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Global Power (PC)
 
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Global Power (PC)

by G2 Games
Platform:   Windows NT / 98 / 2000 / Me
3.1 out of 5 stars  See all reviews (19 customer reviews)

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Game Information

  • Platform:   Windows NT / 98 / 2000 / Me
  • ELSPA Minimum Age: 15
  • Media: Video Game
 See more system requirements

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Product Features

  • Built using recent UN and CIA data
  • Play as any 1 of 140 nations
  • Up to 4000 unique deployable units
  • Combats even take place in real world locations
  • The largest database ever assembled for a strategy game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000087JRN
  • Release Date: 10 Jan 2003
  • Average Customer Review: 3.1 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon.co.uk Sales Rank: 11,012 in PC & Video Games (See Bestsellers in PC & Video Games)

Product Description

Amazon.co.uk Review

Megalomaniacs rejoice, for Global Power is a political simulation which will tax your sense of cunning, your ability to out-think the world's major governments and your patience, if you're not careful.

The premise behind Global Power is a simple one: take any nation of the world and make it great. Armed with massive amounts of information from the CIA's (in)famous World Fact Book, budding premiers are ready to take their country to the height of economic success or plunge the world into a state of global warfare.

From the off it's important to get a sense of what this game is all about. Action fans should look elsewhere as this is an in-depth and very detailed game that eschews any kind of action in favour of tabulated data that can be modified and amended during the game's turn-based play. Be warned: it can be very slow going. But slow is not necessarily a bad thing here--without plenty of careful thought and planning, just keeping things ticking over can be a major task in its own right.

Graphically there's nothing to write home about. The screen displays are functional with no real frills and there's little in the way of animation. Sound too is very disappointing, though a built-in music player allows you to fire up your own tunes while plotting to take over the world.

The sheer depth and detail of Global Power is going to put many people off. The initial learning curve is quite steep and finding the information you need to make the right decision can be more than a little frustrating. Those who stick with it will get out what they put in and it's fascinating to watch the AI for the world nations set about its task with a vengeance--though it does have to be said it occasionally makes some very odd decisions.

The bottom line is that you'll either love it or hate it--there's no middle ground here and those looking for something with more immediate feedback would do better plumping for Command and Conquer Generals. --Chris Russel



Manufacturer's Description

Global Power fills the void for realistic world strategy games. A truly unique military and geo political simulator which allows the player the ability to decide on how they want to play the game. Built using recent UN and CIA data the player can play as any 1 of 140 nations and strive to solve the real world economic, social and political problems facing that country. From a military standpoint there are up to 4000 unique deployable units which can be used to fight strategic battles anywhere around the world.

The EHE, a revolutionary approach to artificial intelligence. Combats even take place in real world locations generated from the complete topographical map of the globe included in the game. When you fight to conquer a city, the landscape you see is real.

To challenge you, we have designed the EHE (Evolutive Human Emulator). It's a revolutionary approach to artificial intelligence, combining both neural networks and expert systems. Computer-controlled countries are independent entities that actually learn. They learn how to solve their problems, how to play against each other and how to play against YOU!

Every gamer will encounter a different opponent tailored to its own playing style.

The largest database ever assembled for a strategy game. Global Power comes equipped with the largest database ever assembled for a strategy game. You will find every military unit (more than 4000 different designs), every relationship, every significant statistic published about the 140 most important countries of the world. "Computer-controlled countries are independent entities that actually learn from their actions".


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Customer Reviews

19 Reviews
5 star:
 (5)
4 star:
 (3)
3 star:
 (4)
2 star:
 (3)
1 star:
 (4)
 
 
 
 
 
Average Customer Review
3.1 out of 5 stars (19 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
30 of 32 people found the following review helpful:
3.0 out of 5 stars Nearly..., 16 Jan 2003
...the game I've always wanted. Being a politics nut with a map fetish, this seemed almost ideal, yet the gameplay left me a bit cold. Unfortunately there's not a lot to do if you not a war-mongering maniac. If, for example, you want to run Ethiopia and make it a better place to live, you can put money into health & education, buy or produce enough food and so on; yet you have no idea if thats making any difference whatsoever. You don't feel any real connection to the country you're running; the people are invisible.
If you are a war-mongering maniac, there are enough ways to sneakily aquire a 'real-world' empire, or blast everyone out of your way, to make you happy. Be aware that this game is short of pyrotechnics, and make VERY sure you download the v1.3 patch.
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9 of 9 people found the following review helpful:
5.0 out of 5 stars Knowledgeable and Cerebral, 4 May 2005
By Steve Robey (Harwich UK) - See all my reviews
An excellent game. The initial composition of each nation's armed forces is pretty accurate as far as I can see from International Institute for Strategic Studies data, and the capabilities of these forces seem to match real-life criteria.As you progress through the game, you can increase the skills of your own nation by accentuating research expenditure, but this is always at a price. You need to closely monitor the satisfaction ratings of your population. There are multitudes pf permutations possible and some surprising quirks occur if you are not constantly on your mettle.

However, this is not a fast game - it took me 9 months to conquer the world, using South Africa as a start nation. There are quirks - Spain took over most of Europe in my game, but the game is not designed to perpetuate 1990s alliances per se. The game will suit strategists and thinkers, not whizz-bang and graphics merchants. I wish there were more games of this ilk

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11 of 12 people found the following review helpful:
3.0 out of 5 stars A good concept, 6 Mar 2004
By David J. Morrison "daveinscotland" (Scotland) - See all my reviews
(REAL NAME)   
Global Power is a game which strives to simulate the complexity and realism of world politics. Grand strategy on the political, miltary and economic side.

As such you can play any of the 140 "nations" of the Earth. Facets varying from economic development to inciting rebellion in foreign nations are included as an option to you, the all powerful leader of your nation. You are only limited in your options by how much money you have, represented by surplus (after expenditure) of your nations Gross National Product.

The designers have even gone to the lengths of using real data for each each nations GNP, military and (assumed)political clout. This is impressive, but also where the game falls down. In attempting to create a realistic simulation of global politics/warfare/economics the designers have created a deeply boring "game". Tinkering with your economy and develping new weapon systems is initially very involving. However, the game is structured in such a way that you never know whether most of your tinkerings have made any difference at all. Eventually it seems pointless doing much activity at all. In each game I've played, I have eventually been driven to launch agressive war on other nations solely for something intereting to do. This then reveals another shortcoming of the game. Playing the USA, I decided to inflict a nuclear holocaust on China, North Korea and Cuba. Each of my chosen enemies was obliterated and China's population declined from 1.2 billion to 200 million. The day after China literally turned red, the Chinese government (or what was left of it) decided to establish cultural links with Sweden. I couldn't believe the absurdity of such action and it got worse the next day when they invested in demographics. There was no one left to study!!

Overall, for the games originality and ambition I give it 5 stars. For the terrible AI and the tedium I have to take the game to 3 stars, in the hope that the designers put in a continued effort and produce a decent patch (a second) which sorts the problems given above.

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Most Recent Customer Reviews

3.0 out of 5 stars Extrem caution
This game contains no real time graphics of the country, your job is to manage from a selection screen, during war times troops are mearly moving squares
graphics 0 stars... Read more
Published on 5 April 2005 by paris

3.0 out of 5 stars Average
Good at first but looses its appeal very quickly mainly due to the lack of almost any graphics and repetitiveness. Read more
Published on 12 Mar 2005 by bambikruger

2.0 out of 5 stars Engrossing, but rather flawed
Global Power... what can I say? One of the key points in this game that jumped out at me from the very start was the feeling of a lack of total control over the direction of my... Read more
Published on 22 Jan 2005 by The Flashman

5.0 out of 5 stars 5 stars after the patch
The GMX media provided the consumers of this product with the 1.4 patch. With this patch countries behaves more intellectually and global ( in terms of the economical relations... Read more
Published on 6 May 2004 by Emerich

2.0 out of 5 stars Not all the rave
Disappointing, i bought this game right after its release date, and reading some of the reviews, i have to agree with some of the comments, the EHE is dull, its rare for it to... Read more
Published on 12 Nov 2003 by mafiaboss_nz

1.0 out of 5 stars Pointless
This game has lots of little problems: the manual is dreadful, the user interface awkward and unintuitive, you can invade Switzerland from Bolivia without going through any other... Read more
Published on 9 Nov 2003 by macguba

1.0 out of 5 stars Woeful!
I can barely begin to describe the tedium that is 'Global Power'. Put an unintuitive interface together with a useless manual and then devise a game with absolutely no point to... Read more
Published on 6 Nov 2003

5.0 out of 5 stars Nicely done
This is not a game for real-time strategists. It is certainly not command and conquer. It requires a different kind of thinking and doesn't even enter that category. Read more
Published on 27 April 2003 by Mt D. T. Moules

4.0 out of 5 stars Very Good.
This game rather harks back to the kind of game you got on the BBC when we didn't have shiny graphics and instead got playability. Read more
Published on 29 Mar 2003 by The Venerable Dirk

5.0 out of 5 stars Awesome!
Every ones in a while there comes a game that appeals to a certain amount of core gamers. This is Global power. Read more
Published on 13 Mar 2003 by Ian Hart

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