See buying choices for this item to see if it's one of the millions that are eligible for Amazon Prime.

10 used & new from £5.59

Have one to sell? Sell yours here
 
   
Temple of Elemental Evil
 
See larger image
 

Temple of Elemental Evil

by Atari
Platform:   Windows 98 / 2000 / NT / Me / XP
3.4 out of 5 stars See all reviews (16 customer reviews)

Available from these sellers.


2 new from £7.84 8 used from £5.59

Customers Viewing This Page May Be Interested in These Sponsored Links

  (What is this?)
Classical temples
   www.chilstone.com/architectural    Reconstituted stone, various sizes columns, cornices, pergolas 
  
 

Game Information

  • Platform:   Windows 98 / 2000 / NT / Me / XP
  • BBFC Rating: Suitable for 12 years and over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1
 See more system requirements

Customers Who Bought This Item Also Bought

Baldur's Gate Compilation (PC DVD)

Baldur's Gate Compilation (PC DVD)

4.5 out of 5 stars (32)  £16.99
Arcanum

Arcanum

3.8 out of 5 stars (11)  £8.44
Neverwinter Nights 2 (PC DVD)

Neverwinter Nights 2 (PC DVD)

Dragonshard (PC DVD)

Dragonshard (PC DVD)

3.2 out of 5 stars (5)  £6.51
Neverwinter Nights 2: Storm of Zehir - Expansion (PC)

Neverwinter Nights 2: Storm of Zehir - Expansion (PC)

2.4 out of 5 stars (9)  £12.50
Explore similar items

Product Features

  • Returns players to D&D's roots
  • Takes full advantage of the popular 3.5 Edition rule set
  • Party-based adventuring and tactical turn-based combat
  • Up to five controllable adventures
  • Developed by Gary Gygax himself

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0000AHOA5
  • Release Date: 10 Oct 2003
  • Average Customer Review: 3.4 out of 5 stars See all reviews (16 customer reviews)
  • Amazon.co.uk Sales Rank: 4,548 in PC & Video Games (See Bestsellers in PC & Video Games)

Product Description

Manufacturer's Description
The World of Greyhawk, one of the most popular Dungeons & Dragons® campaign settings of all time published by Wizards of the Coast, makes its first interactive appearance with The Temple of Elemental Evil. Developed by Troika, creators of the critically acclaimed Arcanum, The Temple of Elemental Evil features an exciting party-based single player campaign, an engaging storyline based on the classic D&D® adventure of the same name as well as a faithful translation of the latest 3.5 Edition rules.

It finds adventurers in a fight for their lives as a simple rescue mission uncovers a much more sinister plot with far-reaching implications. As the story unfolds, adventurers will travel the land of Flanaess, discover the besieged village of Hommlet, survive the filthy shire of Nulb and ultimately penetrate the ruins of the Temple of Elemental Evil, a beacon of darkness and despair in a world without hope.

The Temple of Elemental Evil features most of the game play aspects from the 3.5 Edition D&D rule set including an entire host of feats and skills. The product's traditional turn-based combat engine allows more effective coordination of the large party configurations possible within the game. In addition, adventurers can expect an entire host of classic D&D creatures straight from the pages of the Monster Manual, including lizard men, hill giants and a slew of demons.


Suggested Tags from Similar Products

 (What's this?)
Be the first one to add a relevant tag (keyword that's strongly related to this product)
Check a corresponding box or enter your own tags in the field below
(6)
(1)

Your tags: Add your first tag
 

 

Customer Reviews

16 Reviews
5 star:
 (6)
4 star:
 (1)
3 star:
 (4)
2 star:
 (3)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.4 out of 5 stars (16 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
44 of 45 people found the following review helpful:
3.0 out of 5 stars could have been great but it settles for good, 30 Oct 2003
There are lots and lots of things that I would love to like about this game but if you are approaching Temple of Elemental Evil (ToEE) framed by your experience of Bioware's infinity engine series (especially Baldur's Gate II and Planescape: Torment) then I would suggest you will most likely be disappointed. That’s not to say it’s a bad game. Far from it. It’s just that expectations are so high on recent pc rpgs that ToEE just cant really fulfil all of them and sure enough it doesn’t. Many will still find it a very enjoyable game though. There are 2 towns/villages, 4 or 5 very small areas that you can access on the world map screen which are quest related and there is the Temple of Elemental Evil itself. Everything prior to the temple feels like a precursor with the temple itself feeling very much like the bulk of the game. ToEE is not a narrative driven, 60+ hour epic. It is much much more modest than that and to some it may feel like a step down from the infinity engine series. ToEE is short. Very short. If you can hack a single session you can finish it in a 10 hour marathon if you know what you are doing and half of that time will probably be spent in combat. The focus of this game is a dungeon crawl, which may not be to some people's liking.

Combat is one of this games strong points though because it is turn based and brings with it a tactical element that is lost by most real-time combat rpgs. The implementation of the 3.5 edition Dungeons & Dragons rules is really very good. You can flank enemies, feint, perform a coup de grace. You can perform a full on attack with a penalty to defence as well as take cover behind scenery. You can even deal non-lethal damage to an opponent should you wish to incapacitate a target but also keep them alive. it also makes character building much more fun because many of the feats and skills you choose at the beginning of the game have a tangible and noticeable effect on the way your characters handle combat. The height of your character is customisable, as is hair colour and style. I’ve spent hours just building new characters and testing which combinations work best and what feats are useful under certain circumstances. Many of the feats and skills are used outside combat too making Non Player Character interaction quite flexible. You can intimidate NPCs into doing what you want. You can bribe some of them. if you are observant then you can spot NPCs cheating you in a game of cards or extorting you by selling goods at crazy prices.

The whole thing is wrapped up with beautifully animated models and rendered backdrops. Cloaks waiver in the breeze, your rogue wipes his/her brow when s/he is picking a lock. Armour pieces all have unique graphics so you can see circlets around your character's foreheads and you can see them wearing different gloves and boots. All the character portraits, which are sadly limited, also look quite a lot like the in game models, particularly the druid models so that’s a bonus to the die hard role players out there.

The music is fantastic and adds to the ambience of the game, which comes into its own when you get to the temple. Actually the presentation is first rate throughout.

And then things start to go wrong. Or rather they were never wrong to begin with but were traits of the original pen and paper Greyhawk module. You either liked them or you didn’t. The backgrounds are unusually static. You can’t open a lot of the cupboards, look on the shelves or sift through debris in search of items. Very few things in the game world are ‘pillageable’ aside from corpses. The quests suffer from the same rigidity of the game world. they are mostly just simple FedEx quests. talk to person A. person A asks you to get an item from person B. person B wont give you the item till you retrieve something from person C. and so on. It’s like Morrowind in this respect. Unlike Morrowind though you will never create god like characters in ToEE. The level limit is 10 and the game was designed to be played with that in mind. The lack of any fixed storyline is both good and bad. Its good because you can do what YOU want. If you create an evil party your opening vignette places you in a suitably evil scenario where you are killing innocents and burning down churches. Your dialogue options are also occasionally different. You get a real sense of consequence and responsibility for your actions whilst in the game. It’s bad because it sometimes leaves you aimless and wandering. ToEE is so small you can end up fluking your way through much of the game and wonder where you are and what you are doing. It also makes everything less dramatic, which counts for a lot when you look at the intricate, interwoven stories that accompany games like those in Final Fantasy series. There’s a real sense of emotion and change and progression in Final Fantasy and BGII. In ToEE all of that is optional, provided by the player at his/her discretion. This kind of freedom I quite like but then I’m not capable of crafting a story like those in FF. Like Morrowind, the ability to do what you like, when you like and deal with the consequences of your actions whilst in the game is both a blessing and a curse. It’s really up to you to decide which type you like.

And then there are the bugs. This is where things go wrong for a lot of people really fast. This game is bugged on a similar scale to Ultima IX to those who played it. To those who didn’t play Ultima IX then ToEE is bugged to hell and back. A lot of them are really trivial, silly mistakes that are currently already fixed by fans and are in the process of being fixed by the developers. Some bugs are really quite serious and result in lockups and corrupted save data. I have not experienced any serious problems but some have. Also, it is often chronically slow, particularly in the Temple itself. I have a 1.6 ghz Pentium 4, 512mb RAM, Radeon 9600 pro and loads of virtual memory and it gets close to unplayable late in the game. My PC isnt state of the art but it’s hardly slow either.

ToEE was forcibly released by Atari (publisher) much earlier than Troika (developer) wanted. Thus some of the games content didn’t make it into the finished product and the game was not beta tested properly. This is one of the reasons why the game is so heavily bugged. On the flipside Troika is correcting the problem and have expressed a desire to add the content that was discarded at a later date.

Overall I’m glad I purchased the game. It isnt a very demanding game in terms of game play hours and that fits me just fine because I don’t always have time to play video games. I liked the thoughtful touches littered throughout, the slower pace and well implemented turn based combat and I like how the game is very replayable. I just can’t help but feel that it could have been so much more than it actually is.

Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
25 of 28 people found the following review helpful:
5.0 out of 5 stars FINALLY - THE ULTIMATE RPG!, 5 Feb 2004
By Jason Briggs (London, United Kingdom) - See all my reviews
This game is truly the way forward for RPGs. When I bought it I was dubious about the turn based combat, thinking it could be rather slow... was I ever wrong! The entire system has mirrored AD&D perfectly and yet was not bogged down at all. The scope for tactics is huge and the AI is pretty good too. The graphics are superb and the detail is amazing. I really thought that no system would ever surpass the Baldur's Gate/Icewind Dale one but this one has! There are so very few RPG's where you get to play a full party without the awful 1st person view and this is by far the best one. The way you can make magic items is great as it adds that little extra thrill and incentive to gain XP & GP. Shame about the level cap.

I will give this game 5 stars as it was generally so well done but I do have some gripes that if addressed would make any future installments (please make these!) quite simply the best games ever!

1 - characters get 'stuck' sometimes and can't move around each other. This was annoying but certainly not game-breaking
2 - sadly the game is a plot-free zone. There is no depth in the storyline and it is a case of room monster treasure. This is a shame as if a plot had been added to this game it would have blown me away! I hope one is added to the next one.
3 - Similar to the no plot issue there are also no real quests. You can hack your way through the entire thing with about 2 conversations. That said the battles were SO rich that it almost compensated for it.
4 - the game was too short. I could have carried on for ages - seems about half as long as say BG. Even with the limited plot I would have settled for more levels just so it would carry on.
5 - the game did slow down in some areas to a near standstill(not too many) that made play very difficult indeed. It seemed to be a case of escaping these areas and it would be fine again.
6 - not enough AI where spellcasters were involved. There was also a lack of the 'larger' battles where there are many different kinds of foes. The toughest magic user could be taken down easily as not enough thought was put into their defences or tactics.

Gripes aside this system DOES surpass BG & IWD - this is something I never thought I would say. I only wish they would churn out more of these every year! There are so many D&D adventures that could be easily covered and they could make them endlessly as far as I am concerned. PLEASE do followups!!

Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
17 of 19 people found the following review helpful:
2.0 out of 5 stars Nice idea, shame it's so badly bugged!, 21 Oct 2003
By A Customer
Being a fan of the original AD&D module, I pre-ordered this title - that's despite its abominable reception in America due to the flaws in the program.
I'll say now before my rant that once this game is fixed it'll rock... until then avoid it like the plague.
I decided that with the patch created by fans (that's right, the ONLY patch available as of writing this on 20 Oct 03 was written by fans, and is nothing to do with the developer or publisher) and the fact my machine is rock solid stable, I shouldn't have too many problems. WRONG! I have one phrase that sums this game up: NOT FIT FOR INTENDED PURPOSE.
This is the most bugged game I have ever played - that's 20 years of computer gaming talking. Not only out of the box is the impimentation of the 3.5 ruleset flawed - badly - the code is dreadful too.
Inexcusable. Not just the usual few inevitable bugs, but fundamentally flawed.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews

1.0 out of 5 stars Just Painful
With a refined Baldur's Gate engine incorporating full turned based combat and updated to D&D 3.5 Ed (plus stuff that got left out of Neverwinter Nights, like combat stances, trip... Read more
Published 2 months ago by StoveToad

2.0 out of 5 stars Frustrating RPG
Having played Never Winter Nights and also Dungeon Siege I had decided I needed another RPG to keep me going. Temple of Elemental Evil seemed to fit the bill. Read more
Published on 8 May 2005 by mumsie007

5.0 out of 5 stars FANTASTIC
At first I was unsure because of the comparison to Neverwinter Nights' scrolling 3D perspective, but as the I progressed I could not get enough. Read more
Published on 23 May 2004 by boschmasonbit

5.0 out of 5 stars Classic/compelling apart from the darkness and the bugs!
If you're a fan of D&D or AD&D (That's "Dungeons and Dragons" and "Advanced Dungeons and Dragons" for you Rookies) Longtime fans of Dungeons & Dragons recall that The Temple of... Read more
Published on 4 Feb 2004

1.0 out of 5 stars The Darkness...
Tremendously Disappointed, the game was simply too dark to get into. Having loved Neverwinter Nights Baldurs Gate etc found the game far too dark when inside shops and houses at... Read more
Published on 10 Jan 2004 by matthew6230

3.0 out of 5 stars Good but let down by lots of bugs.
Anyone who has played D&D before will come over all misty eyed with this game. It's got magic missiles, beholders, paladins, Mordenkainen's faithful hound and a whole bunch of... Read more
Published on 2 Jan 2004 by jimmynewshoes

5.0 out of 5 stars True D&D for pc
i play alot of role playing games that are based on the D&D rules and this game mimics those rules so close, if you want to play D&D but dont want to read though wads of pages and... Read more
Published on 19 Dec 2003 by Simon L Gray

4.0 out of 5 stars For the nostalgic
As someone who grew up playing D&D those many years ago and whose fondest memories revolve around Homlet and the best role-playing experience of my life I greeted news that... Read more
Published on 1 Dec 2003 by Dr. Ian D. Wilson

3.0 out of 5 stars Not great...passable
Does what it says on the tin... passable, this was a good game, don't get me wrong on that.
When I heard they were bringing out a classic D&D supplement, using classic D&D... Read more
Published on 27 Nov 2003 by Ben

5.0 out of 5 stars Bugged but AMAZING!
Ok this is the best PC game i have played in a LONG time. There is very diverse character conversation based on your characters charisma, inteligence and social skills (bluff,... Read more
Published on 28 Oct 2003 by james_doig

Only search this product's reviews



Customer Discussions

 Beta (What's this?)
This product's forum (0 discussions)
  Discussion Replies Latest Post
  No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
  [Cancel]


   
Related forums


Listmania!


Look for similar items by category


The Body Shop

The Body Shop - Vitamin C Skin Boost
Protect and boost your glow with The Body Shop Vitamin C Skin Boost.

Shop The Body Shop

 

Beauty without the Beast

Olay Regenerist Daily 3 Point Treatment Cream
From au naturel to party glam, we have all the best names in cosmetics and skincare.

Discover Beauty at Amazon.co.uk

 

Train Hard...Play Hard

Nike, Gola, Converse, and more
Gear up with up to 60% off athletic and outdoor shoes.

Shop now

 

Treat Someone

Amazon.co.uk Gift Certificates--available in any amount from £5 to £500 With an Amazon.co.uk Gift Certificate, you can get them what they want (even if you don't know what that is).

Learn more about Gift Certificates

 
Ad

Where's My Stuff?

Delivery and Returns

Need Help?

Your Recent History

  (What's this?)
You have no recently viewed items or searches.

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.

Look to the right column to find helpful suggestions for your shopping session.

Continue Shopping: Top Sellers

amazon.co.uk Amazon Home
International Sites:  United States  |  Germany  |  France  |  Japan  |  Canada  |  China
Business Programs: Sell on Amazon  |  Fulfilment by Amazon  |  Join Associates  |  Join Advantage
Customer Service  |  Help  |  View Basket  |  Your Account
About Amazon.co.uk  |  Careers at Amazon
Conditions of Use & Sale |  Privacy Notice  © 1996-2009, Amazon.com, Inc. and its affiliates