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Mono: A Developer's Notebook
 
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Mono: A Developer's Notebook (Paperback)

by Edd Dumbill (Author), Niel M. Bornstein (Author)
5.0 out of 5 stars  See all reviews (2 customer reviews)
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Product details

  • Paperback: 278 pages
  • Publisher: O'Reilly Media, Inc. (20 Jul 2004)
  • Language English
  • ISBN-10: 0596007922
  • ISBN-13: 978-0596007928
  • Product Dimensions: 23 x 17.8 x 2 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 186,394 in Books (See Bestsellers in Books)

    Popular in these categories:

    #67 in  Books > Computing & Internet > Microsoft Windows > Operating Systems > Windows NT
    #79 in  Books > Computing & Internet > Microsoft Windows > Programming > Visual Basic
  • See Complete Table of Contents

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Product Description

Review

"The writing style is clear and concise with plenty of code examples all of which will compile and run. The examples are well explained and as the book is logically set out, helping those wanting to develop under Mono to get going... Highly recommended." -Paul F Johnson, CVu - October 2004


Product Description

The Mono Project is the much talked-about open source initiative to create a Unix implementation of Microsoft's .NET Development Framework. Its purpose is to allow Unix developers to build and deploy cross-platform .NET applications. The project has also sparked interest in developing components, libraries and frameworks with C#, the programming language of .NET. The controversy? Some say Mono will become the preferred platform for Linux development, empowering Linux/Unix developers. Others say it will allow Microsoft to embrace, extend, and extinguish Linux. The controversy rages on, but--like many developers--maybe you've had enough talk and want to see what Mono is really all about. There's one way to find out: roll up your sleeves, get to work, and see what you Mono can do. How do you start? You can research Mono at length. You can play around with it, hoping to figure things out for yourself. Or, you can get straight to work with Mono: A Developer's Notebook--a hands-on guide and your trusty lab partner as you explore Mono 1.0. Light on theory and long on practical application, Mono: A Developer's Notebook bypasses the talk and theory, and jumps right into Mono 1.0. Diving quickly into a rapid tour of Mono, you'll work through nearly fifty mini-projects that will introduce you to the most important and compelling aspects of the 1.0 release. Using the task-oriented format of this new series, you'll learn how to acquire, install, and run Mono on Linux, Windows, or Mac OS X. You'll work with the various Mono components: the Common Language Runtime, the class libraries (both .NET and Mono-provided class libraries), and the Mono C# compiler. No other resource will take you so deeply into Mono so quickly or show you as effectively what Mono is capable of. The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Mono, but haven't known where to start, this no-fluff, lab-style guide is the solution.

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Mono: A Developer's Notebook
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Customer Reviews

2 Reviews
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Average Customer Review
5.0 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
5 of 5 people found the following review helpful:
5.0 out of 5 stars Just the kind of technical books I want, 24 Nov 2004
This is not one of these books with 800 pages hastily filled with big type text, enormous screen captures and gigantic tables enumerating all member functions in class XMLTextReader. This book has only got 262 pages of text, but 262 pages which are useful from the first word to the last word, and in which a little bit of everything Mono is shown to us with simple but effective examples.

Can you tell I like it?

The first three chapters tell us how to install the Mono environment and introduce us to C# and its system class libraries. You'll need to already know how to program in order to grasp these chapters: this book will not tell you what a variable or a class member is.

Chapters 4 and 5 show us how to make GTK# and GNOME# applications, using GConf, making druids, embedding Gecko in the application, etc. I particularly like these two chapters as they taught me a lot of things without overwhelming me with code as other GUI programming books did.

Chapter 6 teaches about XML processing: consuming and producing, parsing, validating, transforming, etc. This is another subject with which books tend to overwhelm, but this one didn't.

Chapter 7 discusses communications: ASP.NET (web apps and services), sockets, web clients, databases, etc. I found the ASP.NET part a little bit too short, but it gave me enough information to know what to look for in the Microsoft site.

Chapter 8, finally, touches some advanced subjects, such as using autoconf/automake, tips for writing multiplatform applications, using Java or Basic code, etc.

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4 of 4 people found the following review helpful:
5.0 out of 5 stars Great resource for Mono users, 30 Sep 2004
By Graham Ashton (West Sussex, United Kingdom) - See all my reviews
This isn't a book that's going to teach you everything you need to know about C# or GTK, and nor does it claim to be. It is however a book you'll want to have if you're going to use either of them with Mono. There's a good overview of C#, and then coverage of GTK, threading, XML, etc. (see the table of contents for details, but it's basically a wide range of technologies that you're likely to need in order to build a professional quality application).

I found the Advanced GTK chapter especially useful as it covers the kind of things that add that extra bit of polish; drag and drop, druids, GConf and 2D graphics are all there.

There are chapters on ASP.NET and connecting to databases, but I've not read them yet so can't comment on how easy that is. There's also a very handy example of how to use the autotools to package Mono applications.

It's a great book, and at the current price (just over 12 quid) I think people interested in Mono would be mad not to buy it. I'd never done any C# before I bought this, and combined with MonoDevelop (a free IDE) and Jesse Liberty's "Programming C#" I knocked up a small yet useful application in what seemed like no time (see spamtrainer.sourceforge.net).

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