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To Hold Infinity
 
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To Hold Infinity (Paperback)
by John Meaney (Author)
4.3 out of 5 stars  (6 customer reviews)

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Product details
  • Paperback: 529 pages
  • Publisher: Bantam Books Ltd (April 1998)
  • Language English
  • ISBN-10: 0553505882
  • ISBN-13: 978-0553505887
  • Product Dimensions: 17.8 x 10.6 x 3.8 cm
  • Average Customer Review: 4.3 out of 5 stars  (6 customer reviews)
  • Amazon.co.uk Sales Rank: 254,493 in Books (See Bestsellers in Books)
    (Publishers and authors: Improve Your Sales)

Product Description
Amazon.co.uk Review
John Meaney's short stories in Interzone magazine gave him a reputation in SF circles for being highly promising. The promise is fulfilled in his debut novel To Hold Infinity, which has all the authentic flash and dazzle of cutting-edge SF. It's set on a colony world whose aristocracy of "Luculenti" are genuinely superior to the common herd, thanks to built-in brain enhancements which provide all-senses net communication and multi- tasking processing power. The implications are nicely explored, with characters manipulating the market and buying/selling companies during fleeting pauses in conversation. An utterly hissable serial-killer villain exploits fellow-Luculenti's permanent Net links to assimilate their minds using vampire software and steal their add-ons for himself--his mind is multiplied by hundreds of these "extra brains", while the legal limit is three. Others sense that something's wrong, and tough heroine Sunadomari Yoshiko from primitive old Earth becomes entangled in the invisible, multi-levelled struggle for people's souls. When the now megalomaniac killer goes too far in public, the hunt is on and Yoshiko will be the bait ... The book glows with biological and nanotechnological wonders, strange weapons and surprising perspectives. It is deservedly shortlisted for the 1999 British SF Association Award. --David Langford

Book Description
Dazzlingly original, thrillingly imaginative first novel from a young writer at the forefront of new British SF.

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Customer Reviews

6 Reviews
5 star: 66%  (4)
4 star: 16%  (1)
3 star:    (0)
2 star: 16%  (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
 
 
 
 
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Most Helpful Customer Reviews

 
67 of 75 people found the following review helpful:
2.0 out of 5 stars Great tech, but where's the style?, 30 Aug 2000
By A Customer
I bought this book off the back of a review in SFX magazine which praised it as a real up-and-coming writer, but I have to say that I was woefully disappointed by it. Many have commented on the imagination present in the book, and it is true that the book has it in spades, and Mr. Meaney must be respected on that count.

But (and it's a big but), the book is absolutely awful on three counts:

1. Characters. The characters are paper think cardboard cut-out Japanese types, with all the standard names (Akira? Ken? Ryu? - Streetfighter 2 was a major inspiration source?) and the standard trappings of Western ideas of what the future Japanese would be like. The main protagonist is a samurai warrior woman, for example, lonely but noble on a quest. Nothing new there then. And the main antagonist is evil evil evil, right down to his cold black heart. There's no real insight into the characters' minds, just the things that they say to themselves. They also have very little by way of interesting dialogue. In what could have been a promising setup for the cyberpunk-style debate on the future, what we have instead is a poorly scripted action adventure. If this story had been in the hands of Iain Banks, for example, then you would have seen much more character depth.

2. Plot. The story is really really jaded. There's this bad guy character (Raphael), who has "vampire code" that basically lets him eat other people's brains. He's sort of a car