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Interesting Times: A Discworld Novel (Discworld Novels)
 
 

Interesting Times: A Discworld Novel (Discworld Novels) (Paperback)

by Terry Pratchett (Author) "This is where the gods play games with the lives of men, on a board which is at one and the same time a simple..." (more)
4.7 out of 5 stars  See all reviews (27 customer reviews)
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Product Description

Amazon.co.uk Review

Marvellous Discworld, which revolves on the backs of four great elephants and a big turtle, spins into Interesting Times, the 17th outing in Terry Pratchett's rollicking fantasy series. The gods are playing games again, and this time the mysterious Lady opposes Fate in a match of "Destinies of Nations Hanging by a Thread". --Blaise Selby --This text refers to an out of print or unavailable edition of this title.

Product Description

Mighty battles! Revolution! Death! War! (and his sons terror and panic, and daughter Clancy). The oldest and most inscrutable empire on the Discworld is in turmoil, brought about by the revolutionary treatise What I did on My Holidays. Workers are uniting, with nothing to lose but their water buffaloes. Warlords are struggling for power. War (and Clancy) are spreading throughout the ancient cities. And all that stands in the way of terrible doom for everyone is: Rincewind the Wizard, who can't even spell the word 'wizard'...Cohen the barbarian hero, five foot tall in his surgical sandals, who has had a lifetime's experience of not dying...and a very special butterfly.

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This is where the gods play games with the lives of men, on a board which is at one and the same time a simple playing area and the whole world. Read the first page
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4.7 out of 5 stars (27 customer reviews)
 
 
 
 
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11 of 11 people found the following review helpful:
5.0 out of 5 stars Rincewind and Twoflower back together? What more can I say.., 7 Jun 2000
By A Customer
As the Discworld has grown in strength and Pratchett has added ore and more characters to his milieu, it's nice to read a book that harkens back to the series' origins. Rincewind, the inept wizard, is reluctantly dragged out of retirement to journey to the Counterweight Continent who are asking for The Great Wizzard. Once there, he finds himself dragged into a civil war, a revolution and a theft, led by another old familiar, Cohen the Barbarian...and at the back of all this, the once tourist of Discword, Twoflower. Some people say that this book uses stereotypes too much...but Pratchett has always used those stereotypes, not only because it's funny, but because it says something about the people we are. Rincewind is still as he should be (running away) and pulling back familiar characters into a terrific story is a sure-fire winner.
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8 of 8 people found the following review helpful:
5.0 out of 5 stars Cohen's cohort, 29 Oct 2005
By Stephen A. Haines (Ottawa, Ontario Canada) - See all my reviews
(TOP 10 REVIEWER)    (REAL NAME)   
With some minor magic, seasoned with a touch of quantum physics and a liberal dose of archeaology, Pratchett sends Rincewind the Wizzard across the Discworld. From Ankh Morpork, he arrives at the Agatean Empire on the Counterweight Continent, cushioned by a snowbank. Those studying Auriental history [knowing where the gold is] will recognize the failed wizzard is entering an alien environment. Luckily, familiar faces emerge. The first is the Discworld's most revered barbarian hero, Ghengiz Cohen - who is accompanied by some geriatric colleagues, the Silver Horde.

Rincewind isn't a tourist in the Agatean Empire, as Twoflower was in Ankh Morpork. He's been sent for in the midst of a political crisis. A dying emperor, five families contending for power, a revolutionary cadre and a mythical army must all be brought together to make this story work. Oh, yes, plus the Horde and Rincewind. Who else but Pratchett could seamlessly weave all these elements together? And keep you smiling with the turning of every page?

Yet, as usual, Pratchett does even more. He can maintain a balance between a reflection of ancient and modern China [sorry, Agatean Empire], bring forth a string of fascinating personalities and turn an impossible situation into reality without missing a beat. At the same time we are given a dose of chaos theory, familiar images of today's world politics and some philosophical images of the universality of human nature. For an added touch, something you won't see in any other "fantasy" novel, Pratchett's astute perception allows him to resurrect the 6 000 terra cotta warriors found in a tomb in China and have them march again.

The combination of Pratchett's wide-ranging knowledge, his ability to depict personalities - even though we'd prefer not to know a few of them - and the keen wit that keeps you delighted as you read is nearly overwhelming. He makes the writing look so easy as he leads you along the convoluted logic of Agatean politics, the irreverence and dedication of the Horde - who manage to ignore calendars, logic and the ongoing desperation of Rincewind's life. Pratchett is a practiced craftsman. Whatever your politics, whatever your philosophy, Pratchett is certain to offer new challenges and fresh ideas. Read, delight, and read again. He is always rewarding. [stephen a. haines - Ottawa, Canada]

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6 of 7 people found the following review helpful:
5.0 out of 5 stars "Whom the gods would destroy, 20 Aug 2005
By Leonard Fleisig "Len" (Here, there and everywhere) - See all my reviews
(TOP 500 REVIEWER)    (REAL NAME)      
they first make mad." So said Euripides and so say the small gods of Discworld who set the plot in motion for Terry Pratchett's hilarious yet thoughtful "Interesting Times". The title of the book is based on the curse "may you live in interesting times" and because the phrase is reputedly of Chinese origin (its actual origin remains a mystery) the story is placed squarely in the Discworld equivalent of Asia - the Aurient. A group of gods, including Fate and Lady Luck are engaged in a pleasant evening of gambling. They decide to play "The Fall of Great Houses" and pick the Agatean Empire as the playing ground.

The game requires a Great Wizard (actually a Great Wizzard) and the spectacularly un-great Wizard Rincewind is elected to play the role. Rincewind is packed off to the Aurient. Bluesman Albert Kings sings that "if it wasn't for bad luck you know I wouldn't have no luck at all." That is also what Rincewind has to say for himself: "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." Upon his arrival in the Aurient Rincewind finds, through no fault of his own, himself working with a cadre of young revolutionaries known as the Red Army who are determined to overthrow the Agataen Empire. They recite some extraordinarily obstruse and silly slogans in support of their cause. The Red Army seems based on Chairman Mao's cadres of the same name. On the other hand, this could be a sly reference to the supporters of the Aberdeen Footbal Club who refer to themselves as The Red Army. With Terry Pratchett you never know for sure.

Apart from Rincewind, Interesting Times features two other recurring Discworld players, Cohen the Barbarian and Two-Flower. All three rank as some of my favorite Discworld characters. I have a particular fondness for Rincewind. He comes across as a mild, inept figure who gladly accepts the mantle of `coward'. But after he gets knocked from pillar to post, after he has been slammed and slammed again, after he has tried every conceivable means of escape from danger a transformation occurs. In Rincewind's case the gods don't make him mad as in crazy but mad as in really, really angry. Once he gets angry he explodes in a fit of righteous indignation at the evil that men do. Cowardice is left behind and Rincewind becomes a fierce fighter for truth, justice, and the Ankh-Morporkian way. In short, he is transformed from mouse to mensch.

Here is Rincewind setting his young cadres straight on the issue of "leaders": "I know about people who talk about suffering for the common good. It's never bloody them! When you hear a man shouting "Forward, brave comrades!" you'll see he's the one behind the bloody big rock and the one wearing the only really arrow-proof helmet!" It may not be the most profound thought in the world but it is certainly one that bears repeating.

In another angry moment of clarity Rincewind comes to realize what Cohen knew instinctively when Cohen said that the Empire had something worse than whips to keep people in line: "The Empire's got something worse than whips all right. It's got obedience. Whips in the soul. They obey anyone who tells them what to do. Freedom just means being told what to do by someone different."

Chairman Mao once said that "a revolution is not a dinner party." That may be so, but in the capable hands of Terry Pratchett a revolution on Discworld makes for a very enjoyable read.

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Most Recent Customer Reviews

5.0 out of 5 stars Definitely one of his better books
Mr. Pratchetts more recent books are a far cry from the original formula: wild and crazy adventure stories with a lot of situation comedy, dialogue and writers' notes that made... Read more
Published 2 months ago by Eric Schallenberg

5.0 out of 5 stars A real gem
This is one of Terry Pratchett's funniest books.The parody of ancient Chinese civilisation is spot-on and every page contains a hilariously witty gem.Highly recommended.
Published 11 months ago by V. M. Hall

5.0 out of 5 stars Fantastic piece of fantasy
This book is one of the best from the series of discworld - most interesting and verry funny.
Published 12 months ago by S. Roos

5.0 out of 5 stars A hilarious and intelligent story about a revolution... and its holy book!
This book is the continuation of the two original Discworld novels, the ones which started it all - "Colour of Magic" and "Light fantastic". Read more
Published on 4 Sep 2007 by Maciej K.

5.0 out of 5 stars Interesting times review.
Interesting Times is another riveting read by Terry Prattchett.In Interesting Times Rincewind,a failed wizard who can't even spell wizard,his best friend Twoflower and the... Read more
Published on 19 Mar 2006

5.0 out of 5 stars Cohen's cohort
With some minor magic, seasoned with a touch of quantum physics and a liberal dose of archeaology, Pratchett sends Rincewind the Wizzard across the Discworld. Read more
Published on 22 Oct 2005 by Stephen A. Haines

4.0 out of 5 stars Adventures in the Aurient
This 17th Discworld novel is a rather nostalgic addition to the range that will perhaps best be enjoyed by fans of the earliest two novels, as not only does Interesting Times... Read more
Published on 8 Oct 2005 by dogbarkssome

5.0 out of 5 stars Wheels within wheels...
I first read this wonderful book whilst on my year out in China, as I was studying a degree in Chinese. And god, it was an awful year. Until I read this. Read more
Published on 8 Dec 2004 by shelford1975

3.0 out of 5 stars Rincewind runs away from a lot of guards...
I have to admit that this is not one of my favourite Discworld novels, that would undoubtedly be Soul Music, but it still contains all the wit and wordplay which makes the... Read more
Published on 9 April 2002

5.0 out of 5 stars Rinsewind and Kohen go large
The great wizzard is called from far away to help a coutry in what they would call interesting times, meanwhile Kohen and his horde of barbarians are being taught by a school... Read more
Published on 28 Oct 2001 by flattopharry@aol.com

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