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XML in a Flash (One Off)
 
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XML in a Flash (One Off) (Paperback)

by Craig Swann (Author), Gregg Caines (Author)
1.0 out of 5 stars  See all reviews (1 customer review)
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Product details

  • Paperback: 360 pages
  • Publisher: Sams (3 Jan 2002)
  • Language English
  • ISBN-10: 067232315X
  • ISBN-13: 978-0672323157
  • Product Dimensions: 22.6 x 18.8 x 2.3 cm
  • Average Customer Review: 1.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon.co.uk Sales Rank: 970,777 in Books (See Bestsellers in Books)
  • See Complete Table of Contents

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Product Description

Product Description

XML in Flash is an excellent introduction to creating state-of-the-art Flash applications with XML. XML is quickly becoming the most popular way to store and manage data. Flash's XML Socket makes it possible to network Flash front-ends to an application server. This allows developers to use a Flash interface for applications such as message boards, real-time chats, surveys, news feeds, and games.

XML in Flash begins by illustrating the basics of XML and the Flash XML Object. In Part I, Flash is used as a teaching aid as you learn the basics of Flash/XML integration. Part II covers how Flash works with middleware languages, such as PHP and ASP, as well as performance and optimization. You will also create a Flash message board with a database. Part III delves into the advantages of XMLSocket. Hands-on projects include creating a stock market ticker to receive XML data from servers. Finally, the appendixes include invaluable reference information on XML, XMLNode objects, and XMLSocket objects, as well as Frequently Asked Questions.

The example applications also illustrate the key concepts necessary for understanding the Flash/XML relationship. You will be able to use the applications on the accompanying Web site regardless of whether or not you spend the time to read and learn about their inner workings.



From the Back Cover

XML in Flash is an excellent introduction to creating state-of-the-art Flash applications with XML. XML is quickly becoming the most popular way to store and manage data. Flash's XML Socket makes it possible to network Flash front-ends to an application server. This allows developers to use a Flash interface for applications such as message boards, real-time chats, surveys, news feeds, and games.

XML in Flash begins by illustrating the basics of XML and the Flash XML Object. In Part I, Flash is used as a teaching aid as you learn the basics of Flash/XML integration. Part II covers how Flash works with middleware languages, such as PHP and ASP, as well as performance and optimization. You will also create a Flash message board with a database. Part III delves into the advantages of XMLSocket. Hands-on projects include creating a stock market ticker to receive XML data from servers. Finally, the appendixes include invaluable reference information on XML, XMLNode objects, and XMLSocket objects, as well as Frequently Asked Questions.

The example applications also illustrate the key concepts necessary for understanding the Flash/XML relationship. You will be able to use the applications on the accompanying Web site regardless of whether or not you spend the time to read and learn about their inner workings.


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1 of 1 people found the following review helpful:
1.0 out of 5 stars Good text but outdated, 4 April 2007
A nice text but unfortunately it is now completely outdated. All examples in the book reference Flash 5. As I am writing this review the current version of Flash is Flash 8 which has a far more sophisticated XML object. A lot of stuff in this book is redundant. I suggest that you do not buy this book.
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