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Warhammer 40,000: Dawn of War (PC CD)
 
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Warhammer 40,000: Dawn of War (PC CD)

by THQ
Platform:   Windows NT / 98 / 2000 / Me / XP
4.5 out of 5 stars  See all reviews (71 customer reviews)

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Game Information

  • Platform:   Windows NT / 98 / 2000 / Me / XP
  • PEGI Rating: Ages 16 and Over
  • Media: Video Game
 See more system requirements

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Product Features

  • Epic Single Player Campaigns employing classic storytelling elements of treason and conspiracy
  • 2-6 player Multiplayer via LAN or Internet providing endless re-playability
  • 4 unique races, each with their own unique strategies
  • Improved Resource Model that focuses action on the frontline and minimizes the tedium of resource gathering
  • Cinematic quality melee and ranged combat that show battle in detail never before seen in a real-time strategy game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0001D1RLC
  • Release Date: 24 Sep 2004
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (71 customer reviews)
  • Amazon.co.uk Sales Rank: 9,588 in PC & Video Games (See Bestsellers in PC & Video Games)

Product Description

PC Gamer, October 2004

"An explosive RTS... the carnage of Dawn of War has to be seen to be believed"


Manufacturer's Description

Ten thousand years have passed since the treasonous acts of Chaos toppled the Golden Age of mankind. Fires burn brightly throughout the galaxies, illuminating carnage and slaughter as mankind defends itself from ancient enemies. Hardened forces collide with one goal in mind, the complete extermination of their opposition.

"Game of the Year" developer, Relic Entertainment, brings the world’s most successful tabletop wargame to the PC.

Control one of four unique races in head-to-head or cooperative multiplayer action, where faith, skill, and strategy are requisites in ruling the universes.


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Customer Reviews

71 Reviews
5 star:
 (46)
4 star:
 (17)
3 star:
 (4)
2 star:
 (2)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (71 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
16 of 16 people found the following review helpful:
4.0 out of 5 stars A flawed game with awesome potential, 23 Nov 2004
In my youth I collected and painted up an extensive Eldar army. I gave it up a fair old while ago, but have always had a soft spot for the Warhammer 40k universe. When I heard about Dawn of War, I decided it offered me a way to get back into it without all the time and expense.

The second I started to read the manual I was filled with nostalgia, suddenly all the names flooded back, Farseers, Howling Banshees, Warp Spiders, The Avatar oh yes!

Next came the intro movie! Wow! For the first time this imaginary world was alive. The film is a brilliantly rendered scene of Space Marines battling Orks and the movements and sounds all seemed incredibly authentic.

So at this point I was pretty excited. I couldn't wait to play the Eldar campaign... Hold on, where's the Eldar campaign!? Sure enough, there is only one campaign and you can only use Space Marines (Eldar, Chaos and Orks can be used, but only in Skirmish mode, or Multiplayer). The campaign itself is still very good, after finding the first two missions incredibly easy, I set the difficulty to Hard and it posed a pretty reasonable challenge from there on (however, I should warn you that I'm no expert at RTS so many people will still find this too easy). At this point I was about to come on Amazon and rate the game 3 stars. It's great to see the characters of Warhammer 40k embroiled in violent war, but the game just doesn't deliver in terms of length. Also I hear the Multiplayer is good, but I don't have broadband, so I can't really review it.

Anyway, I WAS going to give it 3 stars until I visited the relic site and discovered the modding tools available. It is relatively straightforward to build campaigns for Dawn of War. I'm currently writing an Eldar campaign but don't hold your breath as I don't have much time to spend on it. However others in the community are in the process of adding entire armies to the game (some of the Tyranid models look fantastic).

So in conclusion, this game is too short at the moment, but there are sure to be a host of excellent official and unofficial mods and campaigns available for this game in the future. Also the development tools are great fun to play around with adding a whole new aspect to the experience. I'm reluctant to give it 5 stars as it lacks a lot as a finished package, however I'm pretty sure it will be worth 5 stars in a year or so.

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45 of 47 people found the following review helpful:
3.0 out of 5 stars Um... Where's the rest of the game?, 12 Oct 2004
By Mr. Pj Callan (Stockport) - See all my reviews
(REAL NAME)   
There's no denying it, this is a really GOOD game. The graphics are superb, the sound is great and, as others have said here, there's something really really cool about watching your Dreadnoughts smashing up Orks in hand to hand combat. The violence is graphic and gritty, which befits the setting and the style of the game. The control system is instinctive and doesn't get in the way of your tactics, and is easy enough to pick up and play pretty quickly. The strategic point system is a nice innovation away from the standard "mining" that you usually have to do.

So why only three stars? Well, because great graphics and animation alone do not a "best game of the century" make. It seems to me that they spent so long working on the graphics and animation that they forgot to actually write the rest of the game. The level design is basic, dull and uninspiring on every single map, and there is just nowhere near enough content. There is only one single player campaign with a pathetic total of just 12 missions, and you can ONLY play as the Space Marines. I loved playing this game and tore into it, finishing the Space Marine campaign in a couple of evenings on the standard difficulty level, and was left really wanting more. I was really looking forward to going on to play as the Orks, Eldar and Chaos Marines, as promised. Except you can't.

Now I know that still leaves the other races playable in multiplayer, but it's simply not good enough compared to other truly excellent RTS games like Warcraft III and Medieval:Total War that excel in both single player AND multiplayer gaming. I'd also say it's definitely not value for money (although Amazon's price is reasonable), and doesn't come close to meeting the expectations that people had for this title.

This doesn't feel like a stand-alone game, there's less to it than some expansion packs! The fact that it's such fun to play makes it all the more disappointing that there isn't more of it. In my opinion, it'll be a great game - when it's finished.

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15 of 15 people found the following review helpful:
5.0 out of 5 stars They finally got it right!, 22 Sep 2004
By A Customer
They finally did it! The first Warhammer based game that is actually worth playing, even for non Warhammer players.

This new and refreshing look at RTS will be a whole new game experience.

Yes, you still have a base to build and a tech tree to develop. But the 'strategic point' element makes it vital for all players to start the game as soon as they build their first unit. In stead of mining for minerals you need to capture strategic points to gain quicker access to reinforcements. Luckily your first units (scouts) can be build from your primary building which makes the game move on a much faster pace than any other RTS. So, no more fortifying for half an hour before starting to play because you WILL be overrun.

The graphical details (smooth at 1280 x 1024 and all options running) are stunning to say the least. Units have multiple graphic sequences for the same style of attack. In close combat enemy units get picked up, smashed, bashed and thrown away or simply clubbed to their deaths by your Dreadnaughts. This can be done with or without a scenic bloody display.

The terrain is also a usable feature in this game. It can give you more or less cover making you harder or better to hit by enemy forces.

With the introduction of 'morale' indicators another new feature is introduced to common RTS. Units who have lost the willingness to fight will fight less effective than those who still have full confidence. A tactical retreat might save your day.

Units fight in squads. Squads are automatically coupled together as an effective fighting group. You can still group squads together using CTRL-# but you don't have to in order to keep your force controllable. Special characters can be added to the squads so they will give their abilities to the rest of the squad without having to control them separately (you can if you want to).

Units and squads can be upgraded with heavy and assault weapons. Warhammer players know that heavy weapons can only be fired when a squad has been stationary. They need their time to bring the heavy weapons to bearing. This is represented in the game by the model aiming his weapon and a time line filling up before firing the weapon.

Squads that had casualties can be brought back to strength while in battle. New units will be teleported directly into the existing unit. This saves on time moving to the building that produces the units neither for stacking the build queue nor for having them to move all over the screen before being ready for action. This also improves on the effective game time. Naturally you can't add to a squad that has been wiped out.

Before running out of my available 1000 words I would love to add the unique building sequence. No longer do buildings appear out of thin air. They now drop from the sky! Pre-fab buildings are dropped as reinforcements either with drop-pods or 'Thunderhawks' (if it's really big). Servitors will then install the pre-fab buildings until they are fully operational. This way new units are imported as well. The buildings don't "build" units out of nothing. Instead they receive drop-pods from the orbiting carrier and act more for unit deployment that unit building.

For as far as the demo shows the storyline I believe the cut-scenes and pre-/post-storytelling is best compared to that of Warcraft III or better (fortunately it does not have the slow ass controllability of this poor sequence title).

In all, the game is fast, good looking, refreshingly new and worth your while!

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Most Recent Customer Reviews

3.0 out of 5 stars Good RTS, bad campaign
Hei, the game motor is excellent, but this campaign is really short. I meant, common, did you play Generals? did you play Warcraft 2,3 or Starcraft? Read more
Published on 9 Sep 2005 by barc545

5.0 out of 5 stars Definetly one of the greatest real-time strategy games!
Warhammer 40,00: Dawn of war is a brilliant game. It has impressive features such as morale, amazing finishing moves, and realistic combat. Read more
Published on 1 Sep 2005 by Drumdude

5.0 out of 5 stars Yes!!! Thank you THQ, Games Workshop and Relic.
I deliberated for a while how to express my views on this superb RTS game. If you have a good spec PC and want to enjoy a masterpiece, there is no other choice, go for this. Read more
Published on 24 Aug 2005

5.0 out of 5 stars The greatest RTS of all time
This is simply the greatest real-time-strategy of all time. it is set in the 41st millenium and the universe is very different, full of aliens, chaos, psychics and most of all... Read more
Published on 6 Jul 2005 by zero_55555

5.0 out of 5 stars great fun mind blowing action
I am a big fan of the rts genre and have played many a good rts. this is truly a great game for it has geat graphics amazingly good animations intense fighting and cleaver ai... Read more
Published on 20 Jun 2005 by gordan_freeman

4.0 out of 5 stars Rather good really
Command and Conquer was always 'secure resources, build army, kill'.

Dawn of War has an element of that, in that the strategic points you need to capture to gain resources do... Read more

Published on 12 May 2005 by MontyBob

3.0 out of 5 stars ain't no rome total war
I love warhammer 40,000 and this is good stuff with great graphics and cool sound effects with a gripping story so why three stars?. Read more
Published on 21 April 2005 by Robin G. Symons

5.0 out of 5 stars review by a long time games workshop player
i saw the previews of this game and imediatly put it on pre-order. i love the game and hardly ever put it down. im looking forward to the winter war expansion.
Published on 5 April 2005

5.0 out of 5 stars Brilliant! What a 40k game should be!
The title says it all, I cant heap any more praise than what has already been said in other reviews. Read more
Published on 4 April 2005 by L. W. Chew

4.0 out of 5 stars good but short winded.
What can i say.... brilliant graphics definetly 10 out of 10 and the sound also 10 out of 10.

What gets on my nerves is that it tells you all the stats off orks eldar and so on... Read more

Published on 30 Mar 2005 by Tominator

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