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3D Human Modeling and Animation
 
 

3D Human Modeling and Animation (Paperback)

by Peter Ratner (Author) "As technology continues to evolve, it brings about new ways for artists to determine correct figure proportion ..." (more)
4.3 out of 5 stars See all reviews (21 customer reviews)

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Product details

  • Paperback: 320 pages
  • Publisher: John Wiley & Sons (20 May 2003)
  • Language English
  • ISBN-10: 047129229X
  • ISBN-13: 978-0471292296
  • Product Dimensions: 23.1 x 18.5 x 1.8 cm
  • Average Customer Review: 4.3 out of 5 stars See all reviews (21 customer reviews)
  • Amazon.co.uk Sales Rank: 1,306,818 in Books (See Bestsellers in Books)
  • See Complete Table of Contents

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Product Description

Amazon.co.uk Review
Never forgetting that "the human form is the most valuable and challenging resource in fine art" 3-D Human Modeling and Animation helps make the transition from 2D to 3D--working with height, width, and now depth--easier. Student artists and animators learning or expanding their skills for modelling and animating digital humans will find this book a great resource.

Lessons and instruction begin by modelling the feet, progressing upward through the body and ending with the head--the most complicated to create. The modelling approach you'll use involves skinning cross-sectional splines and contours, a system that uses a series of curved or straight outlines and then connects them. Students will find the various procedures used here helpful no matter what software or hardware setup you may be using.

In an example on human motion you consider the movement of clothes on the human body. These tend to move separately--the swing of a skirt as it twirls in contrast to the human figure. The book suggests that you animate your characters with secondary actions so that their movements look more realistic and dramatic.

While there is no companion CD-ROM this book offers plenty of illustrations, step-by-step instructions and student exercises. Whether you're just learning to model or want to expand beyond your 2D skills and make the leap into the 3D arena you'll find 3-D Human Modeling and Animation a good place to start. --Brooke Gilbert

Product Description
"3–D Human Modeling and Animation fills a tremendous void that has become even more evident with the successful use of 3–D in movies like Disney′s Toy Story. While there has been much written about drawing the human form in relation to art, commercial design, and 2–D cartooning, the subject of 3–D modeling and animation of the human form has been neglected at the same time that the use of 3–D tools has been exploding. It is my judgment that [this] book will become the reference that professional and student artists and animators turn to in order to master one of the most challenging yet exciting subjects to model and animate–the human form." –Nick Pavlovic, CEO, Visual Information Development, Inc., Monrovia, CA

Ideal for graphic designers, artists, and others, 3–D Human Modeling and Animation builds a bridge from traditional figure drawing, painting, and sculpture to the creation and animation of figures using computer technology.

With a step–by–step approach, the book leads readers through the process of modeling human figures, with specific yet flexible techniques that can be applied to many different hardware/software setups. Separate chapters cover different areas of the body, and contain everything readers need to know about proportion, basic design strategies, 3–D construction methods, and other essential information. The final chapters show how to prepare figures for animation and get them up and running–and jumping, walking, turning, and twisting!

Complete with illustrations, helpful exercises, and more, 3–D Human Modeling and Animation opens up a whole new world of creative possibilities to explore.

See all Product Description


Inside This Book (Learn More)
First Sentence
As technology continues to evolve, it brings about new ways for artists to determine correct figure proportion. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

21 Reviews
5 star:
 (15)
4 star:
 (1)
3 star:
 (3)
2 star:
 (1)
1 star:
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Average Customer Review
4.3 out of 5 stars (21 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
3 of 3 people found the following review helpful:
1.0 out of 5 stars You must be joking!, 13 Jul 2001
By A Customer
... With high hopes that your book will help me to refine my skill in human modelling,I bought the book.The anatomical sketches simply sucks!! It has no sense of proportion & no information on how to bring out the detailed anatomy,realistic look of the character. You have given no information on how to use the modelled character in 3dmax or Maya or any other software!Though your title is".....&Animation"? Everyone out there who ever is planning to go for this book buy your selves "aspirins" cause you have to go through a lot of useless rambling!!.
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1 of 1 people found the following review helpful:
3.0 out of 5 stars Competent resource, but lacking overall in many areas, 2 Mar 1999
By A Customer
3d Human Modeling and animation is definitely a great resource for beginners, although it lacks any type of truly in depth study. It touches on virtually all aspects of character animation and modeling, but very lightly, often times with only a few paragraphs and pictures dedicated to some very important topics. Support for polygon modelers and nurbs based packages is limited, modeling techniques are geared towards splines. Though most techniques demonstrated are universally applicable in any modeling system, many of the finer points are lost.
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2.0 out of 5 stars Disapointing, 27 Aug 2008
By Dr. P. Hagerty (Liverpool UK) - See all my reviews
(REAL NAME)   
Very disappointing, the book is a 1998 publication and exclusively describes spline based modeling and will be of no use to artists working with polygon, ngon based software. The introductory chapters are a basic 3D 101 and the subsequent 'human modeling' tutorials offer no detailed description of human surface anatomy. The illustrations dated 1996 are mainly by the author and some of his students and poorly represent the potential of 3D human figure drawing.
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Most Recent Customer Reviews

5.0 out of 5 stars This book is a good
3d Human Modeling and animation is a good definitely a beginners, and this book is easier use.
Published on 29 Jun 1999

5.0 out of 5 stars About the descrption for 3D graphics
What is the books in the computer graphics (Application, programming, 3d max3), and what's the book in the medical image processing.
Published on 29 Jun 1999

4.0 out of 5 stars Excellent b-spline modeling book
Good source for the beginner or advanced student involved in 3D Animation -- b-spline, rendering, etc. Read more
Published on 18 Jun 1999

5.0 out of 5 stars I enjoyed this book immensely.
I enjoyed this book immensely. I sincerely feel that this bookis the only 3d modeling book that is worth buying. Read more
Published on 24 Feb 1999

3.0 out of 5 stars Great Instruction, Poor Examples.
On the instruction side of this book, it is very strong and very detailed. Visually, this artist leaves MUCH to be desired. Read more
Published on 14 Feb 1999

5.0 out of 5 stars Excellent step-by-step guide for creating digital humans.
This book is an excellent step-by-step guide for creating digital humans. It covers all aspects of modeling, animation, and lighting. Read more
Published on 16 Oct 1998

5.0 out of 5 stars Great for most 3D Modeling and Animation software!
Great for most 3D Modeling and Animation software! I found this book to be very versatile and great for organic modeling. Read more
Published on 2 Oct 1998

5.0 out of 5 stars Our students use this book to create stunning animations...
Our Computer Animation students use this book to create stunning character animations. As a result, our alumni have been very successful in finding jobs at major studios such as... Read more
Published on 2 Oct 1998

5.0 out of 5 stars ...fills a tremendous void...
"Peter Ratner's book, 3-D Human Modeling and Animation, fills a tremendous void that has become even more evident with the successful use of 3D in movies like Disney's... Read more
Published on 2 Oct 1998

5.0 out of 5 stars Enlightens the computer graphic world...
Peter Ratner enlightens the computer graphic world with a clear and honest approach on how to model and animate the human figure. Read more
Published on 2 Oct 1998

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