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5 of 7 people found the following review helpful:
3.0 out of 5 stars
You can't blame them for trying., 17 Dec 2002
The Resident Evil series is firmly associated with Nintendo (for the moment, an online Resident Evil game is in the works for the Playstation 2), so it was obvious that a Gameboy/Advance edition of the game would emerge. And so it did, in the form of "Resident Evil: Gaiden", I have broken down a review of the game below.PLOT: (+) A nice addition to the series that invites two of the fans' favourite characters on a very original survival horror experience. The idea of setting the game on a ship is very cool, allowing for the restricted playing area (which is actually quite large for a Gameboy game). (-) The plot "suprises" are a bit obvious. GRAPHICS: (+) Keeping in mind that this is a title also available for the original Gameboy Colour, this game looks alright, the sprites are small, leaving little space for detail but is accurate in design. The battle scenes with zombies are more detailed and like the cut-scenes, are well illustrated. Characters Leon Kennedy (set to take the lead in Resident Evil 4) and Barry Burton (Resident Evil/Remake favourite who has a small appearance in Resident Evil 3) resemble their Playstation/Gamecube carnations well. The enivornments (all set aboard a luxury cruise-liner, the "Starlight") are well designed and illustrated with suprising detail and mood. (-) They are still basic though and while lighting does feature and a real effort has been made, the graphics do tend to ruin the one thing that made the series so popular in the first place - the tension. SOUND: (+) I was quite impressed hearing the zombies' groans coming from my little Gameboy Colour. Effort has been made to immitate the sounds used in other games in the series. (-) There's little else, the zombie groans become painful to hear after a while and they do nothing for the gaming experience. Better than nothing though. MUSIC: (+) It keeps in the style of the series and is fitting for the game. (-) I have heard better mobile ringtones. As far as I know there's no more than a couple of "scores" if that's what you want to call them... It will drive you insane after a few hours play. PLAYABILITY: (+) Addictive, although this could just be my determination to see the ending. The use of a map is very helpful. The battle system is an interesting and original addition to the series and helps this game move a little, although it can be very hard to evade zombie encounters. (-) The characters are very slow, sometimes you wonder who the zombies are. Although they move at a realistic speed, there's just a lot of running to do, and getting from one side of the ship to the other can take a while. Getting items and using them (much in the same way as the other Resident Evil games) is very fustrating and confusing as you're given very little infomation about something if you're not sure what to do. It's also a pity that there are Save Points rather than the classic Typewriter/Ink Ribbon scheme that works so well in other additions to the series. I found myself dying often, just before a Save Point and having to go through a lot of the game again to get any further, very fustrating. REPLAY VALUE: (+) If you're a hardcore fan, then you'll play it again. Probably. (-) I couldn't finish this game. I got stuck, I found it very hard, there were far more zombies than there was ammunition/health given. CONCLUSIONS: Well, it was always going to happen. With a Gameboy Colour version of "Resident Evil 1" scrapped a while ago, it's nice to see an entirely seperate game that fits neatly into the series. It's just a shame that it wasn't exclusively a Gameboy Advance title - it could have really done with the extra graphical and audio boost. There are some great ideas here and it looks as though a lot of work has been done to make sure this game works in the series (unlike Resident Evil: Gun Survivor or the Resident Evil Movie). You'll know more or less what you're buying by looking at the back of the box when you buy it. So you can't say you're dissapointed with it once you own it.
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