Review
"Game programming is without a doubt the most intellectually challenging field of computer science in the world. However, we would be fooling ourselves if we said that we are 'serious' people! Writing (and reading) a game programming book, should be an exciting adventure for both the author and the reader." Andre LaMothe, Series Editor
Product Description
This book helps beginners get started and provides readers with enough information to create their own games. It is a book that requires no previous experience with programming, but does assume a good understanding of computers. It begins by teaching the basics of programming and covers basic program flow, statements, and creating a window to developing a complete game library using the latest DirectX version.