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Neverwinter Nights: The Shadow of Undrentide Expansion Pack
 
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Neverwinter Nights: The Shadow of Undrentide Expansion Pack

by Atari
Platform:   Windows 98 / Me / XP
4.1 out of 5 stars  See all reviews (15 customer reviews)
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Game Information

  • Platform:   Windows 98 / Me / XP
  • BBFC Rating: Parental Guidance
  • Media: Video Game
  • Item Quantity: 1
 See more system requirements

Frequently Bought Together

Customers buy this item with Neverwinter Nights 2 (PC DVD) by Atari

Neverwinter Nights: The Shadow of Undrentide Expansion Pack + Neverwinter Nights 2 (PC DVD)
Price For Both: £30.13

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Product Features

  • A new 20-hour single player campaign
  • New skills, including Tumble and Appraise
  • New feats, such as Divine Might, Extra Music and Bullheaded
  • Weapons, such as Holy Water Flasks and Choking Powder
  • Prestige classes, like Harper Scout
  • More monsters from the D&D universe, including Medusa, Cockatrice, Sphinx and Female Fire Giant; and dozens of new spells.
  • Additional content for the Neverwinter Nights Aurora Toolset

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000094518
  • Release Date: 4 Jul 2003
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (15 customer reviews)
  • Amazon.co.uk Sales Rank: 12,709 in PC & Video Games (See Bestsellers in PC & Video Games)

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Product Description

Amazon.co.uk Review

Neverwinter Nights: Shadows of Undrentide is a new add-on pack to the hugely popular Neverwinter Nights that will see you fighting new creatures, learning new skills and exploring new landscapes. To benefit from all this, you will need to own a copy of the original game. This is based on an entirely new area of the game, so those gamers who are expecting to be able to bring their characters from the original game across into this version will be sorely disappointed. This time you play a Dwarvish mage's apprentice, searching for the culprits behind an elaborate artefact heist.

To make up for the fact that you've basically got to start again, Bioware, the games developer, has given us five more Prestige Classes; Assassin, Arcane Archer, Blackguard, Harper Scout and Shadowdancer. Of course in true gaming style you have to learn these high-level classes and most become available around about level five as long as you've made the right decisions early on.

Controls are still the same as before and, unlike Microsoft's Dungeon Siege, you still only have control over one character. However Bioware has included the ability to allow access to your companions' inventory pack and this is ideal for transferring items and carrying all your gold from your latest raid.

Overall, Shadows of Undrentide is a strange beast. With so many modes available free on the Internet, there is plenty to keep you busy within the Neverwinter Nights community before you ever have to venture into this official add-on.

In addition to that, the fact that you can't bring your previous character with you makes this more of a "Neverwinter Nights 1.5" than an add-on pack for which you need the original. That said, this add-on pack is very good, with plenty of new features, levels, monsters and classes to beat, complete and earn. --Jason Denwood.



Product Description

Neverwinter Nights: Shadows of Undrentide will include a new 20-hour single-player campaign as well as game features new to Neverwinter Nights. Additions include, new skills, including Tumble and Appraise; new feats, such as Divine Might, Extra Music and Bullheaded; new weapons, such as Holy Water Flasks and Choking Powder; new prestige classes, such as Harper Scout; new monsters from the D&D universe, including Medusa, Cockatrice, Sphinx and Female Fire Giant; and dozens of new spells.

In addition, the expansion pack equips amateur module makers with additional content for the Neverwinter Nights Aurora Toolset, the groundbreaking software included with the full game that allows players to create their own universes, quests and storylines. The toolset will be augmented with all new tile sets for creation of new environments as well as new "Wizards," or automated guides, to help gamers build and play adventures of their own creation.


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Customer Reviews

15 Reviews
5 star:
 (7)
4 star:
 (4)
3 star:
 (3)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (15 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
4 of 4 people found the following review helpful:
5.0 out of 5 stars Undrentide - A great addition to Neverwinter Nights, 15 Sep 2003
In my opinion, Shadows of Undrentide is a great addition to Neverwinter Nights,

It introduces an immersive 20 hour campaign where you start from sratch with a new Level 1 character, while not being as long as the NWN campaign, I actually found the SoU campaign even more gripping that the NWN one.
My reasons for that being that the new snow, desert and ruins areas look lovely and are a lot more involving that the areas in NWN. The story views alignment constantly which adds a lot more roleplaying to it, making it true to Dungeons and Dragons. Also the plot apparently starts off simple, merely recovering some artifacts, the game beginning in the snowy town of Hilltops but then the plot progresses and it brings you to the Anauroch Desert, and the ruins of Undrentide...
The way the plot works I find fascinating.

Also Prestige classes have been added, extremely powerful classes that you can multiclass to as long as you meet the requirements, there are 5 in all including

Blackguard -the evil version of a Paladin
and
Arcane Archer -An archer combining magic and archery
which make playing the game even better.

In addition to this there are new spells and feats, including a really cool spell where you launch up to 20 missiles.

And finally, the new content can also be used by characters returning to the NWN campaign, adding even more replayability.

The Shadows of Undrentide expansion takes Neverwinter Nights to a whole new level. It is definately worth the money.

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6 of 7 people found the following review helpful:
3.0 out of 5 stars Bit of a let down, 28 Oct 2003
By igorthehunchback (The Earths Core) - See all my reviews
I would really like to give this game a better rating, I really would, but I can't.

Yes there are the new prestige classes
Yes there are the new feats, skills, spell and creatures

But the game itself has two main problems.

Firstly it is for level 1 characters so you can put your level 17th you created in Neverwinter to one side, bit of a shame really as I wanted to contine with my character.

Secondly its too short. I can complete this game with all its sub quests in 20 hours, and for £15 thats a bit much when you consider that the first game costing £30 takes around 100 hours.

Personally I feel that this game was a filler for the "Underdark" adventure out at the end of November which is for high level characters.

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3 of 3 people found the following review helpful:
4.0 out of 5 stars Buy it? Yes., 6 Jul 2003
By A Customer
Shadows of Undrentide is the first of two planned expansions for Bioware's comprehensive roleplaying fiesta, Neverwinter Nights. Set in the Silver Marches (the frozen north, and this time there's a snow tileset to prove it), this expansion sets you up as the student of a retired dwarven adventurer called Drogan. As the game begins, your fellow students converge on you to talk about an upcoming test, and its a little more epic than you might expect.

Undrentide is a city built by an ancient culture of mages called the Netheril, who mysteriously vanished some milennia before the game is set. It now lies beneath the vast Anauroch desert to the east of Neverwinter and Hilltop (the frosty settlement where you start your adventure). I'll say no more about the story, but there are some treats in store for you.

In terms of new features, SoU adds additional depth to the game. New Aurora toolset capabilities include three new environment schemes and placeable objects that can realise a frozen wasteland, a parched desert or visually striking ruins. The placeables add a new level of intricacy to the game's environments, which in the original Neverwinter campaign had a tendency to be empty-looking and repetitive. Good news for module builders.

The five new prestige classes help to further customise the roleplaying experience which, in retrospect, were a little stifled before. The new Shadowdancer class is great for Rogues, Elven Mages or Rangers seem at home with the Arcane Archer, Druids may feel quite at home with the Harper Scout class, and for the evil character, the slinky Assasin and Blackguard classes. These have been implemented fairly well, and provide worthwhile new abilities to your character, should they wish to develop into one of them.

Although relatively few new creatures have been added to the game, they are used effectively and add a realistic diversity to the experience. Although Medusae and Sphinx are uncommon, they are nonetheless looking great, which is not unusual for the level of detail Bioware is hailed for.

The mechanics of the game, however, are slightly disappointing. You will find yourself trudging around a lot through landscapes which can be tricky to negotiate, and on several occasions your henchmen may have trouble getting around, and if they're not by your side in battle, it could mean curtains for your character. The shops and essential facilities in Hilltop are annoyingly far from Drogan's home, and the new teleportation device, although more well balanced than the uber-useful Stone of Recall, is limited by power crystals which can be tricky to replicate.

The henchmen provided in the game are competent, provided your character is a warrior-type. None of them are good fighters, and none of them can take a good pounding. Meanwhile, a fellow student Paladin is left behind doing just about nothing. Perhaps if Bioware/Floodgate had made her recruitable, the game would be more appealing.

Contrastingly, if you are a fighter, the game shouldnt present you with too much of a challenge. If you can wield a greatsword and wear platemail, chances are you'll have an easy ride.

In summary though, aside from a handful of mechanical problems, the game itself is very nicely put together. Using higher-level settings, though, a high-end system is essential, as the gameplay can be somewhat jerky with all the added detail to compensate for.

4/5: Good graphics, good plot, good features, funky new possibilities, but slightly disappointing level design. Its more of the same, really.

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Most Recent Customer Reviews

5.0 out of 5 stars A must have
The Neverwinter Nights game is not complete without this and "Hordes of the Underdark" expansion packs. Read more
Published on 10 Feb 2007 by Andrew Mawby

2.0 out of 5 stars A bit of a let down
After playing the original game a few times I looked forward to theadd-ons. This one, however, does not live up to expectations. Read more
Published on 28 April 2004 by ajcarter16

3.0 out of 5 stars Blackguard Bob's thoughts on SoU
First up, SoU is an add-on to the original NWN campaign. With this in mind I do not think it fair to compare SoU with NWN since the latter is a full blown adventure game. Read more
Published on 19 Mar 2004 by Mr R T lappin

5.0 out of 5 stars Here We Go Again...
A new setting for a great game, a new campaign, shorter than the original but more challenging. This does exactly what it says on the case - expands the experience, and gives you... Read more
Published on 2 Jan 2004 by pandraconicum

5.0 out of 5 stars Well worth buying.
Some great new additions to the superb gameplay of the original. Trap-making, tumbling, bartering, and resting restrictions are but some of the new features. Read more
Published on 15 Sep 2003 by Mr. Mat Gray

4.0 out of 5 stars Adding depth and playability
I, unfortunately, had time to hear some bad rumors about this package before I got my hands on it myself. The major complain was that "it is just a new campaign, not a sequel. Read more
Published on 10 Sep 2003 by Brian Ravnsgaard Riis

4.0 out of 5 stars A worthwhile expansion
The Shadows of Undrentide expansion for NWN definately gives you more lastability for your money - both for players and creators. Read more
Published on 26 Aug 2003 by Mr. D. Haylett

5.0 out of 5 stars What you expect from an expantion
As this is an expansion you should not expect a whole new game but additions, and Shadows of Unretide (SoU) does exactly this. Read more
Published on 24 Aug 2003 by R. Wookey

5.0 out of 5 stars Miss it and Miss out
It's simple really. If you are the kind of player that uses the "recommended" button when creating your NWN characters, you may forget about SoU. Read more
Published on 23 Aug 2003 by WZ

3.0 out of 5 stars Bit of a disappointment
The original neverwinter game was without doubt a superb game and approximately a year after its release the first expansion pack has appeared. Read more
Published on 16 Jul 2003 by bob_the_great

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