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Sid Meier's Civilization 3
 
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Sid Meier's Civilization 3

by Atari
Platform:   Windows XP / Me / 2000 / 95 / 98
3.9 out of 5 stars See all reviews (57 customer reviews)
RRP: £24.99
Price: £2.85
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In stock.
Dispatched from and sold by 4GamersUK.

6 new from £2.54 11 used from £1.49 2 collectible from £4.45

Game Information

  • Platform:   Windows XP / Me / 2000 / 95 / 98
  • PEGI Rating: Ages 3 and Over
  • Media: Video Game
 See more system requirements

Frequently Bought Together

Customers buy this item with Civilization III: Play the World Add On by Atari

Sid Meier's Civilization 3 + Civilization III: Play the World Add On
Price For Both: £7.52

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Product Features

  • Simple interface makes gameplay easy
  • New pathways to victory
  • Triumph in diplomatic, cultural and military domination
  • Includes game editor

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00005NZWO
  • Release Date: 16 Nov 2001
  • Average Customer Review: 3.9 out of 5 stars See all reviews (57 customer reviews)
  • Amazon.co.uk Sales Rank: 2,795 in PC & Video Games (See Bestsellers in PC & Video Games)

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Product Description

Amazon.co.uk Review
The third instalment in Meier's signature series offers all the outstanding gameplay featured in the first two games while including new features and refinements that keep the series fresh and engaging.

Civilization III offers 16 playable civilizations and each has its own strengths and bonuses. The game begins in the year 4000 BC when your civilization is nothing more than a primitive tribe, and each turn progresses the game forward in time.

You manage growth, military production, city development, diplomacy, and scientific research as your civilization grows from a single village to several towns to a continent-spanning metropolitan sprawl. The fun is in deciding whether to research writing or the wheel, whether to build a musketeer to take out an encroaching enemy pikeman or direct your city to work on the culturally significant Sistine Chapel.

There are five ways to win the game, ranging from wiping out the other civilizations with military power to defeating them through cultural dominance, which is one of several new victory conditions.

Fans of Meier's other turn-based games will find the same addictive gameplay present in Civilization III. Building off the gameplay are several new additions, specifically the new cultural rating and the new resource management options. The other big change is that you must collect raw materials in order to build certain units.

For example, oil and rubber are required to build modern units, and if those resources aren't within your territory, you'll need to negotiate with other civilizations for them. And because the game's negotiation process is very deep and involved, you may find yourself cut off from key raw materials if you're at odds with other civilizations, which, in turn, will weaken you militarily.

There are a few minor issues with the game, most notably with unit imbalances and the tedious endgame, which can drag on forever. These are minor problems, however, and don't detract from the overall experience. Fans of Sid Meier's other games, or anyone looking for a fun and challenging gaming experience, owe it to themselves to pick up Civilization III. --P. Meyer

Manufacturer's Description
From Sid Meier, the creative genius behind some of the most critically acclaimed computer games ever produced, comes Civilization III. Experience a game of epic proportions, where players can match wits against the greatest leaders of the world in an all-out quest to build the ultimate empire. This journey of discovery includes new features that build on and enrich the0 Civilization experience. There are new pathways to explore, strategies to employ, and more powerful tools with which to build and manage your empire. Build, explore, conquer, and rule with Civilization III.

This newest installment promises to keep the components that made the first two games incredibly addictive and fun, while adding new elements and features that complement and enhance the existing system. In addition, a completely new graphics engine will provide stunning maps, animations, and graphics unlike those seen before. The new gameplay features better decision-making abilities, new paths to victory, and greatly enhanced combat and diplomacy for new ways to win. With a new interface and reporting screens, Civilization III will accommodate seasoned and first-time players.


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Customer Reviews

57 Reviews
5 star:
 (25)
4 star:
 (15)
3 star:
 (8)
2 star:
 (4)
1 star:
 (5)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (57 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
31 of 31 people found the following review helpful:
5.0 out of 5 stars Much better than some make out!, 15 Jan 2003
By Mr. Steven Black "warwickboy" (Edinburgh) - See all my reviews
(REAL NAME)   
Civ 3 has taken a lot of flak from certain sections of the strategy gaming fraternity. Most of this is unjustified.

All those who remember Civ II (which at the time I thought was the best game ever made), will get great benefit from this newer version. I like to see Civ 3 as the logical sequel to Civ II, and tend to ignore the tangential Alpha Centauri and Call to Power.

A simple test: if you get a copy of this game, play it for a bit, and then return to have a game or two of Civ II, the improvements become much clearer. The older game looks cumbersome and lacks depth in comparison.

I was a little annoyed when I first started Civ 3, as the immediate look-and-feel of the game is different. Strategy games like this have nothing to do with graphics, however, and only by playing Civ 3 for a while will the real expertise that lies behind it shine through.

The diplomacy is a massive improvement. The different methods for winning encourage different approaches to gameplay, and many more options are now available for building a winning civilisation. The notion that there's only a set amount of ways to achieve victory is frankly RUBBISH. Only someone who has failed to experiment could make such a claim.

I managed to win a game without ever actively attacking an opponent. Other games I won by being as bellicose as I possibly could be.

Forget all the nonsense that's talked about this game and get yourself a copy. It's a fine wine amongst a cellar full of cheap plonk, taking time to acquire a taste for, but well worth it in the end.

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107 of 113 people found the following review helpful:
4.0 out of 5 stars Good, but could have been better, 10 Nov 2001
By A Customer
The new features really are good but after playing the game for a while, things like culture and trade resources become just another thing to consider as you colonize.

Diplomacy has not been greatly improved, by which I mean small empires and backward races still demand WAY more than they should. "Give me invention", "Give me your world map", "Give me money" will be the general gist of all conversations with the computer and they will want them in exchange for a pittance. On the otherhand, should you want to trade for a technology/resource etc they have, expect to pay double or triple its actual value... I dont make the mistake of demanding it, even a civilization "in Awe" of you will still war for the tiniest of demands (and they will somehow convince every ally you have to do the same too).

Corruption is REALLY crippling, with improvements and government types having only the barest of impacts in reducing the problem. An empire of 10 cities on a medium map can expect around 5 of them (no matter size) to be TOTALLY useless, no money, no shields... This seems to be the case with most government types including democracy and republic.

The American version has also suffered some bugs, giving the general impression the end product has been rushed.

In the combat, there still occurs the old Phalanx vs Tank problem, where the Phalanx can kill any number of Tanks thrown at it. This can get particularly annoying sometimes.

Either the devolopers or publishers, I dont know which, made the desicion to ship the game without Multiplayer which in this day and age is almost a crime. In my opinion there will be a convenient add-on costing £20 in which this will be rectified... *sigh*

All that said, the game is still an addictive Civ game, it is not an updated version of Civ2, it is very much a new game in its own right. It is still fun too, for the older civ fans out there most of these problems are merely challenges to be overcome.

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14 of 14 people found the following review helpful:
4.0 out of 5 stars Civ III made me re-discovery the amazement of Civ I !!!, 31 Mar 2003
By A Customer
I began thinking that I didn't need any tutorial as I knew it all from Civ I and II. WRONG!!! After 5 games, I was still amazed of the difficulty of the average levels... and getting used to some new features (e.g. artillery being captured) is not easy!

After getting used to the "new" rules, I found a great game to play - the computer can even be a "sincere" ally... if you treat it right, it will treat you right. And you can swap/exchange almost anything. Impressive!

You can also win the game through 6 different ways (that you can turn on/off) which is a great plus.

But a few items are annoying:
* If you are into military conquest, the final part (modern times) is boring as you might need to move a lot of units across the board - this has made me give up in times;
* Technology goes too fast so that some units you rarely use because new ones are developed very fast;
* There are 2 or 3 glitches that can remove some fun (beware of battleships finding it's way in automatic mode - it might declare war on who you do not want!)

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Most Recent Customer Reviews

5.0 out of 5 stars Legendary...
Has all the best qualities of any game, fun, interesting and keeps you going forever, not fully fun like rome total war, or medieval 2, but it lasts longer, there is just so much... Read more
Published on 6 April 2007 by Chappers

5.0 out of 5 stars Great simply
This game is still a great long after it came out. A number of playable countries. The special units bring it to life. Read more
Published on 27 Dec 2006 by Ewan the third

1.0 out of 5 stars Civilisation, more like anarchy
I played both Civilisation I & II and enjoyed the gradual additions and progress which the sequal made to the original. Read more
Published on 22 Feb 2006 by D. Bowtell

5.0 out of 5 stars My favourite strategy game
If you want to build up a civilazation from ancient times all the way up to today this is the game you shall buy!
It's just great. Lots of new features. Small wonders. Read more
Published on 8 May 2005 by Tusalu

4.0 out of 5 stars excellent game better then Civ 2
After being dissapointed with Civ 2, i got Civ 3 and found it to be excellent and the graphics have improved very much as well and the controls and the gameplay are not as awkward... Read more
Published on 26 Mar 2005 by owenmulpetre

4.0 out of 5 stars As Addictive As Ever, But Not Quite Yet The Finished Article
With Civilisation III, the series is definitely being taken forward for a new generation of players. The new game looks fantastic and has introduced some superb ideas. Read more
Published on 21 Sep 2004 by Jerome Joseph Kennedy

4.0 out of 5 stars Super Duper
I think civ 3 is totally amazing,if you love going through time games then civ 3 is for you
Published on 7 May 2004 by louie

1.0 out of 5 stars Better luck next time, Firaxis
Having played the previous two civilisation games, the Call to Power games and Alpha Centuri, I was looking forward to this game. Unfortunately I was disappointed. Read more
Published on 5 May 2004 by crumbs_the_tiger

4.0 out of 5 stars Not much new, but a more polished version
I have been a fan of sid Meier's since the first incarnation of Civilization on the trusty old commerdore amiga. I enjoyed Civiliarion 1 and played it to excess. Read more
Published on 5 May 2004

5.0 out of 5 stars Civilization III
All I can say is that this has to be one of the greatest games of all time. This game takes the addictive and imersive gameplay from the prequiles, adds to it with elements from... Read more
Published on 27 Jan 2004

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