Amazon.co.uk Review
Just when you thought youd got this Flash thing figured out Macromedia pulls a new version out of the hat with
Flash MX Magic. The MX moniker tells you that the new stuff is sufficiently radical to justify more than a mere version increment from 5 to 6.
Dont panic, the 15 projects in Flash MX Magic cover the new MX features from every angle. The book is organised into four sections covering fundamentals, scripting tools, site management and advanced projects. If you went through it from cover to cover theres not much you wouldnt know about how to make MX fly.
Each chapter introduction includes a difficulty rating and an indication of the time taken to develop the project, which not only helps you assess its suitability for your own skills level, but also provides useful feedback--if a two-hour project is taking you all day youve probably bitten off more than you can chew. This is no place for those without at least intermediate ActionScript skills.
The projects themselves are mouth-watering. John Dalziels interactive time zone map, Mark Baltzegars immersive panorama; Aria Danikas sliding tray menu, Jim Caldwels MP3 player and Jason Kroghs movie maker application are merely the cream on a very rich cake (John Dalziels layer has nuts).
The New Riders Magic format is perfect for Flash, each author brings not just their own specialised skillset, but a unique creative approach. Flash MX Magic is without doubt the most captivating route to MX mastery in print.--Ken McMahon
Product Description
Flash MX Magic follows a proud tradition of offering cutting-edge inspirational and customizable Macromedia Flash projects written by leading Flash designers and developers. Each of the 15 projects focuses on a project such as game programming, creating a poll with a dynamic database, movie-making, and e-Card creation. By giving you clear instructions, full 4-color graphical display of steps, all the code and components and an explanation of modifications, you have all the tools necessary to complete the projects and use them as a launching pad for your own sophisticated work.
New Riders is absolutely honored that so many bright stars in the Flash community collaborated to share their valuable insight on how to this all-new, third entry in the Flash Magic series. The Magic series is perfect for a multi-author book. Its non-linear design allows each chapter to stand on its own as an independent project. And with the leading Flash designers and developers authoring this book, you get the best tips and tricks from those who have proven themselves in the field.
Matthew David, Mark Baltzegar, Jim Caldwell, John Dalziel, Aria Danika, Robert Hall, Andreas Heim, Jason Krogh, Stephanie Novak and Eric Jordan, Jessica Speigel, Helen Triolo, Glenn Thomas, and Joe Tripician give you their latest insights and from-the-trenches experience with Flash MX. And the framework for the book is provided by the one and only David Emberton (of Flash 4- and Flash 5 Magic). And the artwork is designed by the best new talent in graphic design. As always, the project files are on the CD, so you can try these yourself and learn from some of the best and creatively varied minds in motion graphics.
QUICK NOTE: Flash Magic books aren't for most absolute beginners. If you're brand new to Flash, you may want to start with an entry-level book that gets you familiar with the basics of motion graphics and Flash's tools, before jumping into a Magic book. When you're ready, we promise, it'll be worth it...
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