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Flash 5 Cartoons and Games F/X & Design with CDROM (F/X and Design Series)
 
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Flash 5 Cartoons and Games F/X & Design with CDROM (F/X and Design Series) (Paperback)

by Bill Turner (Author), Richard Bazley (Author), James Robertson (Author)
5.0 out of 5 stars See all reviews (3 customer reviews)

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Paperback (Illustrated) £34.91 £33.16 12 used & new from £0.04

Product details

  • Paperback: 368 pages
  • Publisher: Paraglyph Press (Mar 2001)
  • Language English
  • ISBN-10: 1932111573
  • ISBN-13: 978-1932111576
  • Product Dimensions: 25.3 x 20.6 x 2 cm
  • Average Customer Review: 5.0 out of 5 stars See all reviews (3 customer reviews)
  • Amazon.co.uk Sales Rank: 2,358,931 in Books (See Bestsellers in Books)

    Popular in this category:

    #77 in  Books > Computing & Internet > PC & Video Games > Art & Design

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Product Description

Amazon.co.uk Review
There was a time when making an animated film meant, at the very least, a huge investment in time and equipment. Flash 5 Cartoons and Games demonstrates how things have changed, teaching a new generation of animators that all you really need is an ordinary PC or Mac and Macromedia's Flash authoring program.

Diverse and powerful, Flash can be used to create Web sites and multimedia presentations. Animation is an art in itself, and the book approaches the use of Flash from an animator's and game designer's perspective. Eleven chapters describe a production workflow, from early story development to using Flash to create a storyboard, adding sound, creating elements and movement, and creating backgrounds.

There are a number of outstanding features to this book: for one it doesn't focus on the technology. There is as much information on using Flash as there is in composing a scene, using colour and sound to evoke a mood, and using quick sketches for storyboard timing. Also, there is a strong emphasis on character animation. Chapter 5 is, in fact, called "Character Animation", followed by chapter 6, "Lip Syncing and Facial Expressions". These sections and others throughout the book show how to use Flash features like reusable symbols and libraries to create believable characters.

A little more than half the book focuses on animation. The second half covers game design, programming and animation, with an emphasis on trivia and adventure games. You'll need to know a bit about Web scripting and how Flash scripting works to get the most out of the material.

The CD-ROM includes a wide variety of examples, including runtime files (*.swf) and the authoring files used to create them. This provides the beginner with an opportunity to see the finished product as well as look behind the curtain to see what makes it tick.

Beyond the golden age of cartoons (1930s to mid-40s), it's hard to think of a better time in history to be an animator than right now. Not only are the tools to create entire films easily accessible, but reaching a global audience is a breeze, thanks to the Web and technologies such as Quicktime and Flash. Flash 5 Cartoons and Games can show you how to harness these tools and take advantage of the new medium. --Mike Caputo --This text refers to the Paperback edition.

Book Description
Covering Flash™ 5 from a cartoon and gaming aspect. Learn how to cohesively pull together and create all the necessary elements for an entertaining cartoon show. Create cartoon characters for television and music videos; then, discover how to use those cartoon elements when scripting and programming interactive games on the Internet. This book includes a CD-ROM with complete a full-length cartoon show and source codes for several games. With Flash 5 Cartoons and Games f/x and Design, you will go beyond the general description of the various Flash tools and discover what can be done with them! --This text refers to the Paperback edition.


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Customer Reviews

3 Reviews
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Average Customer Review
5.0 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
1 of 8 people found the following review helpful:
5.0 out of 5 stars A fantastic guide line, bye it, it will take you there, 24 Jun 2001
By A Customer
If you are wanting to get into games and animation but have found it difficult to grasp, well look no further, after this you will have a very good understanding on the concept of animation and games. Even if you arent into games and animation but do flash design bye it you wont look back.
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5.0 out of 5 stars Very Innovative !!!, 24 Oct 2008
By M. Chauvet Gregory (Gilette, France) - See all my reviews
(REAL NAME)   
I am normally a very slow reader. I only read quickly with the rare book that I thoroughly enjoy, and will use to the fullest extent. Flash 5 Cartoons and games provided this criteria, and i finished it in a week. It is simply amazing. It was everything I was looking for to get me started into advanced Flash use, and amazing cartoon animation. The authors even provided a CD-ROM to go along with this superb book that gives detailed examples, including games, .flas to play around with, and .swfs to watch and enjoy...it even included an entire music video featuring a pelican singing about pollution! All made with flash.This book is well worth the price and then some!
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0 of 1 people found the following review helpful:
5.0 out of 5 stars THE BEST BOOK ON THE MARKET., 2 Oct 2006
By Colin Stimpson - See all my reviews
(REAL NAME)   
I found this an extremely useful book, clearly written and easy to follow. I learnt an enormous amont from it and thoroughly recommend it to other people starting to use Flash.
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