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Warhammer 40,000 Fire Warrior (PC)
 
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Warhammer 40,000 Fire Warrior (PC)
by THQ
Platform:   Windows Me / XP / NT / 98
2.5 out of 5 stars 17 customer reviews (17 customer reviews)

Availability: Available from these sellers.

14 used & new available from £1.40

Game Information

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Product Features

  • First-person shooter set in a foreboding futuristic universe
  • Creepy horror atmosphere enriched with shocks and scares
  • Unique storyline, chronicling a single day in the life of the main character
  • A twisted cast of characters
  • Voiceovers from Tom Baker and Brian Blessed
  • 15 unique and deadly weapons, 17 diverse levels
  • Single-and multi-player offline modes; up to 8 players online

Product details

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Product Description
Product Description
Warhammer 40,000: Fire Warrior is a first-person shooter set in the Warhammer 40,000 universe. Set over the course of a day, the game allows the player to take on the role of Kais, a young Fire Warrior. Kais is part of a team selected to rescue the Ethereal Ko'vash, who has been kidnapped by Imperial Forces. What starts out as a routine mission posing no real threat quickly descends into a symphony of horror and torment. Kais' mission takes him through intense trench warfare on a battle-ravaged planet to boarding action against his own orbiting ship. Fire Warrior features 17 exciting and diverse levels, 22 exotic characters to battle against and 16 devastating weapons to experience. The game also features four-player multi-player action with unique environments and a chance to play the enemies faced in the single-player game.

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Customer Reviews
17 Reviews
5 star: 5%  (1)
4 star: 23%  (4)
3 star: 11%  (2)
2 star: 29%  (5)
1 star: 29%  (5)
 
 
 
 
 
Average Customer Review
 
 
 
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Most Helpful Customer Reviews

 
11 of 11 people found the following review helpful:
2.0 out of 5 stars My PC is not a game console! It can do more!, 30 Dec 2003
By A Customer
I quite agree that this game is meant specifically for Warhammer 40k players only. If you are not a 40k player you will most probably not appreciate the atmosphere or storyline that has been set in this game.

This is vital to enjoying the game since it uses graphics and sounds from a time before the Pentium. Being a 40k player myself this does not bother me one bit. When you are standing one on one with a space marine you soon learn to respect their mighty boltgun and power armour! The idea of handling one of the weapons you have only seen as a miniature up until now is what this game is all about.

Then why only two stars? Well, let me start with a minor irritation. Every mission is not only made extremely obvious but the obvious is also stated again and again. The sentence "You need a key for this door" echoes trough the speakers whenever specifically coloured bars deny you access to an area. Or the words "You need to set a charge" when standing before a red outlined figure of where the charge is supposed to go.

The major irritation however is the game console style of progression. By this I mean that you are unable to save the game at any point. In stead it is saved automatically after each level. So if you are unable to finish the level when you quit playing (yes, I do have a life besides gaming), you will have to start all over again the next time. This is only a partial setback when you "die" in the game. In this case you are set back to a safe point. But when you end the game before ending the level you will have to start all over again!

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10 of 11 people found the following review helpful:
2.0 out of 5 stars Total disappointment, 10 Feb 2004
Ok, so I'd heard very good reviews about the PS2 version of this game and thought the PC version would, naturally, be even better. I rushed to buy if yesterday and was deeply annoyed.

I used to play Warhammer 40,000 when I was a (young) teen so I am not really up-to-date with the Tau but thought a FPS in the Warhammer world would be amazing. It just seems like this game was incredibly dated even before it was released. The graphics are dreary and, at best, mediocre. With competition from the likes of original licenses such as XIII and (the upcoming) Doom III, you almost feel sorry for Firewarrior. It simply cannot compete with the aforementioned.

The collision detection is plain awful (you seem to fire volley upon volley of shots just to kill your average 'grunt'). The pace is fast but dull and almost every detail is pretty uninspiring. There’s no depth…you run; shoot; pick up a key; run; kill some guys; run; jump…errrrr…and run again. There’s no level in-game music apart from tedious sound effects which adds very little to the atmosphere. The annoying thing is that I had also to spend almost 2 hours (!!) downloading new patches and graphic card drivers simply because the game wouldn't support mine. This could also affect similar users.

Another reviewer has said that this game isn't strictly meant for non-Warhammer players...but, if that's the case; why release it?! Fobbing people off with the excuse "not for everyone, but Warhammer fans will love it" is terrible in my eyes. I seriously doubt that Games Workshop would have released this game exclusively for Warhammer players. If this game had been made properly and was enjoyable it would have appealed to practically anyone; no matter what their bias – player or not! A great theme; definitely...but a good game; certainly not.

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4 of 4 people found the following review helpful:
2.0 out of 5 stars Yeesh, what went wrong?, 9 Oct 2003
Oh dear GW, what ARE you thinking of? This game had me very excited for a couple of months up to the release - As a warhammer 40K gamer I thought this game should be a really interesting, original and epic tale of a day in the life of Kais. The game falls short on almost every category. The graphics are on a par with System Shock 2 (a fabulous game, but released about 5 years ago) and are very poor when compared to other new FPS's like unreal 2, medal of honour, RTCW etc.
The AI is appalling as detailed in a previous review and the sounds are very bland and uninteresting, and rather than fade out over distance, just step down to a low volume when a certain distance away.
The thing that really got me though was the distance everything was from the Warhammer tabletop game. The backgrounds players are supplied with gives a certain colour and style to each race, which I felt were wrongly portrayed in the game. E.g. the space marines are ultra disciplined warriors I always imagined as very calm and formal. In the game they behave like imperial guardsmen should.
In short, it has nothing making it worth £30, or even £15. Its very poor, which at least is in keeping with GW computer game standard. I had hoped to be proved wrong this time!
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