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8 of 8 people found the following review helpful:
5.0 out of 5 stars
Tom Clancy's Raven Shield, 21 Nov 2003
As an FPSer who prefers to just shoot stuff I was a little worried that Raven Shield would give me a load of complex planning screens to fumble through and find I make a complete mess of every mission getting shot from who knows where. I had no reason to be worried as Raven Shield requires the same amount of planning as a Counter-Strike session if thats what you want.The 'campaign' games story is told mainly by the mission briefings from various sources between each mission and the odd 'between mission' cut scene, while its not very involving it does give you the chance to skip all the reading and planning and go in and shoot everything. The story isn't exactly ground breaking anyway and the involvement I felt even though I read all the briefings and watched the scenes was pretty much zilch. The story felt more like an excuse to shoot stuff then a major part, which in an FPS is pretty much the norm. It is the rest of the game in which Raven Shield makes itself stand out. Your squad mates are usually useless in FPSes, not so in Raven Shield, you can order them to open doors, throw grenades, charge rooms, cover you, and change how they behave (so that they follow your style, creeping around with silencers, firing at everything that moves, rushing around shooting before your noticed) and they are far from stupid. Being someone who likes to creep around I often found my team mates saving my butt, as while paying attention to whats infront an enemy walks around behind me. Your own squad will tell you whats going on with a few simple phrases, with the other 2 friendly squads co-ordinating with you on a few occasions (based on your go codes). The terrorists are reasonably smart, and if outnumbered they will often run away and wait for you to come up the stairs or around the corner and even throw a sneaky grenade through the door. The only problem with the terrorists is that their aim and senses seem superhuman, they almost always take you out on the higher difficulty options, and are quite hard even on the rookie option. The time old bug of sensing you through doors and walls is also here on occasion, though they won't fire through (unless they see you duck behind them). The weapons sound fantastic, you can even hear each individual casing hitting the ground, other then the door creaks being quite generic the atmosphere generated is superb, I have physically jumped so many times when a terrorist has unexpectedly spotted me. Along with the sound the graphics are amazing, the terrorists look very life like and your squad mates animations are convincing and fluid. When it snows and you can hear the wind howling it is one of the most atmospheric FPSes out there. (Shame about the static vehicle graphics, a little more time should have been taken with them) In multiplayer Raven Shield can be quite a different game, with many preferring not to do the sneak tactic, and take a more bold approach. Its often harder then the single player and you have to be wary of the various gadgets & tools, and quite often grenades (which are under used by terrorists in single player). Co-operatively Raven Shield is still superb, you can control a squad each with AI taking the back up positions, some very impressive hostage rescues can be pulled off with coordinated attacks! Overall, well worth adding to your collection and a game that because of the accurate physics, excellent multiplayer, realistic AI and authentic weapons you won't tire of for a long long time.
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