by Mat Buckland
|
AI Game Programming Wisdom 4 (AI Game Programming Wisdom (W/CD)) by Steve Rabin |
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington |
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling by Andrew Gahan |
by Dave Mark
|















With an Amazon.co.uk 


