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Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java and CORBA
 
 

Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java and CORBA (Hardcover)

by Stephan Diehl (Author) "In February 1998 a system called Peloton [17] was presented at the International Conference on the Virtual Reality Modeling Language VRML'98 ..." (more)
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Product details

  • Hardcover: 166 pages
  • Publisher: Springer (13 Feb 2001)
  • Language English
  • ISBN-10: 3540676244
  • ISBN-13: 978-3540676249
  • Product Dimensions: 23.6 x 15.7 x 1.8 cm
  • Average Customer Review: 3.0 out of 5 stars See all reviews (1 customer review)
  • Amazon.co.uk Sales Rank: 2,035,473 in Books (See Bestsellers in Books)

    Popular in these categories:

    #26 in  Books > Computing & Internet > Programming > APIs
    #89 in  Books > Computing & Internet > Programming > Network Programming
  • See Complete Table of Contents

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Product Description

Product Description
With the widespread use of VRML browsers, e.g., as part of the Netscape and Internet Explorer standard distributions, everyone connected to the Internet can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer service such as interactive three-dimensional product configuration, spare part ordering, or customer training. Also, this technology can be used for CSCW in intranets.The reader should be familiar with programming languages and computers and, in particular, should know Java or at least an object-oriented programming language. The book not only provides and explains source code, which can be used as a starting point for own implementations, but it also describes the fundamental problems and how currently known solutions work. It discusses a variety of different techniques and trade-offs. Many illustrations help the reader to understand and memorize the underlying principles.

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In February 1998 a system called Peloton [17] was presented at the International Conference on the Virtual Reality Modeling Language VRML'98. Read the first page
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3.0 out of 5 stars A book for technical overview of creating distributed world, 22 Jul 2001
By A Customer
The book gave a very good overview of how to create a distributed virtual world especially using VRML and Java. It also gave some good web links to the distributed virtual worlds that are currently running on the web.However, the book falls short of actually detailing every aspect of it, leaving the reader to figure it out himself. This book is really a monograph, i think.
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