- Platform: GameCube
- Media: Video Game
Product details
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Tak's primary attempt at a unique selling point (apart from the fact that it was made in conjunction with Nickelodeon) revolves around the various animal-based puzzles (all the villagers have been turned into sheep by the aforementioned bad guy) created by various inter-species rivalries (orang-utans hate sheep for some reason) and bribery with food. This aspect of the game can occasionally be inspired but unfortunately the solution to each puzzle is rarely less than obvious.
The rest of the game is strictly by-the-numbers, with inconsequential combat, an obtuse camera system and far too many objects to pick up. Tak and the Power of JuJu is by no means a bad game--it is in fact a slightly above average game--but it's unlikely to enthral unless you've really not played this sort of thing before. And if you haven't then the likes of Super Mario Sunshine, Billy Hatcher and the Giant Egg and Wario World come much more highly recommended. --David Jenkins
Manufacturer's Description
Tak and the Power of Juju is a tale of good vs. evil set in an ancient, tribal world where magic (Juju) actually works--a fantastical setting where the perils that the hero faces are lightheartedly amusing and entertaining. Tak, a young shamans apprentice and unlikely hero, must recover moonstones stolen by an evil Juju-man to save the Moon Juju and restore her powers. Tak will have to stretch beyond his training and use his wits, his environment and the power of the Juju gods to overcome the villain, return the five moonstones to the Temple of the Moon Juju and reinstate peace in his mystical world.
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