See buying choices for this item to see if it's one of the millions that are eligible for Amazon Prime.

11 used & new from £21.83

Have one to sell? Sell yours here
 
   
Mutants and Masterminds (Mutants & Masterminds)
 
See larger image
 

Mutants and Masterminds (Mutants & Masterminds) (Hardcover)

by Steve Kenson; Ramon Perez (Author)
4.0 out of 5 stars See all reviews (4 customer reviews)

Available from these sellers.


10 used from £21.83 1 collectible from £32.30

Customers Who Bought This Item Also Bought

Mutants & Masterminds: Game Master's Screen 2nd Edition

Mutants & Masterminds: Game Master's Screen 2nd Edition

by Steve Kenson
£6.50
Mutants & Masterminds: Mastermind's Manual

Mutants & Masterminds: Mastermind's Manual

by Ramon Perez
£21.24
Player's Handbook 2: A 4th Edition D&d Supplement (D&d Core Rulebook D&d Core Rulebook): Bk.2 (Dungeons & Dragons)

Player's Handbook 2: A 4th Edition D&d Supplement (D&d Core Rulebook D&d Core Rulebook): Bk.2 (Dungeons & Dragons)

by Wizards RPG Team
3.3 out of 5 stars (3)  £11.49
Mutants & Masterminds: Lockdown (Mutants & Masterminds Sourcebook)

Mutants & Masterminds: Lockdown (Mutants & Masterminds Sourcebook)

by Ramon Perez
£18.99
Warhammer 40,000 Roleplay, Dark Heresy - Creatures Anathema

Warhammer 40,000 Roleplay, Dark Heresy - Creatures Anathema

by Fantasy Flight Games design team
3.8 out of 5 stars (6)  £23.79
Explore similar items

Product details

  • Hardcover: 256 pages
  • Publisher: Green Ronin Publishing; 2 edition (26 Oct 2005)
  • Language English
  • ISBN-10: 1932442529
  • ISBN-13: 978-1932442526
  • Product Dimensions: 27.7 x 21.3 x 1.8 cm
  • Average Customer Review: 4.0 out of 5 stars See all reviews (4 customer reviews)
  • Amazon.co.uk Sales Rank: 382,651 in Books (See Bestsellers in Books)

Product Description

Product Description
Mutants & Masterminds has been called "the best, most exciting superhero RPG in years." It sets "new standards in design and presentation." It has won multiple ENnie and Pen & Paper Awards and it appeared on every critic's "best of" list for 2002. Now the World's Greatest Super-hero Roleplaying Game is even better! Mutants & Masterminds, Second Edition, takes the best of the original edition and supercharges it to make it the most complete, detailed, and fun super-hero game yet! In this 256-page hardcover with a stunning new cover by Ramon Perez, you'll find a complete roleplaying game that's a perfect starting point for your own comic book adventures. Mutants & Masterminds, Second Edition, has everything you need to create your own super-heroes and villains. It also offers more than a dozen ready-made super-hero archetypes and even more ready-to-use super-villain archetypes, plus two introductory adventures so you can start playing right away. Don't let your super-powers fall behind! Mutants & Masterminds, Second Edition, will take your game (and your heroes) to the next level!

Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
Check the boxes next to the tags you consider relevant or enter your own tags in the field below
(1)

Your tags: Add your first tag
 

 

Customer Reviews

4 Reviews
5 star:
 (1)
4 star:
 (2)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (4 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
1 of 1 people found the following review helpful:
5.0 out of 5 stars The world's greatest super hero RPG, 28 Feb 2008
By Phil Hattie "Stuff lover" (Glasgow, Scotland) - See all my reviews
The first edition of Mutants and Masterminds was a cracking game but in some ways was crippled by its rigid power level system. The designers and authors of the second edition plainly sat down and decided to keep the elements that had worked in the previous edition while choosing to improve on many other parts of the game.

Essentially Mutants and Masterminds is a game based on the D20 system, stripped bare and rebuilt for superhero gaming using the Open Gaming License. There are no character classes in this game and the "levels" come in the form of Power Levels which place certain caps on traits to manage character creation and assist the GM in building appropriate challenges. The opening chapters introduce the character creation system through example "archetypes" built to the default Power Level of a starting game and then breaks down the character creation structure in full. The rules are clear and well explained, and areas such as Power Level trade-offs, which opens up plenty of flexibility in character building, are given plenty of space and detail.

Chapter eight is titled "Combat" but actually contains the meat of the non character specific rules. It is a stripped down version of the system made most famous in Dungeons & Dragons 3rd Edition, although it dispenses with some of the more complex elements of combat (such as Attacks of Opportunity) to help in-game battles be more like comic book slugfests. The later chapters are aimed at the GM and give advice on world building, creating NPCs (subject to slightly less strict rules as regards points totals and power levels than player characters), sample villain archetypes and stats for animals, monsters, and people. These chapters are as well written as the first part of the book.

In terms of appearance, M&M is bold, brash, and colourful. Cracking artwork by people who really seem to "get" the super hero concept and bright pages make it a visual feast. The tables included within are all easy to read making it suitable for most people. The difficulty of the rules set is at the lower-mid range. Its a very simplified version of D20 and is a far easier system to get your head around than games like HERO and GURPS Supers. Conversely there are simpler hero games out there, like any iteration of Marvel's official licence, but few of these offer the flexibility of Mutants and Masterminds. The game bills itself as "the World's Greatest Super Hero RPG" and I certainly wouldn't argue about that. I can think of very little about this game I don't like, and ultimately it's that rarest of beast- an RPG core rulebook that is the only book you'd need to play the game. First class.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
2 of 3 people found the following review helpful:
4.0 out of 5 stars Great system, solid rules, poor support., 20 April 2006
By Mr. R. H. Adams (Portadown, UK) - See all my reviews
(REAL NAME)   
The game is a class A+ product, very streamlined, fast and efficent, able to give a "real" Super Hero feeling to any combat, chase or exploration you could endeavour to have in your adventure... the problem is the actual adventures. Yes, in an ideal world we can always have time spare to create adventures for the players in our group but time just isn't always on your side. This is why the original d20 systems were so successful, they had a wide ranging module support and at this time of writing actual modules for M&M are few and far between, in fact I think only Times of Crisis is the ONLY published adventure-module for want of a better term that exists and that is frankly a very poor showing in terms of system support, especially when the system itself deserves so much more!

The actual game systems is extremely easy to pick up and relatively well balanced although GM intervention will be needed as it is to easy to tweak a character to be unbeatable (check out the power "Duplication" and use the extra-perks that mean as long as one duplicate survives your character still exists, hey presto, keep one duplicate at home to watch TV). Apart from that however the system is supberb, lots of examples of different Hero types and a fully published campaign setting, "Freedom City" that has a lot of good, and most importantly relevant, detail without going overboard. Now if only they could publish more actual adventures...
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
2 of 4 people found the following review helpful:
3.0 out of 5 stars fairly diverse superhero action, 16 Mar 2006
By genejoke "Mmmm Shiny" (uk) - See all my reviews
(TOP 500 REVIEWER)   
Having played this game as both a player and gamesmaster, I can safely say that while it is very much a fun game to play, it isn't so good to run a game.
Based on the d20 system established by dungeons and dragons, this super hero game is streamlined, and has some excellent variations on the system. However it is a little bit limited in places, an experianced gm can easily wing it and get around the gaps though.
So while flawed it is still the best (only) superhero role playing game I have played.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews

4.0 out of 5 stars An RPG with a difference!
Whether already a role-player who wants to try a different theme, or a fan of super-hero comics who wants to be one, Mutants and Masterminds (M&M) is for you. Read more
Published 10 hours ago by L. MacLean

Only search this product's reviews



Customer Discussions

 Beta (What's this?)
This product's forum (0 discussions)
  Discussion Replies Latest Post
  No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
  [Cancel]


   
Related forums


Listmania!


Look for similar items by category


Look for similar items by subject


Feedback


Health & Beauty at Amazon.co.uk

Elemis Resurface and Renew Skin Care Gift Set of 4 Products
From soap to shavers, massagers to mascara, stock up on your daily essentials or truly pamper yourself.

Discover Health & Beauty

 

Let Olay Amaze You

Olay Total Effects Day Moisturiser SPF15 50ml
Amazon.co.uk sells all your favourite ranges from Olay, including Regenerist and Total Effects.

Discover Olay at Amazon.co.uk

 

Up to 53% off Braun Series Shavers

Braun Series 3 390cc Clean & Renew System Rechargeable Foil Electric Shaver
Get in touch with your smooth side with Braun Series shavers, now with Gillette blade technology.

Discover Braun Series at Amazon.co.uk

 

Treat Someone

Amazon.co.uk Gift Certificates--available in any amount from £5 to £500 With an Amazon.co.uk Gift Certificate, you can get them what they want (even if you don't know what that is).

Learn more about Gift Certificates

 
Ad

Where's My Stuff?

Delivery and Returns

Need Help?

Your Recent History

  (What's this?)
You have no recently viewed items or searches.

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.

Look to the right column to find helpful suggestions for your shopping session.

Continue Shopping: Top Sellers

amazon.co.uk Amazon Home
International Sites:  United States  |  Germany  |  France  |  Japan  |  Canada  |  China
Business Programs: Sell on Amazon  |  Fulfilment by Amazon  |  Join Associates  |  Join Advantage
Customer Service  |  Help  |  View Basket  |  Your Account
About Amazon.co.uk  |  Careers at Amazon
Conditions of Use & Sale |  Privacy Notice  © 1996-2009, Amazon.com, Inc. and its affiliates