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16 of 19 people found the following review helpful:
2.0 out of 5 stars
Not a very good book for your money, 26 Oct 2001
After I had read the Core books, and formed quite high opinions on the new D&D game, this book was quite like a cold shower.What's in the book? Chapter One: Arcane Lore contains informations on minmaxing arcane spellcasters, descriptions of more powerful familiars and two wizard dwellings. One difference between 2nd edition class books and this one was that thare are no roleplaying hints in here. Chapter Two: Feats has, yes, descriptions of new feats. In general, they are well thought out and balanced but most of them have been made freely available by RPGA Living City. Chapter Three: Prestige Classes. I cannot think of anything good to say about this chapter. The best prestige classes here are reworks of 2ed material, but at least in the example of bladesinger, have been toned unreasonably down in power. Also, their flavour text is quite unstylishly cheesy. Chapters 4 and 5 are about items and spells. Nothing that is a must-have, many boring rehashes. Finally a note for the book. If you are a new player, you may find this book a lot more edible than me. Even then, I would suggest you check out Book of Eldritch Magic by Malhavoc Press. Also a book on wizards, this one is lot thinner (32 pages), cheaper yet fatter in content.
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