Most Helpful Customer Reviews
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10 of 11 people found the following review helpful:
4.0 out of 5 stars
THE definition of Party-Gaming, 7 Sep 2004
If you get this game, you have made a wise choice. Based on the GBA sleeper-hit Wario Ware Inc.: Minigame Mania, this is party-gaming at it greatest. At the bottom of it all, this game is based around 200 or so 'microgames', that last around 5 seconds at the most, usually 2 seconds on the fastest difficulty. Each microgame has 3 difficulties, Each employing a slightly harder objective. For instance, there is a microgame that involves tilting a cage of sorts with a ball in it and a hole at the bottom, you objective being to tilt the cage to get the ball out. On the second difficulty there would be two layers to tilt it through, and 3 on the 3rd. You get the idea. Anyway, the reason I knocked a star off because the Single-player is a bit weak. If 1-player thrills is what you're after, get the GBA version. However, if you have friends (or anyone for that matter, your nan could play this), and enough controllers, then you'll have a ball with the wealth of multiplayer modes. Of course, they all revolve around playing the microgames, but they are given to you in different ways. There's even all new multiplayer minigames that you play as tie-breakers, and to decide who playes the microgame in one mode.This is pure Nintendo genious, and a less that £20, how could you say no?
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13 of 15 people found the following review helpful:
5.0 out of 5 stars
Multiplayer Madness!, 5 Sep 2004
If you have played the wario ware game on the GBA then you will be very familiar with this game, it uses the same 100+ minigames and endurance games but now with mulitplayer gaming.... For those who haven't played the game the premice is simple, quickly complete minigames that last 3 seconds long- no easy task, especially if you have no idea what is happening and if your friends are blocking the screen! Now, on the GC version 4 players can play at the same time and even try and put each other off when in the middle of a game- if you have 15 other friends you can pass a wavebird around and play a special HUGE multiplayer event. Basically, this game ensures fun for anyone and can get any party started with the insane minigames that will have your ribs hurting in seconds.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars
Seventeen quid? For a new Gamecube game? Shurely not?, 9 Sep 2004
Wario Ware, Inc. is essentially a Gamecube re-release of the popular Game Boy Advance Game of the same name, with the addition of extensive multiplayer options. The game is based around the same 200-odd tiny games ('microgames' as it calls them) as its handheld counterpart, that test your reactions and ability to work out what you have to do very quickly with only a one- or two-word hint (such as 'Build!' or 'Catch!'). So if you bought the GBA version and were expecting a new set of microgames, you won't find them here.What you will find, however, and what constitutes the main appeal of the game, is a bizarre selection of ways to play these games with one, two, or three friends. From the turtle-balancing game, in which winning a microgame puts another turtle beneath your character on which you have to balance, to 'Listen to the Doctor', in which players are given Simon-Says-style commands to carry out while playing their game, and the other players judge their performance by clapping (whoever has recieved the most applause throughout wins), all ten or so of these modes are frantic and extremely entertaining.
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