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Modeling a Character in 3DS Max
 
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Modeling a Character in 3DS Max [Illustrated] (Paperback)

by Paul Steed (Author)
3.9 out of 5 stars  See all reviews (16 customer reviews)

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Product details

  • Paperback: 350 pages
  • Publisher: Wordware Publishing Inc.,U.S.; illustrated edition edition (Sep 2001)
  • Language English
  • ISBN-10: 1556228155
  • ISBN-13: 978-1556228155
  • Product Dimensions: 22.4 x 15.2 x 2 cm
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (16 customer reviews)
  • Amazon.co.uk Sales Rank: 209,098 in Books (See Bestsellers in Books)

    Popular in these categories:

    #5 in  Books > Computing & Internet > PC & Video Games > Programming > Charcter Development
    #22 in  Books > Computing & Internet > PC & Video Games > Programming > 3D

Product Description

Product Description

Written by one of the computer game industry's leading character modellers and animators, this book will have instant recognition as one of the most definitive treatments using 3DS Max to make real-time character content for games. The title is ideally suited for would-be modellers and animators, but professionals experienced with 3DS Max will find the title appropriate because of the many previously undocumented tips and tricks specifically for advanced character creation in 3DS Max. Steed provides detailed coverage of all aspects of creating characters like those seen in Quake III: Arena. The book provides insight into the game industry through anecdotal and informative sidebars. Usable sample meshes are included in both the book and CD.


About the Author

Paul Steed

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Customer Reviews

16 Reviews
5 star:
 (8)
4 star:
 (2)
3 star:
 (4)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (16 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
9 of 9 people found the following review helpful:
5.0 out of 5 stars Excellent Book - Very Helpful!, 1 Mar 2004
By R. Banks "benchboy" (London) - See all my reviews
(REAL NAME)   
After fiddling around with 3ds Max 5 for a couple of months, with the aim of building my very own UT2003 character i had very limited success (well no success really!) enter Paul Steed....

This book and its conversational, anecdotal style sky-rocketed my knowledge in a matter of days! From being an absolute beginner at character modelling i now find myself pondering the complexities of improving the definition of my characters gluteus maximus!!!

the book has tons of pictures (B&W and some a little difficult to see clearly - only MINOR gripe) and it WILL help beginners.

forget printing pages and pages of net tutorials just buy this book, you will not look back. I cannot recommend this book highly enough, it has exponentially increased my confidence and ability in all areas of max5, and i'm well on my way to my own UT2003 character!

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16 of 17 people found the following review helpful:
5.0 out of 5 stars Excellent!, 24 Oct 2001
Ok, I've been waiting for a book of this kind for a long time. i started low polygon modelling a while back relying on online tutorials and such. Finally Paul's book was released over here in the UK and i must say it is the bible of character design using 3d studio max or any other application. Opening the book i discovered that not only does Paul show how to construct the model but show's preperation techniques, texture mapping etc. Everyone can learn so much from this book, optimizing, poly reduction and how to adapt the techniques for other model ideas. Great stuff.
Can't wait for his next book, lets get these characters animated........
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12 of 13 people found the following review helpful:
5.0 out of 5 stars Want to model characters for computer games?, 15 Nov 2001
By Marque Pierre Sondergaard "World's Best Textu... (Liverpool, United Kingdom) - See all my reviews
(REAL NAME)   
Then this one is for you. For the aspiring computer games artist, it is great to be able to sort through all the clutter and unneccesary information in the 1000+ page tomes like Mastering 3D MAX, 3D MAX in depth, 3D MAX Fundamentals etc. It doesn't get more precise than this. Excellent book. Don't hesitate to get if you are only starting out in 3D modelling. Steed does an excellent job of explaining everything in detail, in an entertaining way too (!), so that everyone from pro and downwards will find inspiration, advice and guidance.

Add to that, that the book can be utilized on bascially any of the 3D platforms out there. A MAX, Maya and Lightwave user myself, I have had no problems going through the turtorials using any of the 3 mentioned packages....

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Most Recent Customer Reviews

1.0 out of 5 stars Not the best
Iv been a 3ds max artist for about 6 years now and i bought this book when it first came out and was very disappointed with it. Read more
Published on 26 Jul 2007 by M. Ashton

4.0 out of 5 stars Great book...
..but it's just a clone of the first one. Paul guids you through the creation of the first cover girl Callisto, not the one shown on the cover of this book but the first edition... Read more
Published on 8 May 2006 by Mr. J. Powell

2.0 out of 5 stars Not impressed.
Everyone seems to love this book except me.

I feel as though it is vague, and not greatly helpful. Read more

Published on 7 Feb 2005 by Mr. Stewart K. Jones

5.0 out of 5 stars This Book
In 3 simple words "THIS BOOK RULES"

I just got it and I can't put it down!

It's a must for anyone looking to learn 3DSM or anyone that has been using Max for a while! Read more

Published on 26 Jan 2004 by nuttyml2

3.0 out of 5 stars Great book, but a few drawbacks...
The book guides you through different modeling techniques, but unfortunately there is no section covering how to animate the character, which is very annoying.
Published on 15 Dec 2003

5.0 out of 5 stars Excellent!
This book is the best book I have read on 3d modelling. The Paul Steed gives a real human touch to the book, using examples from his career and little snippets of information... Read more
Published on 24 Feb 2003 by Lee Morris

3.0 out of 5 stars The good, the bad and the ugly
The book seemed soley based for the beginners of 3D Studio Max. It goes into depth into character modelling, and theres a few new techniques that i picked up to improve my... Read more
Published on 26 Jan 2003 by knigget

5.0 out of 5 stars Gimme more!!!
I cannot recommend this book highly enough. The explanations are easy to follow and very well illustrated. Read more
Published on 11 Oct 2002

4.0 out of 5 stars Very Good For a Beginner
I am new to max and this book is great for going through all the different techniques for modelling in max. Read more
Published on 29 Jul 2002 by leolodreamland

5.0 out of 5 stars an amazing book!
I work in a computer games company but am new to using 3ds max, using this book i have been able to model some great charcters and i recommend it to anyone who is new to this... Read more
Published on 20 Jun 2002

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