Book Description
C# is Microsoft's new object-oriented language, specifically designed to take full advantage of the .NET type system. At the heart of .NET programming in C# is the task of building classes. All C# code participates in the .NET type system, because all code is contained in classes and other types which participate in the class hierarchy of the .NET framework. This book is a guide to help you design these classes effectively, by looking at what control we have over our classes, and how C# turns our class definitions into executable code.
Ask anyone: designing effective classes that you don't have to revisit and revise over and over again is an art. This Handbook aims to give you a deep understanding of the implications of every decision you can make in designing a class, so you are better equipped to take full advantage of C#'s power to create classes that are robust, flexible and reusable.
This book assumes that you are already familiar with the syntax of C#. It assumes that you have already used it to write code and that you are familiar with your chosen development tools and know how to compile and run C# code. You should also be aware of .NET's basic object-oriented mechanisms. In this book, we'll lift the lid on the simple syntax and examine what it really does behind the scenes.