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Inside 3D Studio Max 2: Animation v.3: Animation Vol 3
 
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Inside 3D Studio Max 2: Animation v.3: Animation Vol 3 (Textbook Binding)

by George Maestri (Author), Jeff Abouaf (Author), Jason Greene (Author)
3.6 out of 5 stars See all reviews (9 customer reviews)

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Product details

  • Textbook Binding: 724 pages
  • Publisher: New Riders; 2nd Revised edition edition (16 Jun 1998)
  • Language English
  • ISBN-10: 1562058657
  • ISBN-13: 978-1562058654
  • Product Dimensions: 23.1 x 19 x 4.6 cm
  • Average Customer Review: 3.6 out of 5 stars See all reviews (9 customer reviews)
  • Amazon.co.uk Sales Rank: 2,006,812 in Books (See Bestsellers in Books)

    Popular in these categories:

    #28 in  Books > Computing & Internet > Software & Graphics > Applications > 3D Studio Max
    #33 in  Books > Study Books > Undergraduate & Postgraduate > Arts & Humanities > Photography, Film, Video & Animation > Animation

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Product Description

Product Description

Inside 3D Studio MAX 2 Volume III: Animation is a real-world tutorial for the serious professional or student. This book takes users beyond the basic techniques of animating to provide detailed information that cannot be found anywhere else. The reader will master the high-end techniques by practicing the detailed tutorials, all of which are supplemented by models and textures on the book's CD-ROM.



From the Author
Excellent treatment of animation and video post capabilities
The treatment of animation in this volume extends beyond the level in volume I, and instructs on animation techniques using Character Studio, Bones Pro, and other plugins. You cover both character animation and facial animation. The treatment of MAX's video post module is worth reading.

The authors are veterans with MAX, who have either authored or contributed books on this subject, and who work and teach in the area.

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Customer Reviews

9 Reviews
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 (5)
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 (3)
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Average Customer Review
3.6 out of 5 stars (9 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
3 of 3 people found the following review helpful:
2.0 out of 5 stars Prepare to pay for a headache!, 26 Jun 1999
By A Customer
Hello graphics gurus,

I've got some news for you if this book looks good. I'd like to direct you to the FIRST CHAPTER. This chapter covers simple transformation animation, even though the chapter is titled "ADVANCED Transformation Animation". This is NOT what I wish to squabble about. What really shocked me was the unclear transition between the text, the pictures, and the files on the CD. Following the directions, I labeled, linked, and altered several objects and dummies. Once completed, I continued to the next step, only to discover that the book forgot to mention several objects that needed to be labeled, linked, and altered. Once again, I was able to continue reading without losing respect for the editors ... The next step instructed me to rotate a dummy by its Y-axis in the top viewport, which I did. The comment under this instruction directed me to look at the figure on the next page. The blurb next to the figure stated "Top view of the UFO, with the leg properly positioned." Naturally, I figured that when I looked at the figure, I would see exactly what I had on the screen, but instead, the image was a screenshot from several steps before the rotation instructions, in the FRONT viewport. There is no mention of this image anywhere in the text, and there is no image demonstrating the proper rotation that the text led me to believe.

What should you learn from this little story? Well, I hope the editors are reading this: If you publish something, the consumers would appreciate it if the editors do their job and offer the public a book worth buying. I received Vol. #3 in the mail several hours ago, and I've already downed four aspirin. If the first chapter is any indication of the quality of work put into this book, it's looking to be a LONG weekend.

So long, fellow gurus, And remember, Scum lurks in pretty packaging.

Boss Hogg

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2.0 out of 5 stars Difficult reading, 6 Sep 2000
By A Customer
I am already an experienced user of other 3D programs and have read and found the Inside Truespace4 book very good, however, this book reads very badly, I too have had problems with the authors making huge leaps in the "step by step" tutorials leaving me guessing and muddling blindly in places, I can't stand this sort of book as it assumes you know what the author is thinking, if I knew that I wouldn't have bought the book! Saying that you can't argue at its depth, there are a lot of pages but I just hope that I can stick with it as the open window beckons more with each turn of page.
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5.0 out of 5 stars Best of the Trio, 4 April 1999
By A Customer
This book is by far the best of the Max 2 series. The chapters on Controllers, Video Post and Compositing are invaluable. The knowledge of the authors really show through and the power of Max is appropriatey showcased in this book. Beginners may find it daunting, but it is a must for anyone who is serious about Max.
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Most Recent Customer Reviews

5.0 out of 5 stars put0222
good progrs
Published on 27 Mar 1999

5.0 out of 5 stars An extremely indepth insight into Max 2 for advanced users
This book is Great. It provides an indepth explanation of the concepts and abilities of 3D Studio Max2. It is definately for the more advanced user and is definately a must. Read more
Published on 18 Mar 1999

1.0 out of 5 stars Poor proofreading and poor examples sink this book
After grinding through the horrendously written Volume I of this series, I thought that maybe by Volume III things would have improved. Well, they haven't. Read more
Published on 2 Mar 1999

2.0 out of 5 stars They should have proofread it.
I am writing specifically about volume 3. It would be an excellent book if they had just proofread it first before rushing it for publication. Read more
Published on 16 Feb 1999

5.0 out of 5 stars this book has enhanced my ability to animate in MAX 2
this book is one of the best books if not the best for indepth training in MAX 2, i own the entire set and rate them all 5 stars because I am now an experienced 3D artist thanks... Read more
Published on 28 Jul 1998

5.0 out of 5 stars A must have for any serious student of animation on 3ds MAX
Maestri and New Riders come through in this 3rd book of the Inside 3ds Max series. The book offers highly complex real world animation projects as tutorials which not only stress... Read more
Published on 15 Sep 1997

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