or
Sign in to turn on 1-Click ordering.
 
 
More Buying Choices
22 used & new from £0.01

Have one to sell? Sell yours here
 
   
Cyberpunk (Pocket Essentials)
 
See larger image
 

Cyberpunk (Pocket Essentials) (Paperback)

by Andrew M. Butler (Author)
2.0 out of 5 stars  See all reviews (1 customer review)
Price: £3.99 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
Temporarily out of stock.
Order now and we'll deliver when available. We'll e-mail you with an estimated delivery date as soon as we have more information. Your account will only be charged when we ship the item.
Dispatched from and sold by Amazon.co.uk. Gift-wrap available.

7 new from £2.20 14 used from £0.01 1 collectible from £5.50

Frequently Bought Together

Customers buy this book with Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson by Dani Cavallaro

Cyberpunk (Pocket Essentials) + Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson
Price For Both: £26.73

One of these items ships sooner than the other. Show details

  • This item: Cyberpunk (Pocket Essentials) by Andrew M. Butler

    Temporarily out of stock.
    Order now and we'll deliver when available. We'll e-mail you with an estimated delivery date as soon as we have more information. Your account will only be charged when we ship the item.
    Dispatched from and sold by Amazon.co.uk.
    This item Delivered FREE in the UK with Super Saver Delivery. See details and conditions

  • Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson by Dani Cavallaro

    In stock.
    Dispatched from and sold by Amazon.co.uk.
    This item Delivered FREE in the UK with Super Saver Delivery. See details and conditions


Customers Who Bought This Item Also Bought

Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson

Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson

by Dani Cavallaro
1.0 out of 5 stars (1)  £22.74
Storming the Reality Studio: A Casebook of Cyberpunk and Postmodern Science Fiction

Storming the Reality Studio: A Casebook of Cyberpunk and Postmodern Science Fiction

by Larry McCaffery
4.5 out of 5 stars (2)  £16.14
Burning Chrome

Burning Chrome

by William Gibson
4.7 out of 5 stars (7)  £5.97
Rewired: The Post-Cyberpunk Anthology

Rewired: The Post-Cyberpunk Anthology

by James Patrick Kelly
4.0 out of 5 stars (2)  £7.75
Cyberspace / cyberbodies / cyberpunk: Cultures of Technological Embodiment (Published in association with Theory, Culture & Society)

Cyberspace / cyberbodies / cyberpunk: Cultures of Technological Embodiment (Published in association with Theory, Culture & Society)

by Professor Mike Featherstone
4.0 out of 5 stars (1)  £19.35
Explore similar items

Product details

  • Paperback: 78 pages
  • Publisher: Pocket Essentials (10 Nov 2000)
  • Language English
  • ISBN-10: 1903047285
  • ISBN-13: 978-1903047286
  • Product Dimensions: 17.2 x 11 x 0.8 cm
  • Average Customer Review: 2.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon.co.uk Sales Rank: 719,710 in Books (See Bestsellers in Books)

    Popular in this category:

    #12 in  Books > Science Fiction & Fantasy > Science Fiction > Cyberpunk

Product Description

From the Back Cover

Almost everything you need to know in one essential guide.

Often considered to have been the creation of William Gibson in his seminal novel Neuromancer, the subgenre of cyberpunk can be traced back into the history of science fiction from the 1950s to the late 1970s, and emerged in reaction to the world of the 1980s. Cyberpunk is a mix of hard science fiction, noir plotting, punk attitude and the cutting edge of culture. At the same time are some of the books open to charges of racism and sexism? Are these just toys for the boys or revolutionary manifestos?

This book looks in detail at the movers and shakers in the cyberpunk movement, from the early days of William Gibson and Bruce Sterling through feminist and British versions of cyberpunk to the post-cyberpunk or cyberpunk-flavoured fictions of Neal Stephenson, Greg Egan, Jeff Noon and Jack Womack. It also examines important cyberpunk films including Blade Runner and The Matrix.



About the Author

Andrew M Butler lectures in film and media studies at BCUC. He is the joint features editor of Vector and membership secretary of the Science Fiction Foundation. He is the author of The Pocket Essential Philip K Dick.

Suggested Tags from Similar Products

 (What's this?)
Be the first one to add a relevant tag (keyword that's strongly related to this product)
 
cyberpunk

Your tags: Add your first tag
 

What Do Customers Ultimately Buy After Viewing This Item?

Neuromancer
27% buy
Neuromancer 4.0 out of 5 stars (63)
£5.97
The Ultimate Cyberpunk
22% buy
The Ultimate Cyberpunk
Rewired: The Post-Cyberpunk Anthology
22% buy
Rewired: The Post-Cyberpunk Anthology 4.0 out of 5 stars (2)
£7.75
Cyberpunk (Pocket Essentials)
16% buy the item featured on this page:
Cyberpunk (Pocket Essentials) 2.0 out of 5 stars (1)
£3.99

 

Customer Reviews

1 Review
5 star:    (0)
4 star:    (0)
3 star:    (0)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
2.0 out of 5 stars (1 customer review)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
15 of 17 people found the following review helpful:
2.0 out of 5 stars Virtual Lightweight, 9 Dec 2000
By A Customer
An entry in the Pocket Essentials Literature series, Butler's Cyberpunk guide is a flawed work tackling a difficult subject with a questionable focus. While the author is on much stronger ground with his Pocket Essentials guide to the works of Phillip K. Dick, released simultaneously with this volume, Butler's Cyberpunk feels half-hearted and poorly executed; his admission in an on-line interview that this volume was handed to him after a previous author was unable to complete it may go some way toward explaining the problems within, but yet it is Butler's choice of what to include and what not to include that is troubling and sometimes confusing. At first, past a rambling introduction and a dubious effort to explain cyberpunk via global economics, the author attempts to make 'a provisional definition' of the genre, but actually doesn't. His target audience seems unclear; is it those who know nothing about this sub-genre, who need to have basic concepts like the history of science fiction explained to them, or is it the informed reader with a working knowledge, as later chapters seem to indicate? A neophyte readership might do worse than to start here, but then should move beyond and not look back. While important writers like William Gibson, Bruce Sterling, Rudy Rucker and Pat Cadigan are included, authors who arguably deserve highlighting are either mentioned off-hand (K.W. Jeter) or ignored (Walter Jon Williams, W.T. Quick, Michael Swanwick, George Alec Effinger...). In addition, considering Gibson's place at the head of the movement, that the short stories in his collection Burning Chrome are not fully examined is poor indeed. Butler is also content to gloss over criticism of Sterling's attempts to manage the definitions of cyberpunk fiction in its' early years. The 'Cyberpunk Goes To The Movies' chapter has some questionable choices - of course, we find Blade Runner and The Matrix, but why include The Terminator films, or Run Lola Run? What of New Rose Hotel, Robocop, Brainstorm, Tron or Escape From New York (a film Gibson cited as a strong influence on the seminal Neuromancer)? Butler notes 'I've chosen other titles' but never tells us why, and he overlooks cyberpunk television - Wild Palms, VR.5, the excellent Max Headroom, even the X Files episodes written by William Gibson and Tom Maddox are at least worthy of a name-check if not their own entries. Given the slimness of the Pocket Essentials books - 35,000 words - one would hope for tighter editing, and yet Butler repeats himself and makes sizeable factual errors; referring to coverage of the Secret Service's seizure of a cyberpunk roleplaying game in The Hacker Crackdown, he mistakes Steve Jackson Games' offices in Austin, Texas for those of TSR Games in Lake Geneva (which are in Wisconsin and not Switzerland, as Butler says); he states that a cut of Blade Runner was shown on British TV with a lost scene restored when in fact it was not (the scene in question was shown on a documentary that followed the movie). This latter mistake also appears in his Phillip K. Dick guide, and it is inaccuracies like these that show up poor research, casting doubt on other facts and conclusions. Perhaps with a larger word-count, a bigger advance, a longer deadline and an informed editor, Butler could have turned in the kind of guide that this book hopes to be - instead, we have an incomplete, lukewarm work that skates over the surface of the subject matter. Perhaps this is less Butler's fault than it is that of the whole Pocket Essentials concept; to create a guidebook of this depth and yet still hope to cover 'almost everything you need to know' as the blurb claims, requires a clarity of intent and writing that is only semi-visible here.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


Share your thoughts with other customers: Create your own review
 
 
 
Only search this product's reviews



Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
   
Related forums


Listmania!


Look for similar items by category


Look for similar items by subject


Feedback

Ad

Your Recent History

 (What's this?)

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.