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Product Description
Synopsis
This volume in the NATO Special Programme on Advanced Educational Technology is concerned with experiential learning from two viewpoints: that of the training developer, who wishes to capture and convey expertise in the form of an interactive simulation; and that of the learner, who uses such techniques to acquire new information, to increase proficiency and knowledge via practice, and to resolve questions and test hypotheses via exploration. The chapters range from detailed presentations of recent research studies to summaries of particular methodologies and theories. Their purpose is to provide a view of the current state-of-the-art in facilitating experiential learning, both through highly focused studies of specific learning issues and through broader analyses of major topics. The book deals with five basic topic areas: models of complex systems; modelling the learner; instruction and practice; supporting exploratory learning; and industrial applications.