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Learn Computer Game Programming with Directx 7.0 (Wordware game developer's library)
 
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Learn Computer Game Programming with Directx 7.0 (Wordware game developer's library) (Paperback)

by Ian Parberry (Author)
2.5 out of 5 stars See all reviews (2 customer reviews)

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Product details

  • Paperback: 500 pages
  • Publisher: Wordware Publishing Inc.,U.S.; Pap/Cdr edition (30 Aug 2000)
  • Language English
  • ISBN-10: 1556227418
  • ISBN-13: 978-1556227417
  • Product Dimensions: 23.1 x 19.1 x 4.2 cm
  • Average Customer Review: 2.5 out of 5 stars See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 2,649,417 in Books (See Bestsellers in Books)

    Popular in these categories:

    #33 in  Books > Computing & Internet > Programming > Introduction to Programming > Game Programming
    #56 in  Books > Computing & Internet > PC & Video Games > Programming > Direct
    #67 in  Books > Computing & Internet > Microsoft Windows > Programming > Direct3D & DirectX

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Product Description

Product Description
This work outlines the foundations of computer game programming using the ubiquitous Microsoft DirectX 7.0 software. It emphasizes the package's uses as a game development platform, providing a detailed explanation of C++ code.

About the Author
Ian Parberry PhD

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Average Customer Review
2.5 out of 5 stars (2 customer reviews)
 
 
 
 
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1 of 1 people found the following review helpful:
3.0 out of 5 stars So-So, 1 Feb 2001
An ok book, doesn't really deal with Directx7, more the basic functions of directx, and only a small section at that. Having said that, this book gives you a great deal of insight into the structure of basic games programming.
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0 of 1 people found the following review helpful:
2.0 out of 5 stars Not too good..., 5 Dec 2000
By A Customer
This book is not at all what I expected. For a start everything uses C++ and classes, fine if you like that sort of thing, but not for me. The author also has an annoying way of using methods and libraries before he has explained how they work, or even shown you the source code!!

One last point - if I see another book that uses MS Comic fonts for headings, I'll scream!!!

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