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4 of 4 people found the following review helpful:
5.0 out of 5 stars
If you want to trace ray's: Start here!!, 21 Aug 2002
I recently bought Realistic Ray Tracing by Peter Shirley. At the back of the book it stated "This book will guide you through the steps of creating your own powerful ray tracer program, ...."And it does just that. I love the book. If you're interested in Ray Tracing you should defenitly buy this book. No, it's not THE leading graphics book and I'm sure there might be more detailed and academic resources available, but that doesn't matter. Peter Shirley succeeds in making something that's normally seen as very difficult a lot easier. If you've ever programmed in any OO language you should have no problem at all implementing your Ray Tracer. Ok, so there are no pieces of code in the book. That doesn't matter. It stimulates you to be creative. To realy make a program of your own. Something you can be proud of. Is the math difficult? Well, it can be if you have no experience in lineair algebra. But I would say that it wouldn't be impossible to still understand most of it. I read at many places that people hated the book because it had a lot of errors. Yes, that's absolutely true. But you can get the errata at Peter Shirley's website. OK, it's not realy great to buy a book that has a lot of mistakes, but when you do, I can asure you you've bought a great little book you're going to love. P.s. Please don't think the book can't be good because it has only about 160 pages. Peter Shirley succeeds in explaining everything you need to know to start building a fairly sophisticated Ray Tracer. Have Fun!!!
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