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Experience Design
 
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Experience Design (Paperback)

by Nathan Shedroff (Author)
2.5 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Paperback: 304 pages
  • Publisher: New Riders (3 May 2001)
  • Language English
  • ISBN-10: 0735710783
  • ISBN-13: 978-0735710788
  • Product Dimensions: 25.4 x 20.3 x 2 cm
  • Average Customer Review: 2.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 390,014 in Books (See Bestsellers in Books)

    Popular in this category:

    #78 in  Books > Art, Architecture & Photography > Design Studies > Multimedia
  • See Complete Table of Contents

Product Description

Amazon.co.uk Review

Experience Design's layout is itself an experience in design. With its dynamic typography and visually elusive chapter divisions, it is definitely not a how-to manual or even a primer on software. It's more like a visual and textual think-piece: a personal gallery of intriguing user experiences, eg: online shopping or offline dinner parties--even human-to-human conversation. (You can get an idea of this at the book's companion Web site: www.experiencedesignbooks.com.)

Every spread is filled with images (in some cases, the very typography is like an image) that illustrate specific issues in experience design. Examples range from Web sites to traffic signs to restaurants. Whether discussing a young woman's online diary (www.moments.org); the seating arrangements at Emeril's Delmonico restaurant in New Orleans; the complaint community at Kvetch.com; the garden-like bounty of Nokia mobile phone covers; or the "simpler" experiences of matches, tarot cards or Bang & Olufsen home media products, author Shedroff invites readers to figure out what the attraction is, what keeps the user engaged and how the experience gets resolved. Among the general topics explored are navigation in information design, usability in interface design and narrative structure in interaction design. All come with online and offline examples (eg: the Louvre for "offline" navigation and www.thehungersite.com for online usability).

Shedroff is an experience strategist and has designed experiences in a variety of media, especially interactive and information design and branding. His client list includes Herman Miller, Nike, Bell Atlantic, Swissbank and Microsoft. In 1995 I.D. named him one of the 40 most important designers in the country. Here his analyses, like the form of the book, are open and flowing. Whether he's discussing wayfinding, personal meaning or the use of metaphoric devices, Shedroff raises important questions for anyone involved in design today. In many ways, this book is like a list of author's favourites--albeit a list in which each item illuminates some kernel of contemporary design wisdom. --Angelynn Grant



Review

"A stunning book that would be equally at home in the art or IT sections of the bookshop."Freelance Informer, Aug 2001 "It provides a visually eclectic assortment of sources."WEBSPACE, Aug 2001

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Customer Reviews

2 Reviews
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Average Customer Review
2.5 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
6 of 6 people found the following review helpful:
3.0 out of 5 stars (Novel, High Level) Experience Design (for the Bay Area), 8 May 2001
By A Customer
This book offers a difficult experience, literally. It flops uncomfortably in your hands. Don't try reading this on an airplane or train. Some text disappears into the spine and some is set in white against a grey and white background. Not very friendly. While the linear experience of a book is largely ignored - it's basically a set of narrated web links in book form. All of which wouldn't matter so much, if the author wasn't very consciously trying to "walk the talk" and make the book be an experience, as well as be about designing experiences.

Move past the form, and into the function of the book, and you find a tour de horizon of a fascinating subject. If you are a novice to this area, it will help open your mind to the possibilities of constructing experiential environments, giving you lots of space and examples for the succinct messages to sink-in. If you are not a novice, you'll find a fluff of high level messages without detailed analysis and an over concentration on the visual and the novel, and no recognition of global cultural issues in designing world-wide accessible experiences.

I wanted more from this book, but can see that for some it would a useful place to start their journey.

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0 of 1 people found the following review helpful:
2.0 out of 5 stars Mostly eyecandy, 22 Jan 2003
By Mr. R. Horberry - See all my reviews
(REAL NAME)   
OK, there's the occasional snippet of useful or thought-provoking info here, but mostly it's an extended example of style over substance. Self-consciouly hip and largely meaningless, I'd advise you to save your money for anything by Edward R Tufte instead.
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