Product Description
What is this book about? Visual C++ 6.0 was released in 1998 as a component of Visual Studio 6.0. For three years, until the launch of Visual Studio .NET to support the .NET Framework, it was Microsoft′s premier development product. Now five service packs old, version 6.0 remains the environment of choice for many developers who haven′t yet made the move to .NET. If your aim is to learn how to program in C++ on the Windows platform, with all the help offered by the Visual Studio interface, Visual C++ 6.0 remains a sound choice.
What does this book cover?
Beginning Visual C++ 6 can be broken down into four sections. The first is a fast–paced but thorough tutorial to the C++ language, punctuated with interesting and worthwhile example programs. After that, you′ll learn about object orientation with C++, and how this relates to Windows programming – the section ends with the design and implementation of a sizable class–based C++ application.
The third part of the book walks the reader through creating Windows applications using the Microsoft Foundation Classes (MFC). This includes the following:
- Outputting to the screen and printer
- Creating menus, toolbars, and dialogs
- Debugging your program
- Responding to a user′s actions
To illustrate the theory, this section also includes the complete implementation of a simple but fully–featured drawing application. The final section comprises a grounding in programmatic database access, an introduction to Microsoft′s Component Object Model (COM), and examples of how to create ActiveX controls using both MFC and the Active Template Library (ATL).
This book was voted Amazon.com′s C++ Book of the Year in 1998. It contains countless examples for you to follow and experiment with, and there are challenging exercises and model solutions in every chapter.
Who is this book for?
This book is for anyone who wants to learn C++ and Windows programming with Microsoft Visual C++ 6.0. Although progress will be easier if you have some experience of a programming discipline, an adept newcomer will also succeed in taming object–oriented programming and writing real Windows applications.
--This text refers to the
Paperback
edition.
Synopsis
Visual C++ 6 is the latest incarnation of Microsoft's premier development product for C++ developers. It contains the latest version of the MFC ( Microsoft Foundation Classes ) which has virtually become the Industry-wide library used to write Windows programs. Visual C++ 6 also contains the Active Template Library 3.0 ( ATL ) , which is a framework and collection of Wizards for writing ActiveX & COM controls. This book is a tutorial in use of all the major functions of Visual C++ 6. Who is This Book For? What sets this book apart is Ivor's relaxed and informal teaching style, which makes even difficult concepts easy to grasp. It's perfect for Visual Basic, Delphi, Cobol & Unix C Programmers who see the new release of the software as an opportunity to learn the language and understand the professional way to develop Windows applications. Adept newcomers to structured programming will be able to progress in C++ and Window using this book, but they will have to apply themselves to the Exercises and model answers supplied with each Chapter. What's Great About this Book? Amazon.com C++ Book of the Year for 1998. Proven teaching methods guarantee success to novice C++ programmers A complete tutorial from 'vanilla' C++ , through to OO programming, Windows and using MFC&T. Each concept supported by graduated code examples Reader will be coherent in writing a real Windows program and controls by the end of the book. What Does it Cover? The book can be broken down into 4 sections. The first is a fast-paced but comprehensive tutorial to the C++ language, which is punctuated with interesting and worthwhile example programs. We then go on to learn about object orientation with C++ and how this relates to Windows programming, and the section ends with the design and implementation of a sizable class-based C++ application. Finally we look at how Visual C++ aids in the debugging process The third part of the book walks the reader through creating Windows applications using MFC. This includes output to the screen and printer, how to program menus, toolbars and dialogs, how to debug your program and how to respond to a user's actions. To illustrate the theory, this section also includes the complete implementation of a simple but fully-featured drawing application. The final section comprise an introduction to COM and examples of how to create ActiveX controls using both MFC and the Active Template Library (ATL).
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