by Matthew Tagliaferri
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Beginning .NET Game Programming in VB .NET (Books for Professionals by Professionals) by Ellen; Lobao, Alexandre Santos; Weller, David Hatton |
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by Matthew Tagliaferri
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Beginning .NET Game Programming in VB .NET (Books for Professionals by Professionals) by Ellen; Lobao, Alexandre Santos; Weller, David Hatton |
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Although their focus is on simplicity, the authors are able to explore all basic concepts within Managed DirectX 9.0: Direct3D, DirectSound, DirectMusic (using the COM interface), DirectInput (including force-feedback joysticks), DirectShow, and DirectPlay. There are also chapters covering other technologies that can be used for game programming: the Speech API to generate game characters voices, multithreading, and GDI+ for simple games. A bonus chapter shows how to port a simple game to Pocket PC.
Sample games are presented over two chapters throughout the book. The first chapter presents the game with simple features, and the second chapter extends the game while presenting new concepts. A library of game programming helper classes is also created, step-by-step, in each chapter.
About the Author
Alexandre Santos Lobão got his first computer in 1981 when he was 12, and he immediately started to create simple games in Basic. Since then, computers have evolved massively, and so has he. He graduated with a bachelors degree in computer science in 1991, the same year he founded, with six friends, a company that came to be known as a synonym for high-quality services in Brasilia, Brazil: Hepta Informática.
Besides his work, Lobão has always worked as a nonprofessional game programmer.At the end of 2000, Alexandre started searching for new horizons and, leaving the company he helped to create, entered Microsoft as a consultant. Looking at the new and extremely interesting possibilities offered by the .NET Framework and DirectX 9.0, he decided to take everything hes learned over the last decade and apply it to this new development platform.
Ellen Hatton is a computer science undergraduate at Edinburgh University. She was exposed to computers at a very early age and has been fascinated with them ever since. Her first experience of computer games was playing Dread Dragon Doom, at which she quickly excelled, at the age of 5. Shes been hooked on games ever since.
Ellen is not only interested in computers. She skis frequently, amongst participating in other sports, and enjoys general student life in the bustling Scottish capital, Edinburgh.
As her choice of study suggests, Ellen still finds computers very interesting and is constantly looking for new challenges. This book is the latest.
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