|
6 of 6 people found the following review helpful:
4.0 out of 5 stars
Good, but not for casual gamers., 13 May 2002
Virtua fighter 4 is (obviosly) the fourth game in the series that started the whole 3D fighting genre, and what can I say other than this game still has it.Graphics = 9/10 Great graphics withsome nice effects such as snow that moves and gets scattered as you fight on it and flocks of birds flying overhead, all with the added bonus of a 60Hz mode (if your TV supports it), the only down side is that it does suffer from occasional anti-aliasing problems (jagged edges), but still remains fairly faithful to the arcade original (VF4 not VF1).The character graphics are solid and fluid. The movements are great, they flow naturally, without any choppiness. There are sometimes slowdowns in certain movements, which, quite frankly, I can't tell if they're really like that or if the action as a whole slows down, but it is very minor. For the most part, the actions are crisp, and work well. Lastability = 10/10 Virtua Fighter 4 will last you ages, especialy with the new "Kumite"(Kuh-me-tay)mode of play where you choose your character and play through a series of opponents in an attempt to go from 10th Kyu (ky-ooh)rank to 10th Dan rank (kyu goes down as you progress and Dan goes up as you progress, you can also set up and train an A.I fighter to do the same. add to this the sheer amount of moves and combos at each fighters disposal and youve got one hell of a game. Sound = 7/10 The sound achieves what it sets out to do even though one cannot help but feel that it is not quite as crisp as the Tekken series and is more akin to the DOA games. The character sound F.X are good with the usual thuds and smacks that beat em up offer but the DOA inspired tunes dont thrill your eardrums. Speech is average with ''Come On'', ''Fight'' & ''Go'' played with the usual V.F series conviction. Jacky and Sarah still sound as cheesy as ever but the oriental fighters sound good, possibly because you cant understand their remarks. So nothing new on offer in the sound department certainly nothing memorable. Overall = 9/10 (rounded to 4 stars for amazon) The game, overall, has a lot of very good features. Playing as Kage reminds me of first encountering SFII, and I was drawn into the game in a similar way. I miss the lack of infinite time for bouts and the 'mission battles' of Soul Calibur, but the game makes up for it, almost. Even completing the training in 'record' times for each character is a good study tool. Kumite gives you scope for expanding your concentration level over time. All in all, this is an essential purchase for PS2 fight fans.
|