Amazon.co.uk Review
Beginning Java 2 is one of the two best introductory Java 2 books available. (The other is Peter van der Linden's
Just Java 1.2.) Assuming nothing more than curiosity and tenacity, this book explains how to create programs with the Java programming language. And not just simple, academic programs either--the applets and applications that Ivor Horton describes in later chapters take advantage of the latest features of Java 2.
After a brief introduction to the characteristics of Java, Beginning Java 2 digs into variables, data types, operators, control structures, and basic Java syntax--the stuff you absolutely have to understand in order to get anything done. Horton then explains streams, files, and threads before getting into the graphical stuff, where he details how to build attractive, functional user interfaces with the Swing components (with solid coverage of the Java 2 event model). Later chapters address Java2D graphics and database connectivity. The author treats object orientation as integral to the rest of Java programming, which is appropriate to the language.
Readers get to see how concepts work, as regular Try It Out sections include illustrative code listings and the resulting output. The author and publisher deserve kudos for printing the complete source code of example programs rather than just key excerpts. These example programs also appear on the publisher's Web site. --David Wall
Book Description
This book has now been updated to cover JDK 1.3. This updated book is
Beginning Java 2, JDK 1.3 edition, by Ivor Horton (ISBN 1861003668).
The Java 2 platform, which is the release name for JDK 1.2, was released in December 1998. Java 2 is an important stage in the evolution of Java as a serious programming language. There are no substantial changes to the language - instead JavaSoft have focussed on extending class library support for common programming tasks.
This includes an improved, device-independent set of graphics libraries, the Java Foundation Classes (JFC), which includes Swing, Java2D and improved printing. These answer many of the criticisms of the original AWT graphics packages, and are both very flexible and very complete.
There's also a new Collections API, a set of classes to help you look after collections of related objects. There are also substantial changes in threading, serialization and JDBC 2.0.