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The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
 
 

The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) [Illustrated] (Paperback)

by Edward Maurina (Author)
5.0 out of 5 stars See all reviews (2 customer reviews)
RRP: £36.50
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The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) + Multiplayer Gaming and Engine Coding for the Torque Game Engine + 3D Game Programming All in One, Second Edition
Price For All Three: £121.19

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Product details

  • Paperback: 600 pages
  • Publisher: A K Peters; illustrated edition edition (8 Jun 2006)
  • Language English
  • ISBN-10: 1568812841
  • ISBN-13: 978-1568812847
  • Product Dimensions: 23.1 x 19 x 2.5 cm
  • Average Customer Review: 5.0 out of 5 stars See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 44,406 in Books (See Bestsellers in Books)

    Popular in these categories:

    #16 in  Books > Computing & Internet > Programming > Games
    #23 in  Books > Computing & Internet > PC & Video Games > Programming
    #58 in  Books > Computing & Internet > Programming > Graphics & Multimedia

Product Description

Product Description
"The Game Programmer's Guide to Torque" takes readers on an in-depth walkthrough of the Torque Game Engine - one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more, that will provide readers all they need to understand the Torque Game Engine.

About the Author
Ed Maurina is a long-time Torque programmer and trainer. He currently works as a Senior Engineer for Intel and earned his B.S. in Computer Engineering from Oregon State University. He is a Co-founder of Hall of Worlds, an independent game studio and developer of educational tools for game engineers.

Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
83% buy the item featured on this page:
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) 5.0 out of 5 stars (2)
£34.68
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3D Game Programming All in One, Second Edition 3.5 out of 5 stars (2)
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The Complete Guide to Torque X
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Customer Reviews

2 Reviews
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Average Customer Review
5.0 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
7 of 7 people found the following review helpful:
5.0 out of 5 stars Excellent Introduction and reference book, 24 Jan 2007
By Mr. B. C. Curley (United Kingdom) - See all my reviews
(REAL NAME)   
I have owned the Torque Game engine licence for over a year now, and until I purchased this book I was unable to make any real headway. No matter how many forum post and web based documentation I read I still felt confused and very quickly my enthusiasm drained. This book however has not only clarified a large amount of issues I had with the game engine but given me a much needed boost in my enthusiasm. I am now currently throwing together my own simple games and exploring some of my own ideas for game play. This book is an excellent reference and is already littered with bookmarks through use. But it doesn't just stop there, the CD comes with a wealth of additional information and everything you need to start using torque with excellent quick reference pdfs.

Put simply if you need that 'click' moment when working with torque game engine or you want to get into making your own games get this book.

I promise you will not be disappointed, roll on volume II.
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7 of 7 people found the following review helpful:
5.0 out of 5 stars Excellent introduction to the Torque Game Engine., 29 Aug 2006
By Mark Berry "AftermathStudios.com" (Newcastle Upon Tyne, UK) - See all my reviews
(REAL NAME)   
This is a well written and laid out book that steps into the Torque Game Engine in a logical and easily followed manner. This is essential reading for anyone new to the engine, as the Garage Games own documentation is lamentably awfull for newcomers.

Even if you are not new to the engine, this book will prove valuable, not only as a reference, but it will also teach you a few tricks by virtue of its bredth of coverage.

Well worth getting.
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