemy ship blasts off suddenly when it has taken some damage and before you can do anything, its armour is back to full from a recharge. Its bloody impossible to kill anything! Of course, you get totally destroyed all the time. In addition, the storyline is poor at best, the characters could have been invented by a 6 year old and there is no sense of accomplishment as you progress. The internal areas are repetitive and when someone describes where you should find something, they could be describing 100 places. The missions are, by the way, often vague in this manner, and while an indicator leads you to the area, you have no idea what to do there.

It seems as though American McGee put his name on this and had nothing to do with it after; American McGees Alice was an excellent game, what the hell happened here???

This game has been called GTA3 with robots; NO WAY! Avoid this like the plague.

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8 of 8 people found the following review helpful:
2.0 out of 5 stars Motion Sickness in a box, 19 Nov 2005
I bought Scrapland because it was cheap and I'm currently working on some futuristic scripts so figured I may get some environment ideas. The game starts fairly well, it's cartoony graphics are involving and the NPC personalities are interesting and enjoyable (although the voice acting is a little stilted). There are some interesting RPG elements in the building of your first vehicle which definitely bode well for the rest of the game. On my entry into the actual city itself (in a flying car) I was very impressed as the environment is excellently realised.

The problems however start pretty soon after that when you collect your first mission, this game is clearly meant for children - young children at that. Once you have your mission you set out in your flying car to go and shoot down a couple of other flying cars which was one of the most horrible experiences of my life; the cartoony graphics look great when standing still but when flying past at high speed they make you feel physically ill, the control system just doesn't work and the enemies are incredibly over powered. This game feels like a console port, and not a very good one at that.

This is a missed opportunity because the environment is so wonderfully realised and the game 'feels' very good, but the gameplay is just awful. If you are young enough to find people being called 'smelly' (one of the NPCs does this - and it's about the level of the rest of the game) funny then play Scrapland. Though I believe it is rated at 12+ so you shouldn't be playing it anyway.

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