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Inside DirectX (Microsoft Programming Series)
 
 

Inside DirectX (Microsoft Programming Series) (Paperback)

by B. Bargen (Author) "Until recently, the history of computer games for Microsoft Windows has not been an eventful one-successful titles have been largely limited to the multimedia and..." (more)
3.9 out of 5 stars See all reviews (18 customer reviews)

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Product details

  • Paperback: 545 pages
  • Publisher: Microsoft Press,U.S.; Pap/Cdr edition (April 1998)
  • Language English
  • ISBN-10: 1572316969
  • ISBN-13: 978-1572316966
  • Product Dimensions: 23.4 x 19 x 4.1 cm
  • Average Customer Review: 3.9 out of 5 stars See all reviews (18 customer reviews)
  • Amazon.co.uk Sales Rank: 358,035 in Books (See Bestsellers in Books)

    Popular in these categories:

    #17 in  Books > Computing & Internet > Microsoft Windows > Programming > Direct3D & DirectX
    #17 in  Books > Computing & Internet > PC & Video Games > Programming > Direct
  • See Complete Table of Contents

Product Description

Synopsis
A guidebook for using Microsoft's application programming interface for graphics, sound, input, force feedback, and network game play. The book covers every aspect of the interface from DirectDraw to DirectPlay, only leaving out Direct3D, which Microsoft intends to cover in a separate volume due to its complexity. The CD-ROM includes the DirectX 5.

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Until recently, the history of computer games for Microsoft Windows has not been an eventful one-successful titles have been largely limited to the multimedia and strategy genres. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

18 Reviews
5 star:
 (9)
4 star:
 (3)
3 star:
 (4)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (18 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
3 of 3 people found the following review helpful:
5.0 out of 5 stars A must have for DirectX programmers., 25 April 1999
By A Customer
What I expected: A paper copy of the docs that ship with the DirectX SDK.

What I got: A great understanding of how DirectX works with out someone else's idea of how you should wrap up the DirectX COM. I now have four books on DirectX, this is the only one I even bother looking at anymore.

It's true there are not a lot of "try this" exercises. But on the up side, the whole book has usefull information, unlike others where half the book is just code you can find on the CD anyway.

If you want to learn DirectX with out all the clutter that other books contain, get this book!

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1 of 1 people found the following review helpful:
5.0 out of 5 stars An excellent book to start DirectX programming with., 16 Oct 2000
Yes the code samples are incomplete but...do it yourself and learn! If you do get stuck then the complete listings are on the CD. The only problem i have with this book is the author(s) use of obsolete keywords such as the FAR tyoe modifier. Apart from that excellent.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars This one sits next to my K&R C book.... it's that useful., 9 Jun 1999
By A Customer
When it comes to a useful description of how to use DirectX (sans Direct3D) I couldn't have asked for more. Between the excellent examples on the source CD and the straightforward explanations in the book, I have gone from zero knowledge to a reasonable grasp of DirectX fairly quickly. As a testament to how much I refer to this book in my home projects, the binding is starting to wear out. I can't remember the last time I've used a reference book this much, with the exception of K&R's "The C Programming Language." Excellent work.
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Most Recent Customer Reviews

1.0 out of 5 stars Out of date and not much use unless you use C
Its a couple of versions out of date (Version 5) and uses examples based on C which I don't care to use ........ so I sent it back.
Published on 24 Jan 2001

5.0 out of 5 stars Not Yet!
I do not as of yet have this book but from reading the reviews and seeing the VAST amount of recomendations in -other- book reviews to this one I am excited at getting a copy of... Read more
Published on 21 Jul 1999

4.0 out of 5 stars An excellent reference book
Although the code samples are not the best, it is still a complete and thorough resource. I prefer to write my own code, including all DirectX calls, and this book has shown me... Read more
Published on 19 Jun 1999

1.0 out of 5 stars A Disapointment
This seems like a book on DirectX theory, but not a programming guide. The examples are somewhat obscure, and hide the relationship of DirectX and windows through wrappers... Read more
Published on 7 May 1999

3.0 out of 5 stars Really good reference but not tutorial
I wanted to learn directx with a tutorial but this book really doesnt cover a tutorial all its writing like a reference of directx!. Read more
Published on 5 May 1999

5.0 out of 5 stars Very good for the beginner who knows at least a little of C
This book was exactly what I was looking for, clear, concise and very informative. The chapters covered the basics and leave the individual free to experiment. Excellent. Read more
Published on 24 Feb 1999

3.0 out of 5 stars Good reference, not tutorial for DirectX
This book is a good start on leanring DirectX, but there are no complete code examples in the book (you have to go to the included CD for the full source code) and no exercises... Read more
Published on 7 Feb 1999

5.0 out of 5 stars A "must-have" book!
A no-nonsense approach to DirectX.
Instead of attempting to create wrapper class for the DirectX objects, they reference and use it directly. Read more
Published on 1 Jan 1999

5.0 out of 5 stars Best Book on the Market
Another brilliant book from the WORLD's greatest company. This book is perfect for people with programming experience who want to get into DirectX programming. Read more
Published on 23 Oct 1998

4.0 out of 5 stars Good book, but...
I use this book primarily as a reference to directX, but I believe it would serve as a good "tutorial". Read more
Published on 9 Oct 1998

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