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Mastering 3D Studio MAX R3
 
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Mastering 3D Studio MAX R3 (Paperback)

by C Murray (Author)
1.3 out of 5 stars  See all reviews (3 customer reviews)

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Product details

  • Paperback: 784 pages
  • Publisher: John Wiley & Sons; Pap/Cdr edition (4 May 2000)
  • Language English
  • ISBN-10: 0782125611
  • ISBN-13: 978-0782125610
  • Product Dimensions: 22.4 x 19.3 x 4.3 cm
  • Average Customer Review: 1.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon.co.uk Sales Rank: 2,723,295 in Books (See Bestsellers in Books)

    Popular in this category:

    #38 in  Books > Computing & Internet > Software & Graphics > Applications > 3D Studio Max
  • See Complete Table of Contents

Product Description

Amazon.co.uk Review

The introduction says this is a book for people who have played around with 3D Studio Max, but are "missing some of the basics". In other words, maybe you've dipped into the documentation and completed a couple of projects, but want to go further and take yourself "to the next level in [your] progress towards true mastery".

While it claims not to be an exhaustive book, a tome that runs to nearly 750 pages surely can't leave an awful lot out. And, from a technical perspective, everything is covered in considerable detail. The structure is well suited to novices because it starts with an introduction to 3D graphics concepts and moves onto basic Studio Max concepts and the interface before dealing with modelling. As you move on through the book the subject matter becomes more advanced--relying on what's been covered earlier. Animation, materials, lighting, rendering and compositing get comprehensive sections. Then the final third of the book is devoted to MAXScript--the 3D Studio MAX scripting language.

The style is very much that of a software manual and the emphasis is firmly on techniques and procedures. For example hierarchical animation is demonstrated using an upper body comprised of spheres and cylinders rather than something more realistic. This means you quickly get to understand how things work, though the results, illustrated with black and white screenshots, can look less than spectacular. Consequently, if you feel confident about your artistic ability, but lack the technical expertise to implement your ideas this comprehensive manual will more than fill the gaps. --Ken McMahon



Product Description

3D Studio MAX is used to create special effects for films, television, advertisements and games. This book presents practical examples and exercises that teach novices and experienced users alike how to get the most from MAX. This text instructs about sculpting and texturing characters, putting them in motion, lighting the scene, and producing the final animation-for movies, games, television and even the Web. It also covers: understanding basic 3D concepts; familiarization with the MAX interface; using MAX modelling tools; applying keyframe animation, controllers and expressions in MAX; creating and refining materials; lighting and colouring scenes; rendering and optimizing animation; getting started with MAXScript; using MAXScript to build and animate scenes more easily; customizing the user interface; creating one's own plug-ins using MAXScript. The accompanying CD contains textures for use in one's own modelling projects, along with MAX plug-ins, a colour guide, and a range of sample animation files and images.

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Customer Reviews

3 Reviews
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Average Customer Review
1.3 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
1 of 1 people found the following review helpful:
2.0 out of 5 stars Not for the faint hearted, 11 Sep 2000
By A Customer
As a beginner with 3D Studio Max I cannot recommend this book. The book does not introduce the reader to the intricacies of 3DS gently but instead overwhelms the reader with descriptions of the various modelling techniques at an early stage. I would have preferred a number of examples early on as an introduction to the interface and methodology which 3DS uses. Talking of examples, a great number of files that the book mentions do not exist on the CD.
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1.0 out of 5 stars You might aswell ask a gorilla for advice regarding 3ds MAX, 20 Jul 2001
By A Customer
I can't believe this "book" was even published. I am a novice MAX user and had been totally put off 3d modelling once i read this frustrating waste of paper. Instead of helping me learn the UI and familiarising me with common tools and procedures, they just asked me to open up one of their pre-made examples which werent even on the cd! so i was stuck there with nothing to do wondering what the heck was going on. If you are a masochist I greatly recommend this book, otherwise steer clear!
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1.0 out of 5 stars Useless for beginners!, 16 May 2001
By A Customer
If you would like to learn how to use 3d Studio Max, this is definitely not the book you are looking for. It does not show you how to do things step by step. I still don't know what this book is for. It is so thick but the most annoying thing is that you can't get anything out of it! It makes me afraid of buying other 3ds max books.
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