Join Amazon Prime and get unlimited Free One-Day Delivery. Already a member? Sign in.

 

or
Sign in to turn on 1-Click ordering.
 
   
More Buying Choices
31 used & new from £22.80

Have one to sell? Sell yours here
 
   
Game Programming Gems: Vol 2 (Game Programming Gems (W/CD))
 
See larger image
 

Game Programming Gems: Vol 2 (Game Programming Gems (W/CD)) (Hardcover)

by Mark DeLoura (Author)
4.0 out of 5 stars See all reviews (4 customer reviews)
Price: £46.95 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In stock.
Dispatched from and sold by Amazon.co.uk. Gift-wrap available.

Only 2 left in stock--order soon (more on the way).

Want guaranteed delivery by Wednesday, July 15? Choose Express delivery at checkout. See Details
22 new from £36.53 9 used from £22.80

Frequently Bought Together

Game Programming Gems: Vol 2 (Game Programming Gems (W/CD)) + Game Programming Gems (Game Programming Gems (W/CD)) + Game Programming Gems 3
Price For All Three: £141.89

Show availability and shipping details


Customers Who Bought This Item Also Bought

Game Programming Gems (Game Programming Gems (W/CD))

Game Programming Gems (Game Programming Gems (W/CD))

by Deloura
4.2 out of 5 stars (5)  £47.99
Game Programming Gems: v. 5 (Game Programming Gems (W/CD))

Game Programming Gems: v. 5 (Game Programming Gems (W/CD))

by Kim Pallister
£31.99
Game Programming Gems 3

Game Programming Gems 3

by Dante Treglia
3.7 out of 5 stars (3)  £46.95
Game Programming Gems 6 (Game Programming Gems (W/CD))

Game Programming Gems 6 (Game Programming Gems (W/CD))

by Mike Dickheiser
£41.46
Game Programming Gems: v. 4 (Game Programming Gems (W/CD))

Game Programming Gems: v. 4 (Game Programming Gems (W/CD))

by Andrew Kirmse
£53.99
Explore similar items

Product details

  • Hardcover: 575 pages
  • Publisher: Charles River Media; Har/Cdr edition (26 Jul 2001)
  • Language English
  • ISBN-10: 1584500549
  • ISBN-13: 978-1584500544
  • Product Dimensions: 23.6 x 19 x 4 cm
  • Average Customer Review: 4.0 out of 5 stars See all reviews (4 customer reviews)
  • Amazon.co.uk Sales Rank: 27,665 in Books (See Bestsellers in Books)

    Popular in these categories:

    #6 in  Books > Computing & Internet > Programming > Games
    #12 in  Books > Computing & Internet > PC & Video Games > Programming
    #30 in  Books > Computing & Internet > Programming > Graphics & Multimedia
  • See Complete Table of Contents

Customers Viewing This Page May Be Interested in These Sponsored Links

  (What is this?)
Course in Game Design
   www.Train2Game.com    Develop Your Own Games With Full Tutor Support. Contact Us Now! 
£5 CD Sale at Tesco
   www.tescoentertainment.com/CD_Mad    Huge Range of CD's for £5 at Tesco Free Delivery on All CD's & DVD's 
Gems Gems
   Ask.com    Find the Best Results for Gems Gems
  
 

Product Description

Product Description
With ideas, techniques, and algorithms, this text aims to provide game developers of all levels with tips and tools. Written by game programming experts, each contribution provides a hands-on solution to a programming problem, or a creative method for reducing programming time and redundancy. This collection covers the major topics needed to develop a state-of-the-art game engine and provides coverage of audio issues. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, audio tools, multiplayer Internet gaming, music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring game programmers, the text for each algorithm explains the algorithm in detail, gives suggestions for beneficial modifications and optimizations, and includes references to related material.

Suggested Tags from Similar Products

 (What's this?)
Be the first one to add a relevant tag (keyword that's strongly related to this product)
Check a corresponding box or enter your own tags in the field below
game programming
programming
games
game dev
frank
ai 24906

Your tags: Add your first tag
 

What Do Customers Ultimately Buy After Viewing This Item?


 

Customer Reviews

4 Reviews
5 star:
 (2)
4 star:
 (1)
3 star:    (0)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (4 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
11 of 11 people found the following review helpful:
5.0 out of 5 stars Tips 4 intermediate to advanced, not tutorials for beginners, 24 Oct 2001
By A Customer
It's a great great book, with excellent source code and well edited. Covers a great deal and has things in there to keep even the genius among you busy for months.
Code is talked through, and is well commented. Will not be much use to you though if you haven't touched OpenGL, DirectX or Windows API before - and is for the C++ developers among us.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
10 of 10 people found the following review helpful:
4.0 out of 5 stars Make sure the articles are of interest for you before buying, 14 Jul 2002
This is a collection of articles, covering several fields related to game programming. They are the same articles you could find in a good game programming magazine but -supposely- of greater interest and better edited.

The articles are:

MATHEMATICS:
Algebraic Techniques, Trigonometry and Geometry, Linear Algebra, Matrix and Vector Operations, Advanced Mathematics, Ray/ Polygon/Polyhedra Intersection Algorithms, Handling Large Amounts of Polygonal Data, Triangle Stripification and Fanning Algorithms, Using 2D and 3D Billboards

LIGHTING: Multi-texturing to Achieve Lighting Effects, Shadow Algorithms, Using Simple Radiosity, Projected Texture Lights

TEXTURING: Using Texture Matrices, Bump Mapping, Cubic Environment Mapping, Procedural Textural Mapping

DYNAMIC POLYGON CONTROL: Parametric Curves and Surfaces, Subdivision Surfaces, Multi-resolution Meshes, Spatial Partitioning Schemes ,Camera Techniques/ Movement Techniques

GRAPHIC EFFECTS: How to do Lens Flares, Weather Techniques, Sky Domes, Effective Clouds and Fog, Aliasing Effects (Anti-Aliasing, Motion Blur, Depth-of-Field),Teleport Portals, Particle Systems

ANIMATION: Inverse Kinematics, Blending Keyframed Animations, Solid Skinning vs. Hierarchical Skeletons, Using Motion Capture Data

ARTIFICIAL INTELLIGENCE: Finite State Machines, Heuristic Tree Searches, Flocking and Crowding Behavior, Path Planning and the A*Algorithm

MUSIC AND SOUND EFFECTS: Blending Phrases in Interactive Music, Dynamic Audio Generation, Simulating a 3D Sound-Effect Environment, Using Music Cues to Initiate Game Events

NETWORKED PLAY: Minimizing Latency in the Network Pipeline, Dead Reckoning Algorithms, Client/Server Design, Encryption Techniques

The good:

. The real value is that the topics covered here are hard to be found elsewhere. Most of them (but no all whatever says the publicity) came from seasoned and sucesfull professionals in the game programming scene.
. The articles are clearly written, and directly to the point.

The bad:

. Some articles can be found in the web. Moreover: they can be found in a clearer, deeper way (i.e. Skin animation, where there are excelent resources online, and even in the web page of the author !)
. The quality, while great, is somewhat less than the first book.
. Some articles are written by people with a terrible background (some articles are written by people behind the ATI OpenGL Driver R&D, and if you have worked with Ati OpenGL, well, you know how they are at it)

All in all, it's a good book, with great content where there are some articles that somewhat found their way in without reaching the overall quality level (that in some articles is *excellent*)

Even with its defects, it's a book to be in your shelf if you are into game programming.

If you are on a budget, make sure the book covers your work/learning area before buying it.

Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
6 of 8 people found the following review helpful:
5.0 out of 5 stars A very good and useful resource, 10 Oct 2001
By A Customer
Some areas of this book are given odd amounts of coverage - for instance networking - clearly a large topic in game programming - has only a couple of pages. Other than variable levels of detail this book is great.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews

2.0 out of 5 stars Just a collection of articles
This book is just set of articles that you can even find around the net, and without spending money. Read more
Published on 22 Jan 2002

Only search this product's reviews



Customer Discussions

 Beta (What's this?)
This product's forum (0 discussions)
  Discussion Replies Latest Post
  No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
  [Cancel]

   


Listmania!


Look for similar items by category


Feedback


Fun for Everyone

Christmas Gifts
Achieve over 15,000 RPM with our great range of Powerballs.

Shop the Powerball store

 

Up to 75% off Shoes

Shoe Clearance - 75% off Shoes
Save up to 75% on shoes for the whole family.

Shop clearance shoes

 

Train Hard...Play Hard

Nike, Gola, Converse, and more
Gear up with up to 60% off athletic and outdoor shoes.

Shop now

 

Treat Someone

Amazon.co.uk Gift Certificates--available in any amount from £5 to £500 With an Amazon.co.uk Gift Certificate, you can get them what they want (even if you don't know what that is).

Learn more about Gift Certificates

 
Ad

Where's My Stuff?

Delivery and Returns

Need Help?

Your Recent History

  (What's this?)
You have no recently viewed items or searches.

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.

Look to the right column to find helpful suggestions for your shopping session.

Continue Shopping: Top Sellers
The Girl Who Played with Fire
Breaking Dawn (Twilight Saga)
The Girl with the Dragon Tattoo
The Host
The Host by Stephenie Meyer

amazon.co.uk Amazon Home
International Sites:  United States  |  Germany  |  France  |  Japan  |  Canada  |  China
Business Programs: Sell on Amazon  |  Fulfilment by Amazon  |  Join Associates  |  Join Advantage
Customer Service  |  Help  |  View Basket  |  Your Account
About Amazon.co.uk  |  Careers at Amazon
Conditions of Use & Sale |  Privacy Notice  © 1996-2009, Amazon.com, Inc. and its affiliates