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6 of 7 people found the following review helpful:
4.0 out of 5 stars
Multiplayer is excellent, single player is average, 30 April 2003
As a single player game, Nightfire is pretty good... its not great, but its not rubbish. When you first play you will immediately be struck by how good the graphics are, and they are better than a lot of xbox games out there - detailed bad guys and environments, nice movie clips, and Bond just looks like Bond. It FEELS like Bond, and thats an important aspect of such a game, and there are plenty of little quips and double entendres as we are treated to in the films. The controls are a bit awkward, but as soon as this started to bug me I had a nosey around the options and was pleased to find that I could alter the thumbstick controls to work like Halo. This controller setting is called the Goldeneye setting, and there are a lot of other parallels with the Goldeneye game on the N64. Difficulty levels are the same (Operative,Agent, 00 Agent) and the weapons are similar too - players of the original Goldeneye will be pleased to find Grenade Launchers, Rocket Launchers and Remote Mines amongst others.So once I had altered the controls, it all became a lot more enjoyable, and going through the game on the Operative first, I was engrossed by the fast paced action and the satisfaction of seeing a dead bad guy drop to the floor. At times it became a little frustrating because of the lack of save points - as other reviewers have mentioned - and a mistake late on in a mission can send you right back to the start. This is most notable in an underwater level where you are in the Vanquish car, and took a lot of attempts to finally overcome. There are a few sections in the game where you are in vehicles, and - whilst a nice detraction from running around shooting people - eventually become a bit of a bore, and I found myself longing for the next first person shooter level on more than one occasion. On the harder difficulty levels the little annoying and frustrating things become more significant, and - about 2/3 of the way through Agent (medium), I eventually stopped playing the single player stuff because it just made me want to throw the controller at the wall. Surely it shouldnt get this annoying until the hardest difficulty level. The best thing about this game is the multiplayer, without a doubt, and - if you often play multiplayer shoot outs with your mates - it really is worth buying for this factor alone. The weapons are awesome, the environments are large and really enjoyable, and the options you can set are just nuts. Mini-vehicles (little tanks and helicopters that you can attack other players with), fixed gun mounts, endless game types/scenarios, even bots (cpu contolled enemies) like Time Splitters. You can even set the game up so that you are on the MI6 team with 2 cpu characters on your side, and play against a mate who is on the other team with two other cpu characters. AND you can edit the bots individually, eg. speed, agression levels, personality (assassin, vengeful, berserker, etc), accuracy, and more. There is the occasional slow-down in multiplayer but this is mainly when you have lots of enemy bots all attacking each other. Bearing in mind the positives, this is a rare negative. Overall I would give Nightfire three stars for the single player, but a big five for the multiplayer, so thats a four overall. If you like multiplayer shoot-outs, I promise you this really is well worth the money.
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